Samantha is an average, healthy toddler, standing at a typical height and weight and with chubby, rosy cheeks and little, tireless limbs. She has pale tan, unblemished skin, baby-soft save for the bottoms of her usually bare feet, which are quickly developing calluses from her daily rough play. Her oriental eyes are warm brown-black coals glimmering above her smiling cheeks, often scrunched up into tiny raisins while she laughs or glaring mightily like a tiny warrior queen going into imaginary battle. The little girl's silken, utterly straight raven hair is usually pulled up into pigtails and tied with ribbons that it quickly falls out of as she runs about. Though the baby has no scars, she's always sporting a bit of dirt, scraped knees, or colorful cartoon bandages somewhere on her small person, and keeps a black marker drawing of a small ghost on her arm, the toddler's attempt at a tattoo.
Sammy has trouble with many of her words due to environmental causes; how the people around her spoke. Having spent most time with her mother — who fell into lazy gutter-talk at home but at any given time moment could immediately switch into a different speech pattern, a different accent or dialect altogether — in combination with how properly her father always spoke, and all the other people they were around, Sammy was exposed to just too much confusion at first. She is slowly learning and relearning all her sounds, and thus much further behind in speaking than her actual intelligence and learning level. It makes her accent from her parents' more pronounced, as she has most difficulty with her Leth's, making them into Resh's, and often skips whole letters and phonemes altogether, making her notoriously hard to understand, even to her relatives.
Sammy is the daughter of both her parents, and seems to display the best of both of them. She has a courageous and loyal heart, a quicksilver, clever cunning, and a will to never give up; or a stubbornness to shame rocks, depending on one's point of view. She loves and adores her parents endlessly and is proud of them, as well as those who are included in her family, like their friends. Still, she is only a child, and these qualities are mixed in with an impressive love of snack time and playtime and a hatred of naps. Not much of one for a temper despite her parentage, Sammy gets incredibly sullen when she is denied her way.
Sammy looks up to her father with great esteem, and wants to be a "Jedi" just like him and some of her other Heroes-with-a-capital-H, Turel Sorenn and Vorsa. She only vaguely grasps the concept of being a Force-user and has even less understanding about the ideologies of either Jedi or Sith, but knows this one truth: she's going to bear a lightsaber one day, and with it do great things. Whether this dream is the Light Side calling to her already or just inspiration from admiring the various adults in her life, Sammy is very fascinated with all things Jedi, but the lightsaber most of all. It is, after all, very shiny and pretty. And it makes cool sounds. And she just really wants one. The other stuff is boring.
Though easily put to sleep by any more serious attempts to teach her about her interests, Sammy does try to pay attention to her father's lessons, at least as well as any toddler can. Her parents' tendency to be honest with her about anything she asks, no matter how harsh the truth, and to engage in teaching her things she may be too young to learn, however, does leave the child with an overinflated sense of responsibility, and a bit too much confidence too. Sammy hasn't had to face rejection, and will take any very badly emotionally.
Sammy isn't very fond of all things princessy or classically girly by most Human cultural standards, and certainly isn't one to sit idly by or be pampered. Energetic and fiercely protective even at her tender age, she has declared that she'll be a knight when she grows up, and already has her sights set on her own dreamy princess to save. This attitude isn't just limited to wargames with her stuffed animals and block-toy battle royales, though; Sammy shows frequent concern for others, sensitive to their anxieties in the Force, and her solution to any pain or distress she senses is to put herself between a person and its source, run up, and whack it until it goes away (often resulting in whacking the person themselves). There might be monsters out there, but she's determined to beat them all up if she has to! Especially the ones that make her mama cry.
Of course, Samantha has been mostly protected in her life — at least, as far back as she can actually remember — and is still plenty scared of her own nightmares and the like. But she will stand up to them, no matter how big or scary any stranger she meets might be...even when she should really be running.
Despite her rambunctiousness and seemingly short attention span, Sammy is shaping up to be a surprisingly keen strategist, much like her father, though her comments about a Force Ghost teaching her about tracking and spear-hunting and naval tactics often concern her parents. Sammy likes to stage mock hunts and small army engagements with her toys, and will happily tell anyone stories about the downfall of Sir Snufflekin’s empire because Lord Stuffy Nexu was a very poor strategist and set himself up for a flanking by Big Bantha’s routing forces. Sammy has also started to notice a tendency to get her way more often if she says or does certain things with certain people, a budding hint of either a manipulator or a commander; and with her heritage, either could be terrible or terrifying.
Still, a toddler is a toddler, and while Sammy may surprise with an accurate identification of a battle group formation, she's still learning the proper tactics for using the potty.
Sammy has learned exactly this from her mother: to punch her problems in the face, and then "'repeat as necessary, until your problems are spitting up their frakking teeth.'" She has also taken exactly that in stride. Despite not having a temper, Sammy is a very physical child, both in expressing affection, in exerting her energy during play, in making clear her displeasure, and in just plain moving around. Add in her inborn connection to the Force, and she makes for one ridiculously amble toddler, unconsciously amplifying her movements to leap up onto furniture or into her parents' arms, or to smack at her caretaker when being corralled or reprimanded. This tendency to hit has become troublesome for any encounters in which good behavior is expected from the little girl, as she's as likely to bop someone on the head or kick them in the knee because she wants to say hi as because she is having a tantrum.
Master (+5) |
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Adept (+4) |
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Proficient (+3) |
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Trained (+2) | |
Learned (+1) | |
Mediocre (+0) |
Master (+5) |
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Adept (+4) |
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Disciple (+3) |
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Studied (+2) | |
Initiate (+1) |
Languages |
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Lore |
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Primary Martial Art | None |
Primary Lightsaber Form | Form 0 (Banlanth) |