Valid Entry Criteria:
Valid entries will come from one (1) member, but must consist of a two (2) to four (4) person team all from the same Pledged Faction, and not part of any other team participating in this battle plan competition. Members may only be a part of one (1) team.
Valid entries must outline some type of plan that attempts to carry out the mission as outlined in the competition prompt using provided details and have at least 500 words of content.
Valid entries must also have participation from every member of the team, contributing a reasonable amount of effort, with a summary of each member's contributions as well as their dossier pin numbers provided with the entry.
Grading Criteria:
Entries will be graded based on the Battle Plan Grading Rubric.
Any resulting ties between teams with grades from all competition organizers will be broken by evaluating all tied entries against which fits best into the overall Brotherhood story.
Brief Overview:
This competition will take place over the full duration of the event, but the prompt will be released in phases. With the first prompt coming at the start of phase 1 and the second prompt coming at the start of phase 2. These prompts can be found below within these competition details. A single battle plan entry should be submitted to this competition that seeks to accomplish the goal as established in phase 1, as well as phase 2.
== PHASE 1 PROMPT ==
Prompt:
You and your team are to capture a CR70 Corvette on the planet of Dandoran. The corvette is defended by a sizable Guavian security force and is located in a hangar attached to the Garganta Gallaria Casino Hotel where it holds 200 T-7 Ion Disruptor Rifles as cargo. There are no Severian Principate or Tenixir Revenants defending the corvette.
Your forces are stationed within a few kilometres of the enemy position, and reconnaissance of their position has already been completed.
Situation, Enemy Ground Forces:
The enemy is made up of Guavian Security Soldiers. Intelligence was unable to determine exact unit counts, but estimates two squads of 11 soldiers in the hangar. With four additional in hangars nearby as possible support depending on the timeline of the mission.
The hangar itself is large, but close to a third of available space is taken up by the corvette. The walls and deck of the hangar are lined with power cell chargers to fuel ships, and large lift vehicles to transport cargo and maintenance equipment. With adjacent supply rooms and maintenance and repair tools. Overlooking the hangar is a control room that monitors approach and departure, as well all support personnel, droids and security. The hangar is expected to have a deflector shield up to seal the ship in, taken down from the control room with necessary slicing skills. While the corvette is held to the hangar floor by a gravity lock.
It is expected that the enemy forces will defend their position - and the corvette - until near the last person.
Situation, Friendly Forces Deployment:
Given the stealth requirements of the operation, a small team (maximum of 10 personnel) is required.
You have at your disposal the characters of your team (you may use an alternate or a member owned NPC instead of your main character) plus 6 to 8 additional characters from your faction’s roster (including faction NPCs).
Mission:
Your objectives are:
== PHASE 2 PROMPT ==
Prompt:
Having successfully escaped the atmosphere, you must now ensure that the ship and its cargo of valuable T-7 Ion Disruptor Rifles reach your forces at the rendezvous point on the far side of the star system.
Unfortunately for your plans - the enemy became aware of your heist job and has sent reinforcements to take back their stolen property. Or destroy it if necessary.
Situation, Enemy Fleet Forces, Tenixir Revenants teams:
The planet is being blockaded by the Severian Principate’s 1st Fleet:
Situation, Enemy Fleet Forces, Severian Principate teams:
The Ravagers are blockading the planet.
Situation, Friendly Forces Deployment:
You have at your disposal the stolen CR70 Corvette.
Mission:
Your objective is to escape and ensure your faction gets the rifles. Run the blockade, defeat the enemy, bribe them, or any other creative solution will do. The method by which you are able to escape does not matter - only that you escape.
1st place
Master Ruka Tenbriss Ya-ir
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1st place
Sera Kaern
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1st place
Qyreia Arronen
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1st place
Leeadra Halcyon
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2nd place
Professor Sanguinius Tsucyra Entar
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2nd place
Aurora "Aura" Ta'var
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2nd place
Epis Locke Sonjie
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2nd place
Jafits Skrumm
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3rd place
Nightsister Sinya Ani
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3rd place
Supreme Chancellor Ood Bnar
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3rd place
Grand Inquisitor Morax Darkblade
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3rd place
A deleted dossier
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4th place
Lord Marick Tyris Arconae
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4th place
Seer Xolarin
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4th place
Moff Alethia Archenksova
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5th place
Master Selika Roh di Plagia
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5th place
Warlord Kai Movar
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6th place
Combat Master "Aequitas" Anderson
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6th place
High Inquisitor Hector Von Ricmore
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6th place
A deleted dossier
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6th place
Hand of the Emperor Korvyn
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7th place
Dr. Aru Law
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7th place
Aedile Tali Sroka
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