This subscription rides a bit on the reader understanding just how scary a single ship of comparable (or greater) ability to the Millenium Falcon is. For that purpose, I suggest you fire up X-Wing Alliance, go to the simulator, and start a custom battle pitting yourself against a YT-2000 of Veteran or Ace skill level in a starfighter of your choice - that ship in particular because it has similar capabilities to the VT-49. Don't you worry, your deaths will not be tracked or asked for.
Welcome back. That was painful, right? Those twin turrets independent from one another always trained on you if you didn't bring friends, and if you gave that AI missiles, the warning beep will haunt you for days. Now take a look at the prices the DJB demands for those metal nightmares. For the price of twelve TIE Defenders, cream of the Starfighters, you get EIGHTEEN VT-49s, each of them with a pretty sweet chance to win a 1-on-1. These ain't your grandma's space tramp freighters, baby!
If you want to weigh the Decimators against capital ships, for the price of a single unsupported ISD II you get 284 Decimator Squadrons, a whopping 1136 ships each coming with twin missile launchers! Oh, and you only need about 5,000 people to crew them instead of nearly 37,000. That really cuts down on running costs.
These ships will do everything you want. Hunt starfighters? Check. Pulverize capital ships and break planetary shields? TEN THOUSAND MISSILES PER SALVO from your sun-out-blotting swarm will make short order of anything. Patrols? They can go up to a month until they need to fill the tank. Repairs? Just find a flat patch of dirt to set down on, no spacedock needed. You can split or consolidate the swarm as needed. Project power with groups of 100 or devour a star system's defenders in a near-endless tide.
The Decimator is without irony, without memery, and without apology the most bang for your buck that the DJB has to offer, and it really should come with a cosmetic aspect befitting the pure cheese that it embodies.
Peace, out.