Sitrep: Arconan forces have arrived to Zainab to combat the incursion of the old gods' forces and thwart their plans to damage the energy farms and unearth whatever it is they intend on unearthing. But opposition is fierce, and our enemies have been collecting their strength and plotting quietly, nursing wounds, after their last strike almost a year ago. Now, they attack in full force, and we must rise to meet them.
Fighting breaks out all over Tunca, in the snow and in the research labs, in cold, darkened, tiny hub homes and in fields of wind turbines and in deep glaciers. While the gods themselves seem to be out of the way and focused on their own task, their minions wreak havoc. Intelligence on the enemy is as follows:
Cultists
The servants of the old gods dream of bringing their masters back to full influence and power. They are between Journeyman and Equite in rank and their danger comes from their numbers. Most are only mildly armed and equipped, and largely comprised of Selen residents from various tribes and cities, both Selenian and not. Not much is known about them due to their secrecy and the relative mystery of these particular old gods, singaled out from eons of Selen's many pantheons. Arcona has attempted some research though since the attack on Celeste to track their motives, and gained a slim few secrets from captured enemies.
Their training and speciality varies greatly, from quiet researchers or historians to warriors and builders and fishers. Many have families, some even raised into the cults, and while the cultists tend to swear to the old pantheon in its entirety, they often were specifically vassals of individual gods or goddesses, and will show preference and blessing from them. Alla'su's followers tend to travel and work more readily with her caxqettes and often practice medicinal techniques that support their fellows, while Eulauti's are often more zealous fighters and given to arrogance and pride in battle. They will all work together, but infighting is also possible if jockeying for more power for their own god at the cost of another.
Caxqettes
The caxqettes are a species of semi-sapient, Force-sensitive creatures genetically created through unknown practices with the Force by the goddess Alla'su, their Mother who controls them. They are highly diverse pack creatures and extremely dangerous, and caution must be used in approaching them, as their terror knows no bounds. Thankfully, and unfortunately, the Arconans have encountered some of these creatures before when they and Alla'su were first freed from her tomb on the Selenian island of Atolli, and due to the efforts of those survivors and those who have attended training with them and helped disseminate the information, some is known about them.
Special Features:
You are allowed and encouraged to come up with any mutations you wish, or base your caxqette off any Star Wars creature found in The Iron Menagerie. You may also make up your own original Selenian wildlife creature, but should bear in mind that it ought to be suited to an arctic, alpine, or underwater environment as a baseline. Images used as examples of caxqettes can be found here (PG-13 gore/creature warning).
Prompt:
Describing any venue in the area you wish, write an action-focused fiction at least 500 words in length, with no maximum, outlining a combat skirmish with an opponent as described above. Your story may be centered on your Main or Alternative character or any slotted NPCs. Wikipedia NPCs or other characters that you create or invent to tell your story are not only allowed but encouraged, but the main focus should be on a character with a Character Sheet.
Grading:
All participants will earn points for participation in the comp as well as Clusters of Ice. Top three placements will earn additional points towards the overall competition. Points earned will be as follows:
Resources:
1st place
Tomora Nay'ek
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1st place
Meyrath Rizara
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2nd place
Qyreia Arronen
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3rd place
Aedile Tali Sroka
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4th place
Adept Mune Cinteroph
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5th place
Mex
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5th place
Lord Marick Tyris Arconae
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