On first glance, Noch' appears dead. His bald malnourished frame is stretched across a cage of bones, painting him as a pale skeleton covered in scarring. His skin tends to turn blue under good light, owing to the spread of veins covering his entire body. Yellow split-iris eyes are sunk deep into their sockets; the orbits so prominent, they give the illusion of goggles.
Noc'i'cheptir's skills as a medic are not just limited to holo-books and lectures. They has read up and practiced a handful of experimental treatments while inventing a few home remedies of their own. This allows Noc'i'cheptir to work outside the box in less than ideal situations, and can lead to them solving mysteries other trained medics might struggle with. This, of course, comes with its own string of failures, as nothing is ever perfect. That, and some of the more established professionals in the field often doubt or question Noc'i'cheptir's alternative practices. They typically brush them off in favor of doing everything they can to help a patient, but does quietly seek recognition for accomplishments as a healer.
Often lacking for subjects to examine, Noch'i'chepter uses their own body to test medical theories and procedures. This has lead them to be in a constant state of pain from fresh surgical wounds.
Noc'i'cheptir considers their work to be the most important aspect of his life. This borderline obsessions with the "job" leaves little room for any kind of personal or social life, making it difficult for Noc'i'cheptir to relax and enjoy spending time with others. they excel in activities that relate to their work, but the idea of work-life balance is an altogether abstract concept.
Due to too many failed Force attuned experiments, Noch' has a tendency to rapidly switch between mania, rage, sorrow and calm, often without stimuli or reason.
Noc'i'cheptir, like most of their peers, has trained with a blaster though, just like any weapon, hates to use it. Instead, when forced to fight, Noc'i'cheptir will use their surgical scalpels and anesthetics (poisons) to attempt to injure and incapacitate opponents. This requires their to get extremely close to their attackers and leaves them vulnerable to more maritally-inclined fighters and ranged specialists.
Noc'i'cheptir doesn't like to kill people; instead they choose to injure their opponent until that person is unable to fight back or is otherwise incapacitated.
Master (+5) |
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Adept (+4) | |
Proficient (+3) | |
Trained (+2) | |
Learned (+1) | |
Mediocre (+0) |
Master (+5) |
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Adept (+4) | |
Disciple (+3) | |
Studied (+2) | |
Initiate (+1) |
Languages |
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Lore |
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Primary Martial Art | None |
Secondary Martial Art | None |
Primary Lightsaber Form | None |
Secondary Lightsaber Form | None |