Krant Altair has not created any public loadouts yet.
Krant Altair always seems to underestimate the gravity of important situations or the difficulty of tasks by about a mile or ten.Krant Altair is a bit of a slacker, never really thinking things all the way through - and it usually comes back to bite him in a wildly comedic way. However, he also tends to not be deterred from things that would often scare others away.
Despite whatever all his other characteristics may convey, Krant Altair retains the air of a person that is confident, if not arrogant. Minor (and often, major) things in his body language - his walk, his stance, his expressions - reveal these feelings. At times, it seems he borders upon narcissism, especially judging from how much he enjoys his own company.
Krant Altair has a very bad attitude. He enjoys picking fights and causing trouble, and as such, he isn't phased by most encounters because, let's face it: he tends to be involved in quite a few of them around here!
Krant Altair rarely acts without an alternate motive when it comes to lending aid or acting in a situation. Be it greed, power, or something else, almost undoubtedly Krant Altair is after something more than what he says - though sometimes Krant Altair is even blunt enough to admit to it. While his self-serving attitude comes as a boon, usually, to his survival and pocketbook, his relationships are often strained by his outright selfish attitude.
Through careful study and dedication to isolated martial-combat, Krant Altair has turned the act of dueling into an art form. A keen eye and attention to detail allows him the ability to learn their opponent's idiosyncrasies while fighting. Krant Altair then uses his own skills to capitalize on the opponent's weakness. Because of this calculated approach to isolated duels, Krant Altair has a harder time taking on multiple opponents at once at higher skill levels.
Krant Altair wears out his opponents through use of the Force, agility, and evasion. Once he has sufficiently tired his foes through the Force, physical, or mental assault, he quickly tries to find a means of cleanly and swiftly dispatching them - usually resulting in a somewhat risky all-or-nothing attempt at a deathblow.
Master (+5) |
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Adept (+4) |
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Proficient (+3) | |
Trained (+2) | |
Learned (+1) | |
Mediocre (+0) |
Master (+5) |
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Adept (+4) |
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Disciple (+3) | |
Studied (+2) | |
Initiate (+1) |
Languages |
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Lore |
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Primary Martial Art | Whiptree |
Secondary Martial Art | None |
Primary Lightsaber Form | Form 0 (Banlanth) |