The Godless Matron is home to many, resembling a micro-society for those who wish to live outside the typical rule of the galaxy. The Lucrehulk-class battleship's massive hangers have been converted into dwellings as a result. Chute Town is the most notable of these makeshift towns. Many shops and storefronts have been constructed to take advantage of the higher volume of foot traffic. In addition, many ships and crews arrive into Chute Town to sell their "well-earned" commodities, weapons, or artifacts. It is commonplace to find the best and the worst gear the galaxy has to offer, it is only a matter of how big your pocketbook is. The streets are patrolled regularly by the crew of the Matron itself, leaving would-be miscreants to be more wary, lest they find themselves on the receiving end of a pirate's sense of justice.
It is built mostly out of spare durasteel panels from derelict ships, dismantled machinery, or any other source or material the pirates could scavenge. It spans the length of the massive portside hangar of the Matron, reaching from its heavily protected reactor — hidden behind triple-reinforced blast doors and a guard retinue — all the way to the hangar entrance where the many incoming ships unload their cargo. It is more than a mile long, over five hundred feet wide and up to three stories tall, covering most of the floor. Chute Town's streets are a miniature maze, weaving in between buildings on several levels. Verticality is key for the masses of shops and bars to operate without interfering with one another. The main street is nicknamed Murder alley, mostly because all the weapon shops are prominently opened there.
Illumination banks are staggered along the walkways and buildings to provide enough light for the society to function. Still, the streets are left dim with a low hanging fog built up from the collective humidity of so many people in one space. For those calling it their home, there is no such thing as off hours. A large crowd bustles along at all hours, an exotic assortment of individuals from countless planets and the warring gangs that divvy up the territory within. It's the perfect place for those looking to disappear in the crowd.
Positive Takeaways
I enjoy how you project both characters. Jael, I think, a clever guy. He used the information, specifically his wife, to draw him into fighting. Most writers just use the bit of “I’m not leaving cause I have to kill you” with the other guy saying “Welp, guess we gotta fight so I can go about my day”. You don’t do that here. You straight piss your opponent off. This both adds a unique interest into your character from readers and avoids cliches. It will be nice to see more of how Jael goes about things in future matches.
Can be Improved
As much as I LOVE this to be the instigation of the fight, it’s not how Telepathy works. It’s creative, clever, funny, and can set any man off. However Telepathy doesn’t relay visuals in one’s mind. It’s limited to concepts, intents, and passive thoughts. You can try to relay the shape of his wife telepathically, but what’s being received is moreso a description rather than a visual. Illusion, one to which Jael could have easily substituted, would have made this perfect.
Also, although there was a bit of combat towards the end, try to add a bit more for the first post. I get it, the first post is often the one who has to set up the scene, stage the characters, and give them reason to engage. But what’s the bread and butter of the ACC is combat writing. You got the bread, just needed a bit more butter.