Character Snapshot (Governor Tierra Suha'sen)

Character Snapshot for Adept Morgan B. Sorenn (2018/09/02, Augur Kordath Bleu vs. Adept Morgan B. Sorenn)
 

Adept Morgan B. Sorenn

Elder 1, Elder tier, The Council
Female Human, Force Disciple, Seeker
Height: 1.74 m / 5'9" - Weight: 65.0 kg / 143 lbs
Age: 36 years - Right Handed
Physical Description

Morgan Bartholomew Sorenn is a lean and elegant human female of average height and build. Her eyes are aquatic blue, contrasting her naturally tanned lips and permanently dark makeup. Usually sporting her black locks in a short, tidy haircut that only slightly falls over her eyes, the rest of her face is blemish-free save for the birthmark above the right side of her upper lip.

Her entire body, from the neckline down, is covered in various tattoos, most simple mementos — like the names of the people she cares for most — or things she considers particularly important, like mottos or inspirational words. Some are also visually stunning masterpieces, like the designs canvassing her legs and arms. Her chest tattoo, a Human skull in a kraken's jaws, is often seen as her personal symbol and is recognizable wherever it is seen. The right side of her neck shows the skull emblem of the Leviathans pirate crew, while the left shows her first mate, C'ree's, family symbol.

Character Image

Loadout: Morgan's ACC outfit (Snapshot)
Accessory
Armor
Back
CyNet
Droid
Equipment
Land
Space
Tech
Weapon
Sorenn Luck (General Aspect)

Sorenns are known for being slippery and tricky individuals and Morgan, in particular, must have been born under a lucky star. She has an uncanny knack for surviving sticky situations when her life is threatened. Having endured many perilous losses and lived to see another day, to the people who know her, Morgan seems to be one of the luckiest and most stubborn individuals alive. She is well known for surviving against the toughest odds, if by the skin of her teeth.

Despite that, though, Morgan's luck never seemed to hold up in her personal life, and she's suffered many heartbreaks and bad endings for one reason or another. She might survive some awful odds, but it seems like she survives to live alone, and even that luck is bound to dry up eventually.

Never Take a Bet You’re Not Prepared To Lose (General Aspect)

As a pirate captain, Morgan has struggled daily with stronger, faster, and deadlier enemies. From powerful crime bosses to despots controlling entire systems, she has been forced to outsmart them all to do what's most important to her: survive. Ever since her appointment as Herald isolated her, she has clung to that mindset, using Manipulation and Intellect — with a sprinkle of good looks and brutality — to successfully outmaneuver both friend and foe on a grander stage.

In addition, with the Force as her guide, she can predict and catch her enemies off guard, creating a manipulator to be reckoned with. It comes at a price, however. Morgan’s constant over thinking has made her deeply paranoid and often stressed to the point of outburst in the unlikeliest of situations.

Do You Feel In Charge? (Personality Aspect)

Morgan is a schemer and planner of a rare kind. Her life in the criminal underworld has pitted her against some of the brightest minds in the game of lies and deception, but the way she plays the game has changed her personality significantly in recent years, making her much more mature, perceptive, and far less abrasive with her peers and her lessers. Though she is still just as stubborn, heated, and argumentative as before, she has learned to read people much better and adjust her demeanor to their needs and wants while also gaining what she desires from them. These qualities make her seem in charge in many situations, however subtle that feeling may be. This behavior is often weighed by Morgan's many private bouts of depression and alcoholism which, if outed in public, could ruin the image she has.

Keep Your Religiosity To Yourself (Personality Aspect)

As Morgan would say: "nothing in the 'verse is ever black and white." She has never viewed the universe as being limited to a battle between good and evil or between dark and light. As such, she has no interest in Jedi or Sith philosophy. For Morgan, they are both children fighting over toys. She has as little love for the war-mongering machinations of the Sith as for the pacifist code of the Jedi, and thinks dying for either or a similar institution is foolish. Instead, she keeps to her mercenary lifestyle and views the Force as a necessary tool to keep herself alive. She puts little value in mysticism and the pursuit of power and, ironically, values courage to protect loved ones more than any other trait.

Plan!? What Plan!? (Combat Aspect)

Being extremely perceptive by nature, as a rule Morgan evaluates her surroundings in detail and keeps her eyes open. This force of habit, developed through many years of surviving in the gloomiest holes in the 'verse, has saved her life more than once. Her uncanny Perceptiveness, and her superior Intellect, have also made her into a good on-the-fly tactician when it comes to sticky situations that require improvisation and a quick wit, such as being pushed into a corner or being caught in an ambush.

However, when it comes to actual battlefield tactics, planning, or indeed, even coordinating small groups of people into a coherent formation, unless they're a ship's crew, Morgan falls flat on her face. She would rather leave the "complexities of kicking each other" to more experienced individuals.

Take Everything, Give Nothing Back (Combat Aspect)

Morgan is remorseless when her life is in danger and will endeavor, as best she can, to permanently remove anyone threatening her well-being. She is temperamental and often uses any weapons at her disposal to incapacitate or eliminate her enemies or force them to retreat. Pompous, chest-pumping speeches and unnecessary delays are a hindrance and an annoyance that only lead to an untimely death, and she has neither the patience nor the inclination to indulge in them. She puts hardly any value in her enemies' lives, as well, so once her weapon is out, it is usually out to kill or wound without hesitation. She has a penchant for killing if only to remove the chance at future retaliation, which usually results in her gaining, even more, enemies.

Skill Feats
Go Ahead, Make My Day La Resistance I Classic Misdirection
Force Feats
Telekinetic Combat I Dominate Mind Nullify* Static Shock IV
Granted Feats
Order Feat: Force Disciple Human: Eye Of The Tiger Human: Just Another Face Seeking III Force Interrogation III
Knowledge
Languages
  • Basic
  • Binary
Lore
  • Lore and History of the Brotherhood
  • Psychology and mannerisms of the galactic criminal element
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art None
Secondary Martial Art None
Primary Lightsaber Form Sokan
Secondary Lightsaber Form None