Current Character Sheet for Zat Konrad

Knight Zat Konrad

Journeyman 4, Journeyman tier, Unaffiliated
Male Falleen, Sith, Seeker
Height: 1.6 m / 5'3" - Weight: 85.0 kg / 187 lbs
Age: 29 years - Right Handed
Physical Description

The Falleen Dark Jedi Knight stands at 1.6 meters tall, with a solid, muscular frame weighing 85 kilograms. His smooth, green-tinted skin shimmers slightly under the light, a characteristic of his species. Sharp, angular features define his face, with piercing yellow eyes that seem to burn with a cold intensity. His head is adorned with the distinctive, sweeping crest that rises from his forehead, a symbol of his heritage. His movements are fluid and purposeful, exuding both power and control, and his presence commands attention, a reflection of his immersion in the Dark Side.

Loadout: Konrad
Accessory
Armor
Back
Comp
Equipment
Land
Space
Technology
Weapon
Backpack
How Hard Can It Be! (General Aspect)

Zat Konrad always seems to underestimate the gravity of important situations or the difficulty of tasks by about a mile or ten.Zat Konrad is a bit of a slacker, never really thinking things all the way through - and it usually comes back to bite him in a wildly comedic way. However, he also tends to not be deterred from things that would often scare others away.

Loyalty Is Earned, Not Bought (General Aspect)

While Zat Konrad will see a job through to its conclusion and put forward his best effort, it’s still just a job. Zat Konrad's true loyalties lie to his friends, and through thick and thin,he will stand by them and die for them if needed. This loyalty is reserved for those who have earned Zat Konrad's trust, putting him at odds with other Mercenaries that are only doing a job for the money. This also makes it harder for employers to trust his motives, often times creating extra competition and difficulty finding work. None of it matters to Zat Konrad, though, because loyalty to his friends is not something credits can buy.

Easy Going 'Till the Fight Starts (Personality Aspect)

While generally laid back and more than happy to offer a quip of sarcasm, Zat Konrad's entire demeanor changes once combat begins. He becomes focused and quiet, with his smile replaced with a look of grim determination.

Wise Guy (Personality Aspect)

Despite an aversion for physical confrontation, Zat Konrad has a quick-witted and sharp sense of humour, and never passes up the opportunity to make a quip or jibe about his situation, or to taunt his enemies. While some find Zat Konrad to be funny and likeable, others do not always respond so warmly, and occasionally Zat Konrad will get himself into more trouble than he thought when someone takes a joke the wrong way.

Dirty Fighter (Combat Aspect)

When it comes to a fight, some like to posture, some like to act tough, some like to dance around and go through all sorts of fancy footwork. Zat Konrad? Zat Konrad doesn't bother with exotic battle stances, intricate maneuvers, or super-secret tactics. Zat Konrad, when cornered into a fight, prefers the ancient technique of a good kick to the nuts. And if that won't work, either because the enemy is a woman or has balls of steel, Zat Konrad isn't beyond pulling a few more cheap tricks out of the bag. Granted, Zat Konrad won't be winning any medals for nobility or any prestige for a unique fighting style or a superb maneuver, but Zat Konrad will still be winning, the best and most dirty way he knows how.

It's A Trap (Combat Aspect)

Zat Konrad has an uncanny knack for identifying traps and alerting others to them. Now, if only he could consistently do it BEFORE the trap goes off...

Skill Feats
Spoken Probing I've Got A Bad Feeling About This Disarming Smile
Force Feats
Elementary
Granted Feats
Falleen: Superior By Nature Falleen: Simply Irresistible Seeking I Order Feat: Sith Force Interrogation I
Knowledge
Languages
  • Basic
  • Falleen
  • Huttsee
Lore
  • Brotherhood members and politics
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art None
Secondary Martial Art None
Primary Lightsaber Form Form VII (Juyo)