Character Snapshot (Adept Mune Cinteroph)

Character Snapshot for Seer Mune Cinteroph-Palpatine (2019/01/03, Knight James Malum vs. Seer Mune Cinteroph-Palpatine)
 

Seer Mune Cinteroph-Palpatine

Equite 3, Equite tier, Clan Scholae Palatinae
Male Shistavanen, Force Disciple, Arcanist, Krath
Height: 1.7 m / 5'7" - Weight: 72.57 kg / 160 lbs
Age: 31 years - Left Handed
Physical Description

Mune stands below average height for an adult male Shistavanen. He is lithely built with subtle curves on the edge of feminine. He is well-toned, with a build trained for agility and acrobatics rather than power. Topping his head are expressive canid ears, each with simple helix piercings. His hair (or head fur) is left shaggy, with bangs falling loosely to the line of his jaw when not tied back.

Vivid, ruby eyes look out from a fluffy face, each pupil vulpine in shape and bright with intelligence. His face is dominated by a slender muzzle lined with viciously pointed fangs. His body is thickly furred from the top of his ears to his toes. His platinum blond fur is luxurious and well kept. An especially thick ruff of fur covers scruff and throat. His tail is meticulously groomed. Hidden by his thick fur of his arms and abdomen are seemingly hundreds of needle fine scars. Upon fingers and toes are slightly curved claws intended for ripping and tearing into prey.

Mune speaks with an aristocratic accent, softened by an exotic lilt telltale of a blend of two distinct accents resulting in a slight lengthening of the vowels.

Character Image

Loadout: Combat 1 (Snapshot)
Accessory
Armor
Back
CyNet
Droid
Equipment
Land
Space
Tech
Mind Like A Durasteel Trap (General Aspect)

Mune was found to be intellectually gifted very young. It was soon discovered that much of his advanced intelligence was a result of an eidetic memory. He can vividly recall images from memory after minimal exposure with extremely high precision. This exceptional ability has made him a quick study. Mune call recall with near perfect clarity, the information he has gleaned visually. This can be information he has observed as written word, an event, or any number of visual sources.

As sharp and as perceptive as he is, however, he is by no means an auditory learner. On more than one occasion, he has been questioned whether he was listening. More than a handful of occasions he has been spoken to only to be found to be staring off into the distance in his own thoughts.

Scholar Temporis Est Relatorum (General Aspect)

Mune has spent innumerable hours of his life studying the interpretation of visions. The Force manifested in him very young as Farsight and since, has dedicated much of himself to deciphering the secrets of unravelling the threads of the future… or possible futures. Much of his personal time is spent in meditation and opening himself to the pathways of time and probability. His office is a mess of tomes and grimoires on that very subject. He has been known to spend hours, sometimes days by himself in meditation and study.

His studies being what they are, it is often questioned if he truly knows more than he lets on. How much of events to come is he actually aware of? These questions often lead others to keep a wary eye on him.

Damaged Psyche (Personality Aspect)

Mune was scarred very young. Long before his learning began, or his training in combat, he was a victim of atrocities committed by his own father for the sake of science. The damage has marked him, resulting in Mune having a higher pain threshold than most. His exposure to trauma has created a sense of mild detachment upon the spilling of his own blood.

That very same trauma has however resulted in Mune suffering from Cleisiophobia. It is the fear of being locked or trapped in an enclosed place. If he finds himself in such a situation, his intellectual mind crashes hard and he goes into an all-out panic unless sedated. Not so serious is his fear of medical laboratories.

Tempered Fire (Personality Aspect)

Mune has suffered much trauma in the earliest parts of his childhood. It took many years of discipline and tutoring to temper rage that had begun to curl its ashen fingers about his very heart. He remains a creature of extreme passion and anger, however, discipline and self-control have shorn up much of the more serious scars. Channels intended to help him navigate the depths of the ocean of his own feelings and emotions. An attempt to allow the child he was grow up with confidence and outside the fear of self-destruction.

Considered to be mercurial, his emotions can be difficult for others to navigate. Those same emotions can prove a chink in his well-honed armour of discipline and self-confidence. That is if one knows where to take the hammer and chisel. This too is the reason he is hesitant to kill unless absolutely necessary.

One With The Wind (Combat Aspect)

Mune’s combat prowess depends heavily upon his mobility and reflexes. His body is notably not built for brute strength. It becomes all too evident that his training and combat technique depend strictly upon his mobility and pure agility. The finesse with which he moves even unaided by the force is something to behold. Every motion, with a weapon or unarmed, is fluid and deliberate. In so training his speed, so too has his endurance been finely tuned to maintain his agile motion. His aim is to wear out his opponent rather than overpower.

Of course, mobility relies on having the space to make use of it. Narrow spaces can give him some mild difficulty. Getting cornered is easily his bane. Being bound is a whole other situation altogether unpleasant.

Creative Force User (Combat Aspect)

Mune’s combat prowess extends to his use of the Force. He was taught to think outside the box and adapt to any situation. This meant pushing his limits, using his intellect and his perception to calculate and creatively apply the Force to his endeavours. It is not unusual for Mune to use the environment itself to combat his enemy. It is also not unusual for him to plant weapons in strategic positions to later summon them to hand when an opponent least expects it. It is as much an art form to him as a choreographed dance.

Pushing one’s limits is, however, dangerous in the ebb and flow of combat. It is easy to overtax the mind and body both if one is not careful of the consequences of repeated Force use. Even an adept Arcanist has a ceiling not so easily circumvented.

Skill Feats
Parkour! Lightning Reflexes
Force Feats
More Than A Feeling You've Got The Touch! Escape Artist Reflexive Counter
Granted Feats
Channel II Dowsing II Order Feat: Force Disciple Shistavanen: Part Of The Pack Shistavanen: On The Hunt
Knowledge
Languages
  • Basic
  • Shistavanen
Lore
  • Interpretation of Dreams, Symbols and Omens of the Force
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art Shadow Step
Secondary Martial Art None
Primary Lightsaber Form Jar'Kai
Secondary Lightsaber Form Form V (Shien)