Twin Vibro-arbir Blades
Type:
Weapon (Bladed)
Category:
Sword
Size:
2
slots
Granted: Electro-plasma Filament
Poison Weapon: Type I - Hallucinogenic
Melee Weapon Cosmetic: Battleworn Weapon
Item Aspect/Upgrade Slots available: 2
7,559
Owned by: NPC Armory
Prototype: Twin Vibro-arbir Blades
The Twin Vibro-arbir Blades are a set of modular twin-blades that can join together at the base for a double-bladed staff in a connected configuration. In the connected configuration, the weapon behaves like a standard double-bladed sword. When separated, each blade is akin to a standard short sword and requires proficiency with Dual-Wielding. The tempered, micro-edge carbonite blades have a sharp cutting edge but are not resistant to a lightsaber without the elecro-plasma filament guard.
Parallel to the cutting edge of the weapon is an electro-plasma filament that creates an energized blade capable of parrying a lightsaber. The weapon draws its power from an integrated power-cell at the weapons base, increasing the cutting-edge's lethality.
Twin Vibro-arbir Blades has been coated with a poison that can distort a victims sense of reality by causing them to feel, taste, hear, smell, or see things that may not actually be present. The affects are triggered on contact with the skin or bloodstream, and vary based on the writers discretion. Requires the "Poison Weapons Feat" on the Character Sheets to be effective in combat.
Twin Vibro-arbir Blades has seen combat, and it shows, with marks scarring the body on the weapon, and minor damage in the form of scratches and dents unrepaired since they had no impact on the functionality of this Twin Vibro-arbir Blades.