Someone in Jurdan Krennel’s past was killed and he has vowed to avenge their death. Should the object of his vengeance be discovered, he is likely to to do whatever he can to exact revenge, no matter the cost.
Be it during a fight or life in general, moral compass means little to Jurdan Krennel. If you don’t want a person harmed, you had better specify. General terms mean nothing to him as Jurdan Krennel only deals in specifics. If the rules of a duel say you can’t shoot before the count of three? A grenade over the shoulder is fair game, then. Tell Jurdan Krennel to stop someone at all costs, well, you better not be concerned if they’re brought back dead or alive.
Jurdan Krennel has a legendary and virulent need for vengeance. Once crossed, he will make it his life’s work to ensure that whatever slight was received is repaid tenfold. This need for vengeance can be all-consuming, and can often lead to short-sighted decisions.
Jurdan Krennel is not afraid to exploit any advantage or position of power he has when dealing with others, and relies on a combination of fear, intimidation, manipulation and shows of strength to convince others to compromise and lose. Jurdan Krennel can be quite callous in his dealings with others, and never gives up his power. This has earned Jurdan Krennel with the reputation of a “bully” and can often make negotiations difficult before they even begin.
Born with an intractable will and limitless courage, Jurdan Krennel will stand in the face of insurmountable odds and never retreat. Despite the fact that such acts of heedless bravery are inspiring and will sometimes result in victories worthy of song, just as often they result in his allies getting wounded or killed.
Jurdan Krennel wears out his opponents through use of the Force, agility, and evasion. Once he has sufficiently tired his foes through the Force, physical, or mental assault, he quickly tries to find a means of cleanly and swiftly dispatching them - usually resulting in a somewhat risky all-or-nothing attempt at a deathblow.
Master (+5) |
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Adept (+4) | |
Proficient (+3) | |
Trained (+2) | |
Learned (+1) | |
Mediocre (+0) |
Master (+5) |
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Adept (+4) | |
Disciple (+3) | |
Studied (+2) | |
Initiate (+1) |
Languages |
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Lore |
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Primary Martial Art | Teras Kasi |
Secondary Martial Art | None |
Primary Lightsaber Form | Form III (Soresu) |
Secondary Lightsaber Form | None |