Sith Sword

Sith Sword
Type: Weapon (Bladed)
Category: Sword

Granted: Sith Alchemy Weapon

Bladed Weapon Hilt Upgrade - I: Vibration Generator

Bladed Weapon Enhancement - I: Overcharged Vibration Generator

Poison Weapon: Type II - Inhibiting

Item Aspect/Upgrade Slots available: 1

55,080

Owned by: High Inquisitor Hector Von Ricmore

Prototype: Sith Sword

The Sith Sword is a medium-length bladed weapon just short and light enough to still wield single-handed. It is constructed through ancient metallurgical and arcane means by some of the most powerful Force users in the Dark Jedi Brotherhood, giving the weapon a strong connection to dark side energies. In the right hands, it is as dangerous as a lightsaber.

Granted Aspect: Sith Alchemy Weapon (Granted)

Sith Alchemy Weapon

Sith Sword has been permanently altered by the Dark side of the Force using Sith Alchemy, these alchemical alterations allow Hector Von Ricmore to use his Sith Sword to block incoming lightsaber attacks, as well as deflect and redirect blaster bolts.

Vibration Generator (Bladed Weapon Hilt Upgrade - I)

The handle on this Sith Sword has been modified with a vibration generator, turning Sith Sword into a basic vibroweapon.

Overcharged Vibration Generator (Bladed Weapon Enhancement - I)

The handle on this Sith Sword has been fitted with an overcharged vibration generator, increasing the output of an existing vibration generator to deliver much more deadly strikes.

Type II - Inhibiting (Poison Weapon)

Sith Sword has been coated with a poison that can interfere with the body’s motor functions by targeting the muscles and nervous system. The affects can vary from the numbing, paralysis, or slowing of limbs to halting breathing and inducing seizures or sleep. The poison triggers on contact with the skin or bloodstream, with the most severe symptoms manifesting in the immediate area of the wound. Requires the "Poison Weapons Feat" on the Character Sheets to be effective in combat.

Empty Aspect Slot
Accepts Melee Weapon Cosmetic