In a middle school long, long ago…roughly 1996, the Customizable Card Game (CCG) craze swept the world. Relive these classic moments by creating your own character’s CCG card.
Judging will be based upon the following:
- Realism - e.g., no Apprentices with Ability of 7
- Playability - e.g., the game text has a unique and useful application
- Humor - e.g., Interesting lore and/or game ability
A Few Details…
- Destiny Number — Used in gameplay to represent the element of fate or chance involved in actions. Typically 1 - 3 for a character
- Lore — Information related to the Star Wars universe. Explanation of who you are
- Power — An attribute that represents overall strength. Typically 1-7
- Ability — This number ranges from 0 to 7 and represents a character’s ability to use the Force. 0 = Droid, 7 = Jedi/Sith Master
- Force Sensitivity — Characters with high ability values have a measure of sensitivity to the Force. 3 = Force-Attuned, 4 = Force-Sensitive, 5-6 = Jedi Knight/Sith Knight, 7 = Jedi/Sith Master
- Deploy Cost — Expenditure from Force Pile required to deploy a card. Typically 1-8 for a character
- Forfeit Value — Number representing the amount of battle damage that may be absorbed by ‘sacrificing’ this card to the Lost Pile. Typically 1-8 for a character
- Game Text — Special powers and game information are described here.
Example DJB character cards:
Note: Only submissions from participating units will be considered valid. Participating units are The Council, Naga Sadow, Odan-Urr, Plagueis, Scholae Palatinae, Taldryan, and Vizsla.