Ar'ekk Daesharacor has not created any public loadouts yet.
Someone in Ar'ekk Daesharacor’s past was killed and he has vowed to avenge their death. Should the object of his vengeance be discovered, he is likely to to do whatever he can to exact revenge, no matter the cost.
Ar'ekk Daesharacor has a legendary and virulent need for vengeance. Once crossed, he will make it his life’s work to ensure that whatever slight was received is repaid tenfold. This need for vengeance can be all-consuming, and can often lead to short-sighted decisions.
While generally laid back and more than happy to offer a quip of sarcasm, Ar'ekk Daesharacor's entire demeanor changes once combat begins. He becomes focused and quiet, with his smile replaced with a look of grim determination.
Ar'ekk Daesharacor doesn't like to work in groups or teams and feels most comfortable on his own. Ar'ekk Daesharacor sticks to himself, sets his own pace, and doesn't share feelings or emotions with others. While the Lone Wolf can get things done quietly and efficiently, he tends to be emotionally cut off and has problems relating to his comrades.
Through careful study and dedication to isolated martial-combat, Ar'ekk Daesharacor has turned the act of dueling into an art form. A keen eye and attention to detail allows him the ability to learn their opponent's idiosyncrasies while fighting. Ar'ekk Daesharacor then uses his own skills to capitalize on the opponent's weakness. Because of this calculated approach to isolated duels, Ar'ekk Daesharacor has a harder time taking on multiple opponents at once at higher skill levels.
Ar'ekk Daesharacor has an uncanny knack for identifying traps and alerting others to them. Now, if only he could consistently do it BEFORE the trap goes off...
Master (+5) |
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Adept (+4) |
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Proficient (+3) |
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Trained (+2) |
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Learned (+1) | |
Mediocre (+0) |
Master (+5) |
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Adept (+4) |
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Disciple (+3) |
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Studied (+2) |
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Initiate (+1) |
Languages |
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Lore |
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Primary Martial Art | Broken Gate |
Primary Lightsaber Form | Form 0 (Banlanth) |