Erinyes normally wears her scarlet hair loose, letting it frame her diamond-shaped face and flow down her back in layers. Her azure eyes and full lips are made up to pique the viewer’s interest, as though she were perpetually out for a night on the town, and the smoothness of her features displays her refusal to surrender to the vagaries of time.
Below the shoulders, Erinyes’ dramatic hourglass figure and generous curves are far more prominent than the muscle tone in her torso and limbs. Despite long years of battlefield experience, Erinyes’ pale pink skin is conspicuously lacking in scars, or even all but the most minor blemishes—as though she goes to great lengths to have them removed. The only feature that mars her skin is the Inquisitorius tattoo stenciled across her upper left arm, though even that brand is invisible unless deliberately activated.
Erinyes typically speaks with a very faint Core Worlds accent, which becomes more pronounced under stress.
Seraine "Erinyes" Taldrya Ténama never really learned the definition of true consequence. She has “thieved” and tricked her way into the hearts of strangers, friends, and family but has never dealt with nor experienced a heavy sense of responsibility for those actions. This makes Seraine "Erinyes" Taldrya Ténama a very carefree soul, but he isn’t one for serious conversations or threats.
In Erinyes' few appearances in Brotherhood space since resigning from Taldryan Consul, her carefree attitude has gained a sharper but more unbalanced edge. Never one to lack confidence in her own abilities, Erinyes' actions have become less daring and more foolhardy, even borderline suicidal. Only time will tell whether her recklessness will become her undoing.
Like most Zeltrons, Erinyes is quick to develop intense attractions, and is reluctant to make the subjects of her affections suffer. She's easily distracted by humanoid females with pretty faces and/or well-sculpted bodies, and often acts in a flirtatious manner towards them, which frequently leads to putting her foot in her mouth. When interacting with those she finds attractive, Erinyes typically demurs to or goes easy on them in a bid to win their approval, except in the most dangerous of situations.
Despite an aversion for physical confrontation, Seraine "Erinyes" Taldrya Ténama has a quick-witted and sharp sense of humour, and never passes up the opportunity to make a quip or jibe about her situation, or to taunt her enemies. While some find Seraine "Erinyes" Taldrya Ténama to be funny and likeable, others do not always respond so warmly, and occasionally Seraine "Erinyes" Taldrya Ténama will get herself into more trouble than she thought when someone takes a joke the wrong way.
Erinyes enjoys fighting the same way she enjoys dancing or other physical activities. When faced with an opponent who provides an interesting challenge in battle, she’ll take steps to prolong the battle, such as letting a weary opponent rest or using the “training saber” phase of her main-hand lightsaber when fighting opponents who don’t possess lightsaber-resistant weapons. Sometimes this leads her to prolonging fights unnecessarily, a risky tactic when her fighting style requires a great deal of energy to maintain.
Erinyes' combat style focuses overwhelmingly on offence. She strikes out with words through Dun Möch even before her opponents draw their weapons. Though she carries two lightsabers, she typically only uses one; instead, she amplifies Juyo's relentless assault by switching hands and grips to strike from any angle, while using Force-granted speed and mastery of Tràkata to bypass her opponents' parries. If an opponent forces her to remain at a distance, she employs either a blaster, the pistol mode of her lightsaber, or Telekinetic Combat. On defence, Erinyes heavily favours mobility, and draws on the Force to compensate for her lack of physical endurance (or more rarely, to shield herself from attacks she simply can't dodge). Like many Force users, her fighting style relies on being able to access those powers, and her effectiveness in combat suffers when that option isn't available.
Master (+5) | |
Adept (+4) | |
Proficient (+3) | |
Trained (+2) | |
Learned (+1) | |
Mediocre (+0) |
Master (+5) | |
Adept (+4) | |
Disciple (+3) | |
Studied (+2) | |
Initiate (+1) |
Languages |
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Lore |
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Primary Martial Art | Echani |
Secondary Martial Art | None |
Primary Lightsaber Form | Form VII (Juyo) |
Secondary Lightsaber Form | None |