Mystic Fenrir vs. Corsair Grot

Mystic Fenrir

Equite 1, Equite tier, Clan Plagueis
Male Firrerreo, Force Disciple, Shadow
vs.

Corsair Grot

Equite 3, Equite tier, Clan Arcona
Male Trandoshan, Mercenary, Hunter
Comment

Auto-close due to time out

Hall Duelist Hall
Messages 0 out of 4
Time Limit 3 Days
Battle Style Alternative Ending
Battle Status Closed by Timeout
Combatants Mystic Fenrir, Corsair Grot
Force Setting Standard
Weapon Setting Standard
Mystic Fenrir's Character Snapshot Snapshot
Corsair Grot's Character Snapshot Snapshot
Venue Dathomir: Desolate Swamps
Last Post 6 February, 2024 6:37 PM UTC
Member timing out Fenrir
Posts

Dathomir Desolate Swamp

Once, it was the home to the witches of Dathomir, otherwise known as the Nightsisters. Tucked away in from the rest of the galaxy in an isolated cluster, the Nightsisters were able to draw energy from the planet itself, and pursued a type of ritualistic magic. They ruled over the population of Zabrak—Nightbrothers—and used them as a warrior caste to serve their purposes.

Then, the Clone Wars. The Nightsisters were pulled into the conflict due to the machinations of Mother Talzin and her rival Darth Sidious. This ultimately led to the eradication of the Dathomirians and their settlements. The desolation was claimed by the Confederacy of Independent Systems after the last Nightsister fell.

Now, the planet known as Dathomir is a haunted skeleton of its former greatness. A perpetual crimson glow coats the planet. The bleak world has become an amalgamation of ruined forest, decrepit swamp lands, and withered mountains worn to the sands of time.

In the desolate swamps, faint echoes haunt the graves of the long-dead witches, infusing the green fog that spreads above the damp ground. Dreadful whispers rumoured to be lingering incantations defend the world from intruders. Tall tales and rumors of zombies and ritual sacrifice alluding to grisly flashes of imagery.

The trees, large and misshapen, promise misery to those who touch their tortured bark and open themselves to the memories of the place. Eerie as the voices over the wind, the water beneath the fog appears red and bubbling, as if the land itself were pockmarked in cauldrons of blood to keep the incantations alive.

Creatures unaffected by the purge of the Nightsisters still remain. Snakes, reptiles and insects of varying lethality wander the wasteland. Reports have even said that rancor still roam freely.

This is Dathomir.