Warlord Granta Prackx vs. Raider Dax Ryder

Warlord Granta Prackx

Equite 4, Equite tier, Unaffiliated
Female Human, Sith, Juggernaut
vs.

Raider Dax Ryder

Equite 2, Equite tier, Unaffiliated
Male Human, Mercenary, Weapons Specialist
Comment

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Hall Duelist Hall - Ranked
Messages 0 out of 4
Time Limit 3 Days
Battle Style Alternative Ending
Battle Status Closed by Timeout
Combatants Warlord Granta Prackx, Raider Dax Ryder
Force Setting Standard
Weapon Setting Standard
Warlord Granta Prackx's Character Snapshot Snapshot
Raider Dax Ryder's Character Snapshot Snapshot
Venue Dathomir: Desolate Swamps
Last Post 8 May, 2020 5:11 PM UTC
Member timing out /acc/battles/1550
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Dathomir Desolate Swamp

Once, it was the home to the witches of Dathomir, otherwise known as the Nightsisters. Tucked away in from the rest of the galaxy in an isolated cluster, the Nightsisters were able to draw energy from the planet itself, and pursued a type of ritualistic magic. They ruled over the population of Zabrak—Nightbrothers—and used them as a warrior caste to serve their purposes.

Then, the Clone Wars. The Nightsisters were pulled into the conflict due to the machinations of Mother Talzin and her rival Darth Sidious. This ultimately led to the eradication of the Dathomirians and their settlements. The desolation was claimed by the Confederacy of Independent Systems after the last Nightsister fell.

Now, the planet known as Dathomir is a haunted skeleton of its former greatness. A perpetual crimson glow coats the planet. The bleak world has become an amalgamation of ruined forest, decrepit swamp lands, and withered mountains worn to the sands of time.

In the desolate swamps, faint echoes haunt the graves of the long-dead witches, infusing the green fog that spreads above the damp ground. Dreadful whispers rumoured to be lingering incantations defend the world from intruders. Tall tales and rumors of zombies and ritual sacrifice alluding to grisly flashes of imagery.

The trees, large and misshapen, promise misery to those who touch their tortured bark and open themselves to the memories of the place. Eerie as the voices over the wind, the water beneath the fog appears red and bubbling, as if the land itself were pockmarked in cauldrons of blood to keep the incantations alive.

Creatures unaffected by the purge of the Nightsisters still remain. Snakes, reptiles and insects of varying lethality wander the wasteland. Reports have even said that rancor still roam freely.

This is Dathomir.