Blockade is a small-group Run-On competition. This competition will take place on the Brotherhood’s Discourse platform. Members are encouraged to write multiple posts throughout the event and to engage with the wider story as they see fit. Members are given an opportunity to team up with other members from their pledged sub-faction from across the Dark Jedi Brotherhood. The choices and decisions made by members of the team will help to shape the fictional development of the Brotherhood. The higher placing a run-on is in the competition, the more will be drawn from it for the final official telling of the story. More information is available below and on the wiki.
The fallout of the Tenixir Incident and the Collective’s false-flag assault on the Lyra system has plunged the Severian Principate into crisis. Thirsty for revenge and plunder, Tenixir Revenant cells have stepped up piracy throughout Principate space. Beset by these marauders and still hunting the remnants of its own mutineers, the Principate’s once-feared navy seems powerless to reassert order.
Drawn to the Hutt planet Dandoran by an illicit auction of mysterious items, Severian and Revenant forces have come face-to-face, caught off-guard by their rivals’ presence. Although both factions’ presence in orbit was strictly limited to a handful of smaller vessels by the Hutts, the conflict on the surface compelled both sides to immediately call for reinforcements and to scramble to regroup.
Within minutes, the Geta, an interdictor cruiser from the Principate’s 1st Fleet, arrived in orbit from a nearby staging point. Further elements of the 1st Fleet are enroute. For now, the Geta has trapped the upstart Revenant forces at Dandoran and given the Principate a powerful platform from which to command orbital superiority. The Revenants cannot allow this to go unanswered.
During Phase 1, your team will write the following faction-specific prompt. Following the end of Phase 1 (6/13), a second prompt will be added to this competition. At that time, you should begin to shift your focus from the Phase 1 prompt to the Phase 2 prompt, so plan accordingly.
Tenixir Revenants: Teams pledged to the Expansionists and Retributionists have been tasked with boarding and disabling or destroying the Geta. The ship is defended by one TIE/LN and one TIE/SA Bomber squadron. The Principate’s VSD Vel, previously anchored in orbit, is approaching to protect the Geta but will take some time to arrive. It’s up to your team how you reach and board the Geta. Likewise, how you accomplish the ultimate goal of disabling or destroying the ship is your choice, but should be influenced by the alignment of your pledged sub-faction.
Severian Principate: Teams pledged to the Restorers and Harmonists must deploy to defend the Geta. Revenant forces have engaged the ship’s TIE squadrons and will begin boarding imminently. The VSD Vel, previously anchored in orbit, is approaching to protect the Geta but will not arrive in time to prevent the pirates from boarding the interdictor. It’s up to your team how you reach the Geta and engage with the Revenant forces assaulting it. How you accomplish the ultimate goal of protecting or retaking the ship is your choice, but should be influenced by the alignment of your pledged sub-faction.
An unknown group of Force users led by an enigmatic prophet has landed in the midst of a battle between Severian and Tenixir forces and unleashed a grotesque Force abomination on Tipool City. Meanwhile, the Severian Principate has begun deploying squads of its own twisted creations, threatening to tip the balance against the Tenixir Revenants.
In orbit, the VSD Vel has drawn within weapons range of the Geta and begun firing indiscriminately without attempting to make contact with either Principate or Revenant forces. Principate, Revenant, Hutt, and civilian ships alike have been targeted.
Tenixir Revenants: Teams pledged to the Expansionists and Retributionists must complete the task of neutralizing the Geta’s interdictor field. Once the Geta is disabled or destroyed, the Revenants must either find a way to escape the VSD Vel’s onslaught and join Revenant forces in their battle against the unknown Force users, the Force abomination, and Restoration Troopers on the surface, or fight their way onto the Vel and attempt to stop its attacks on Revenant and neutral vessels.
Severian Principate: Teams pledged to the Harmonists and Restorers must finish clearing the Geta of Revenant forces. Once the Geta is safe from the pirates, Principate teams must either find a way to escape the VSD Vel’s onslaught and join the battle on the surface against the unknown Force users, their Force abomination, and the Revenants, or fight their way onto the Vel, learn why the vessel is behaving so erratically, and stop its attacks on Principate forces.
Run-on rules:
1st place
Aedile Tali Sroka
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1st place
Grot
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1st place
General Stres'tron'garmis
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2nd place
Sera Kaern
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2nd place
Master Ruka Tenbriss Ya-ir
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2nd place
Lord Marick Tyris Arconae
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2nd place
Moff Alethia Archenksova
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3rd place
Warlord Kai Movar
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3rd place
Master Selika Roh di Plagia
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3rd place
Tasha'Vel Versea
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3rd place
Grand Inquisitor Arden Karn di Plagia
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3rd place
Master Bentre Stahoes
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4th place
Nikora Rhan
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4th place
Colonel Shanree Argentin
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4th place
Malisane Sadow
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5th place
Chronicler Arcadia “Caid” Skålson
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5th place
Nightsister Sinya Ani
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5th place
Savant Zuser Whuloc
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5th place
Envoy Taranae Rhode
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6th place
Raleien Sonavarret
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6th place
Supreme Chancellor Ood Bnar
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6th place
Grand Inquisitor Morax Darkblade
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6th place
Adept Alaris Jinn
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7th place
Rian Taldrya
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7th place
Combat Master "Aequitas" Anderson
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7th place
High Inquisitor Hector Von Ricmore
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7th place
Hand of the Emperor Korvyn
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7th place
Aylin Sajark
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8th place
Blade Mistress Shadow Nighthunter
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8th place
Battlemaster Horus Blackheart
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8th place
A deleted dossier
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9th place
Master Kamjin "Maverick" Lap'lamiz
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9th place
Aedile Raistlin
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9th place
Adept DarkHawk Sadow
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10th place
Elyon de Neverse
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10th place
Jafits Skrumm
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10th place
Ambassador Revak K'Urr
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10th place
Aurora "Aura" Ta'var
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10th place
Bexa Nalrella
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