Arx’s Colosseum is a monument to the original Petranaki arena on Geonosis, the site where the Clone Wars began with an epic clash between Jedi and Sith. However, instead of confining itself to a decrepit ruin, the Colosseum stands as an example of what the Geonosian arena once was.
Walls tall enough to be unscalable for even the most practiced Force-user surround a theatre the size of a holoball field, floored with sandy soil. Above, rows of seats are packed together into sections for spectators to observe the carnage. The dignitaries who preside over the gladiator matches instead find themselves in an elongated platform “box”, with the large stone throne reserved for the most prestigious among them, flanked by smaller seats for their companions. Large holo-projection screens occupy each of the Colosseum’s walls, displaying images of the combat below streamed by the cam droids that circle the arena.
The arena floor itself is, naturally, more dangerous than it appears. A wide assortment of traps are concealed beneath the dirt and sand, including but not limited to: retractable fire-spewing nozzles, power coils firing bolts of lightning, electrified floor panels, deadfalls lined with spikes, and even obelisks that simply erupt from the ground. These traps are operated by sentient technicians in the Colosseum’s control room, well away from the fighting.
You and another member of the Brotherhood have been tasked by the Headmistress of the Shadow Academy with gathering research data on a wide variety of dangerous creatures. In addition to the normal raucous crowds, sophisticated scanning equipment has been set up around the Colosseum floor to monitor the creatures’ behavior and vital signs under a variety of circumstances—including combat and injury.
Your goal in this scenario is twofold: provoke the creatures and hold their attention for long enough that the Shadow Academy scanners can collect a wide variety of physiological data, and prevent the creatures from destroying the scanning equipment placed in the Colosseum by the Academy researchers. Once those tasks are complete, you will be free to leave the arena (if you can) and claim your reward.
The Headmistress would strongly prefer the creature be left alive and useful after the experiment is finished. She would also "prefer" that you not interfere with the research by attempting to rescue the creature, but you may do so at your own peril.
Positive Takeaways
Your employment of descriptive language in this post was simply masterful. What makes it even more impressive is how you were able to craft vivid mental images while keeping things tightly paced. You made every word count and kept things moving which is a rather difficult balance to strike.
Can Be Improved
While your post was perfectly balanced in terms of introduction, scene-setting, and action, I did feel that you could have carried the action just a little bit further. You brought in the creature and had an introductory attack but you had some room to extend that opening combat a little with some back and forth to really emphasize the danger before dropping the “there’s two” plot bomb and transitioning to the next point. This is an extremely minor nitpick and not a story ding in any way but just something to consider for future matches.