The Godless Matron is home to many, resembling a micro-society for those who wish to live outside the typical rule of the galaxy. The Lucrehulk-class battleship's massive hangers have been converted into dwellings as a result. Chute Town is the most notable of these makeshift towns. Many shops and storefronts have been constructed to take advantage of the higher volume of foot traffic. In addition, many ships and crews arrive into Chute Town to sell their "well-earned" commodities, weapons, or artifacts. It is commonplace to find the best and the worst gear the galaxy has to offer — it’s only a matter of how big your pocketbook is. The streets are patrolled regularly by the crew of the Matron itself, leaving would-be miscreants to be more wary, lest they find themselves on the receiving end of a pirate's sense of justice.
It is built mostly out of spare durasteel panels from derelict ships, dismantled machinery, or any other source or material the pirates could scavenge. It spans the length of the massive portside hangar of the Matron, reaching from its heavily protected reactor — hidden behind triple-reinforced blast doors and a guard retinue — all the way to the hangar entrance where the many incoming ships unload their cargo. It is more than a mile long, over five hundred feet wide and up to three stories tall, covering most of the floor. Chute Town's streets are a miniature maze, weaving in between buildings on several levels. Verticality is key for the masses of shops and bars to operate without interfering with one another. The main street is nicknamed Murder Alley, mostly because all the weapon shops are prominently opened there.
Illumination banks are staggered along the walkways and buildings to provide enough light for the society to function. Still, the streets are left dim with a low hanging fog built up from the collective humidity of so many people in one space. For those calling it their home, there is no such thing as off hours. A large crowd bustles along at all hours, an exotic assortment of individuals from countless planets and the warring gangs that divvy up the territory within. It's the perfect place for those looking to disappear in the crowd.
Positive Takeaways
You briefly touch on the purpose of the characters being on the Matron, and the purpose of the fight. In this case, a simple one but a believable one with their being from the same unit, and thus knowing each other.
Needs Improvement
You make mention of the location the fight is taking place, the Matron, however, you kind of leave it at that. The environs can play a big part in a battle, and at the least, a big part in really establishing a strong visual of the situation. It is a fantastic tool for really drawing in the reader and creating an image within the mind of your audience. In general, I feel your details could use some brushing up, but that comes with practice. Also, try to vary how you describe things, twice when using Precognition, you use nearly the exact same wording twice.