Current Character Sheet for Draex Verr

Lieutenant Draex Verr

Journeyman 4, Journeyman tier, Clan Vizsla
Male Cathar, Loyalist, Weapons Specialist
Height: 1.73 m / 5'8" - Weight: 68.04 kg / 150 lbs
Age: 31 years - Right Handed
Physical Description

Short black hair medium build long scar over right eye short claws with one missing on left hand orange fur covers body from head to foot black fur in the pattern of a web also covers body greenish-blue eyes

Loadout: Draex Verr Roleplay
Backpack
Accessory
Armor
Back
CyNet
Comp
Equipment
Land
Space
Tech
Weapon
Didn’t Say Anything About That (General Aspect)

Be it during a fight or life in general, moral compass means little to Draex Verr. If you don’t want a person harmed, you had better specify. General terms mean nothing to him as Draex Verr only deals in specifics. If the rules of a duel say you can’t shoot before the count of three? A grenade over the shoulder is fair game, then. Tell Draex Verr to stop someone at all costs, well, you better not be concerned if they’re brought back dead or alive.

Loyalty Is Earned, Not Bought (General Aspect)

While Draex Verr will see a job through to its conclusion and put forward his best effort, it’s still just a job. Draex Verr's true loyalties lie to his friends, and through thick and thin,he will stand by them and die for them if needed. This loyalty is reserved for those who have earned Draex Verr's trust, putting him at odds with other Mercenaries that are only doing a job for the money. This also makes it harder for employers to trust his motives, often times creating extra competition and difficulty finding work. None of it matters to Draex Verr, though, because loyalty to his friends is not something credits can buy.

All Who Gain Power... (Personality Aspect)

All who gain power are afraid to lose it, and Draex Verr is no exception. Some use their power for good, some for evil; Draex Verr, however, knows that these are just points of view. He is on a quest for greater power, and uses all his skills and abilities to ensure his supremacy, regardless of the consequences.

Straight Shooter (Personality Aspect)

Draex Verr tells it like he sees it, when he thinks it; and he doesn't try to sugar coat what he says.

Adaptive Combat (Combat Aspect)

Without the gift of the Force, Draex Verr has trained rigorously with a wide range of melee weaponry and technology to better handle opponents that are able to harness the mythical power. Draex Verr has been conditioned to fight against foes that are Force-sensitive and are able to compensate against fighting an adversary wielding something as deadly as a lightsaber. While this adaptive combat training makes him lethal in close quarters combat against any kind of threat, they are still at the mercy of a long ranged fighter, assailant or Force user that prefers to attack the mind instead of the body.

Dirty Fighter (Combat Aspect)

When it comes to a fight, some like to posture, some like to act tough, some like to dance around and go through all sorts of fancy footwork. Draex Verr? Draex Verr doesn't bother with exotic battle stances, intricate maneuvers, or super-secret tactics. Draex Verr, when cornered into a fight, prefers the ancient technique of a good kick to the nuts. And if that won't work, either because the enemy is a woman or has balls of steel, Draex Verr isn't beyond pulling a few more cheap tricks out of the bag. Granted, Draex Verr won't be winning any medals for nobility or any prestige for a unique fighting style or a superb maneuver, but Draex Verr will still be winning, the best and most dirty way he knows how.

Skill Feats
Second Skin I Ambidexterity I Droid Whisperer Down Scope Artistic Machinery Assess The Situation
Force Feats
Granted Feats
Cathar: Blood Hunt Order Feat: Loyalist Medley I Cathar: Temper Of A Lion Proficiency I
Knowledge
Languages
  • Basic
  • Binary
  • Binary
  • Catharese
  • Dadita
Lore
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art Broken Gate
Secondary Martial Art Corellian Kickboxing
Primary Weapon Specialization Blasters
(Only applies to the Weapon Specialist Discipline)
Primary Lightsaber Form None