Karran Val'teo is a Zabrak Male with a strong build, earned through surviving in harsh conditions. His broad shoulders taper down to his waist, forming a V-shaped torso. His bald head is crowned with sharp, bony horns. His brown eyes sit below them with a dark, burning gaze.
His light tan skin is decorated with scrolling black lines that spread from the center of his chest, branching across his left pectoral muscle, wrapping around his left shoulder, and twisting down his left arm, stopping at the elbow. The right side seems markedly bare, as if the mosaic of ink is unfinished, except for a rendition of a Krayt Dragon, and a small ghost on the back of his hand, and the depiction of a lotus on his right pectoral. The sockets around his eyes are outlined in black ink, that crowns up to form 3 points above each eye that get taller as they spread out from the bridge of his nose. From the corners of his eyes a heavy line follows his jawline down to his chin where a short vertical line goes up and ends just below his bottom lip.
If one were to strip Karran down to what he was given at birth, they would find a variety of scars. Two old scars sit on his cheeks, one vertical on his left, and the other horizontal on his right, deep, somewhat knotted scar on his left outer thigh (courtesy of Sera Kaern). On the back of his right thigh is the remnants of a stab wound from a lightsaber (courtesy of Alaisy Tir'eivra). Finally, a series of three faint slash marks across his left bicep, that only slightly mar the tattoos there.
Karran Val'teo spent most of his adult life without a family. Subconsciously, this has turned him into a chronic caretaker. Every opportunity he gets, he invites someone who needs a place to stay into his home. On several occasions, he has built extensions and additions onto his home just to accommodate his guests. These gestures do not end with sentients, however. It is not uncommon for Karran Val'teo to adopt animals that others will not, just so that they might have a chance at a happy home. While this generosity does bring many people together, it does leave him open to being taken advantage of.
While Karran Val'teo will see a job through to its conclusion and put forward his best effort, it’s still just a job. Karran Val'teo's true loyalties lie to his friends, and through thick and thin,he will stand by them and die for them if needed. This loyalty is reserved for those who have earned Karran Val'teo's trust, putting him at odds with other Mercenaries that are only doing a job for the money. This also makes it harder for employers to trust his motives, often times creating extra competition and difficulty finding work. None of it matters to Karran Val'teo, though, because loyalty to his friends is not something credits can buy.
Karran Val'teo has a legendary and virulent need for vengeance. Once crossed, he will make it his life’s work to ensure that whatever slight was received is repaid tenfold. This need for vengeance can be all-consuming, and can often lead to short-sighted decisions.
Karran Val'teo has fought with almost everyone he considers a friend. And each of them has left their mark. There's no hard feelings, besides, what's some bloody knuckles and internal bruising between friends? However, this aggressive nature can be off-putting to some less aggressive acquaintances.
Karran Val'teo feels burning rage deep inside him, but knows what unchecked passian can do. Therefore, rage, while a valuable tool, should not be tapped into lightly. He is sometimes consumed by guilt when he unnecessarily channels this power, and may withdraw from the people he cares about so as to not expose them to the beast he keeps caged up inside him.
Karran Val'teo's dedication to incorporating various aspects of his Zabraki heritage into his life have even extended itself into his combat with a lightsaber. Although the Djem So lightsaber form typically requires a solid stance in order to deliver its powerful, dominating blows, Karran Val'teo has taken to incorporating the fluid movement of K'thri and sweeping kicks into his attacks in a duel. While this sacrifice in footing does add a degree of randomness to his attacks, making them harder to predict, it does decrease the power of his strikes with his weapon.
Master (+5) |
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Adept (+4) |
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Proficient (+3) | |
Trained (+2) | |
Learned (+1) | |
Mediocre (+0) |
Master (+5) |
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Adept (+4) |
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Disciple (+3) | |
Studied (+2) | |
Initiate (+1) |
Languages |
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Lore |
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Primary Martial Art | K'thri |
Secondary Martial Art | None |
Primary Lightsaber Form | Form V (Djem So) |