Current Character Sheet for Remurr Hijaa

Remurr Hijaa

Equite 1, Equite tier, Unaffiliated
Male Iktotchi, Sith, Sorcerer
Height: 1.8 m / 5'11" - Weight: 109.0 kg / 240 lbs
Age: 32 years - Left Handed
Physical Description

Remurr is the typical Iktotchi, standing at 1.8 meters tall and weighing around 218 pounds. His pink skin and downwards facing cranial horns add to his unassuming appearance. All in all, if one were to look at Remurr. he would look just like any other Iktotchi, aside from a small scar on his left cheek.

Loadout: Combat
Accessory
Armor
Back
CyNet
Comp
Equipment
Land
Space
Tech
Weapon
Backpack
Way Of The Heavens (General Aspect)

Remurr is an elite follower of the Way of the Heavens, a religious organisation that requires a few things that make him stand out. First is the requirement to fast during certain parts of the year. He is also required to wear a yellow turban at all times. Finally, he is commanded to strike out at injustice wherever he sees it, even if from within. These obligations have the effect of isolating Remurr from the rest of his clan, while also giving him a magnetic appeal to the less fortunate.

Didn’t Say Anything About That (General Aspect)

Be it during a fight or life in general, moral compass means little to Remurr Hijaa. If you don’t want a person harmed, you had better specify. General terms mean nothing to him as Remurr Hijaa only deals in specifics. If the rules of a duel say you can’t shoot before the count of three? A grenade over the shoulder is fair game, then. Tell Remurr Hijaa to stop someone at all costs, well, you better not be concerned if they’re brought back dead or alive.

I've Done Better (Personality Aspect)

Remurr is skilled in the art of diplomacy, so much so that he was once able to ease tensions between Human immigrants and native Iktotchi. These talents make Remurr a viable option when it comes to negotiations. However, because of the serious nature of his previous efforts he is occasionally prone to underestimating the gravity of a negotiation.

I Am Not A Committee! (Personality Aspect)

Remurr Hijaa likes to engage in detailed discussions and think through situations carefully, often collaborating with others to seek their opinions before deciding on the best course of action. While this often ensures Remurr Hijaa is more fair and well-respected amongst his peers, sometimes others do not have time to discuss this in a committee.

Play For Blood (Combat Aspect)

Through a mixture of cocksure courage and arrogant swagger, Remurr Hijaa will not back down from a challenge when called out, even if the wiser path is to walk away or let it go. Remurr Hijaa's personality does tend to rub a lot of people the wrong way, which generally puts him into situations that escalate quickly to violence. While he may not be the one to always start a fight, he will always see it through to it’s conclusion. Some have tried to play a challenge off as idle banter, but when Remurr Hijaa initiates or accepts a challenge, he does not hold back.

Minister of War (Combat Aspect)

Remurr Hijaa is utterly devoted to success in combat, no matter the mission, no matter the cost. He has spent his life building himself in the image of war, utilizing a dogmatic regimen that has lead him to a single-minded obsession with military success and requires intense physical and mental training. This training, however, has come at the cost of anything resembling empathy or concern for others - even his superiors and subordinates.

Skill Feats
Elusive Prey
Force Feats
Lance II Accelerated Healing I Deep Bond I More Than A Feeling
Granted Feats
Order Feat: Sith Battle Mind II Iktotchi: No Trace of A Sound Iktotchi: Only When I Dream
Knowledge
Languages
  • Basic
  • Iktotchese
Lore
  • History and Philosophies of the Force
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art None
Secondary Martial Art None
Primary Lightsaber Form Form VI (Niman)
Secondary Lightsaber Form None