Begeren. Once a prosperous Sith world, it has been the site of numerous battles throughout the millennia. Grand halls and monuments were torn down and re-purposed by looting Republic forces thousands of years ago, before they were driven from the planet. Isolated settlements still dot the planet's surface, but the inhospitable, craggy, and desert-like terrain, along with the beasts common to many desert and Sith worlds, have kept most humanoids from colonizing. The One Sith’s hold on Begeren is all but broken, though a few small pockets of resistance remain. The Clans and Houses of the Brotherhood now swarm the planet to defeat them, but attention has returned to plunder. Roaming bands of Jedi, adherents to light and dark alike, claim—or destroy—priceless artifacts at every turn. One of the few remaining untouched areas on the entire planet is the Valley of Monuments, so named for its glorious architecture.
The area is impossibly quiet, the air itself seemingly dead. Your perilous trek has lead you to the heart of the Valley of Monuments and to the foot of a massive obsidian obelisk, rising maybe a hundred meters into the sky, each side perhaps ten meters wide. The obelisk is bound by ancient Sith symbols rising more than half way up the ancient monument. Not too far in the distance sits an ancient palace, impressive towers and terraces rising high into the sky. Weapons bristle from the superstructure of the palace far in the distance, large turbolaser batteries easily visible. Yet here, in the courtyard at the foot of this massive monument, the One Sith are nowhere to be seen. To either side of you, a ways in the distance, are impressive cliff walls, faces of long-gone Sith warlords and heretics alike etched into the canyon, preserved in near-pristine condition.
Beneath your feet, the ever-present sands have gradually given way to fine polished granite blocks, some up to a meter in length and width. These blocks form a large pathway leading towards and around the obelisk, then to the palace proper. You are drawn towards the obelisk, your gaze briefly locked on the monument.
The symbols on the obelisk periodically pulse a faint red, all but invisible against the obsidian stone. As they do, power washes out from the obelisk, bathing any nearby with the dark side. You know that on the other side of the obelisk in front of you is a small chamber holding an impressive six inch red crystal, and if intelligence reports are correct, that crystal is likely the source of the energy bound within the obelisk. Some within the Dark Council are desperate for the artifact. It was once a prized possession of Lord Tytonus, though what purpose the crystal held to her is unknown; it was recovered from her fallen corpse after the Sith Empire put her rebellion to rest ages ago.
Before you can even reach the crystal, footsteps upon granite stone tell you that you are not alone, and you realize that whatever you were going to ultimately do with the crystal, it would have to wait. Someone else has come for the precious artifact.