Current Character Sheet for Orson Trent

Professional Orson Trent

Journeyman 4, Journeyman tier, Unaffiliated
Male Human, Mercenary, Scoundrel
Height: 1.8 m / 5'11" - Weight: 70.0 kg / 154 lbs
Age: 35 years - Right Handed
Physical Description

A fair-skinned human with a slim yet muscular build, Vornskr Seven hits ticks all the boxes of what galactic society considers to be attractive, with short black hair, neatly trimmed and blue-grey eyes. He has a short, thin scar on his right cheek.

Loadout: Vornskr Seven
Accessory
Armor
Back
CyNet
Comp
Equipment
Land
Space
Tech
Weapon
Backpack
Always Gets the Girl (General Aspect)

Vornskr Seven's quick classy demeanour, handsome features and quick wit tend to make him the subject of significant sexual attraction, and his flirtatious behaviour in the presence of a pretty woman only adds to that. When given the choice of finishing his mission or going to bed with the hot girl he just met, Vornskr Seven will pick both. Consequences be damned. This is a weak spot often exploited, and while he may come across as attractive and classy to new people, those that know him see Vornskr Seven as little more than a sleazy womaniser.

Many Identities (General Aspect)

Vornskr Seven is a title rather than a name: a codename given to the seventh 'Vorsnkr Agent' of the Vornskr Battalion. To maintain cover, Vornskr Seven goes by many different names and is comfortable playing a variety of characters and roles. This impacts his ability to maintain long-term or deep social connections, forced to manipulate everyone he meets outside of the Vornskr Battalion as soon as he needs to give a name.

Shaken, Not Stirred (Personality Aspect)

A secret agent, Vornskr Seven relies on his charm and good looks to get to wherever he needs to be. Less about sneaking through the shadows in dark clothes, Vornskr Seven is more likely to be seen at the bar in a tuxedo, surrounded by enemies, sipping a martini with a concealed blaster ready for action. This risky approach, should it ever go wrong, has the potential to leave him vastly outnumbered, outgunned, with no time to call for support.

The Finer Things In Life (Personality Aspect)

Orson Trent would much rather be behind a hand of good sabacc cards or a rare vintage of aged liquor than with his blasters or ship. More often than not, he will spend nights at high-end establishments gambling, drinking and "socializing". Orson Trent can survive without the finer things, but he sure would rather not. This preference follows him onto the job, so it is not uncommon for Orson Trent to insult a client or potential partner by commenting on their choice of beverage or recreation.

Pedal To The Metal (Combat Aspect)

Orson Trent is no stranger to getting wound up in high-speed chases on his Flare-S Swoop Bike. Both as the chaser and the chasee, Orson regularly employs spectacular jumps and stunts to evade capture or close the distance, or just to show off. He has become comfortable firing a blaster pistol while driving at high speed, although the accuracy of both his driving and his shooting are massively reduced, especially if the target is behind him. Regularly ignoring all rules of responsible driving, a terrible accident could be, quite literally, right around the next corner.

Bothans Do It From Behind (Combat Aspect)

Orson Trent will never go into any situation head-on. Whether it be combat or just strolling down the street, he will stick to the shadows or cloak themselves in the Force. The less they are seen the better. If they cannot sneak up on someone, then Orson Trent will not bother confronting them.

Skill Feats
Crooked Smile Parkour! Cardboard Box Shake What Your Mama Gave Ya Eagle Eye Petranaki
Force Feats
Granted Feats
Fly Casual I Intergalactic I Steel Curtain Order Feat: Mercenary Human: Eye Of The Tiger Human: Just Another Face Improvise, Adapt, Overcome
Knowledge
Languages
  • Basic
Lore
  • Alcoholic Beverages
  • Lore and History of the Brotherhood
  • Racing Vehicles
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art Sliding Hands
Secondary Martial Art None
Primary Weapon Specialization None
Primary Lightsaber Form None