Current Character Sheet for Morgan B. Sorenn

Boss Morgan B. Sorenn

Elder 2, Elder tier, Clan Odan-Urr
Female Human, Force Disciple, Arcanist, Criminal Syndicate
Height: 1.74 m / 5'9" - Weight: 80.0 kg / 176 lbs
Age: 42 years - Right Handed
Physical Description

Morgan Bartholomew Sorenn is an athletic and sturdy human female of average height, pale complexion, and severe eyes. Her right eye is a milky white color, blinded in fights unknown, while her left glows menacingly with dark power. Contrasting her naturally dark, rowdy, bedhead hair, strands of salt and pepper fall over her eyes and brow. The rest of her is relatively blemish-free save for the birthmark below her left cheek and minute scaring here and there. Her hands are calloused and raw, often bruised from far too many ring fights. Apart from the most visible and striking tattoos on her neck, chest and arms, her entire body is covered in various body art, most simple mementoes or things she considers particularly important.

Character Image

Loadout: Leisure time
Backpack
Accessory
Armor
Back
CyNet
Comp
Equipment
Land
Space
Tech
Weapon
Sorenn Luck (General Aspect)

Sorenns are known for being slippery and tricky individuals and Morgan, in particular, must have been born under a lucky star. She has an uncanny knack for surviving sticky situations when her life is threatened. Having endured many perilous losses and lived to see another day, to the people who know her, Morgan seems to be one of the luckiest and most stubborn individuals alive. She is well known for surviving against the toughest odds, if by the skin of her teeth.

Despite that, though, Morgan's luck never seemed to hold up in her personal life, and she's suffered many heartbreaks and bad endings for one reason or another. She might survive some awful odds, but it seems like she survives to live alone, and even that luck is bound to dry up eventually.

Keep your Religiosity to Yourself (General Aspect)

Nothing in the 'verse is ever black and white. Morgan has no interest in Jedi or Sith philosophy, or other religious dogma for that matter. For Morgan, all of them are just children fighting over toys. She has as little love for the power-hungry machinations of the Sith, as the pacifist code of the Jedi — that is to say she hates both equally but for different reasons. Instead, she keeps to her own lifestyle and views the Force as a necessary tool to keep herself alive. This can, and often does, bring her into philosophical conflicts with those far more zealous than her.

Grief and Wrath, Hand in Hand (Personality Aspect)

Since the attempt on her life killed her children instead of her, Morgan's complete focus has been on finding those who ordered it. Until she does so and receives retibution, she is perpetually a grieving, wrathful individual with a lack of mirth or humor, unless it's with the very few people she cares for. The quppy commentary, sarcastic jabs, and cynical remarks of the past are all gone making her a dour and uncomfortable person to work with in the best of cases.

Burn it All Down (Personality Aspect)

Morgan has a score to settle and she will settle it eventually. She will use every asset, disposable or otherwise, to find who or what she is looking for, no matter the cost. If she cannot find her target she will burn the world around them until they present themselves. It is a strategy she indulges in with great satisfaction — seeing her enemy's world burn down around them just like her's did. It is an adrenaline high that pushes her forward in her mission to sow chaos for their wrongdoings. Once the high settles, however, she often reaches for the bottle to dull her grief. She is poison to her loved ones, toxic in the best of times, and doesn't much seem to care as long as her enemies burn on the pyre of her retribution.

I See Only Fear And Dead Men (Combat Aspect)

Terror is the primordial enemy of every living being and even a Grand Master of immense power has their deep-seated doubts and fears ready to be exploited. Morgan harnesses this potency to great effect, especially in combat. A frightened opponent is an opponent on the back foot and a momentary lapse in concentration, a sensation of terror, and a burning notion of their greatest fear in the back of their mind are all enough for Morgan to find her openings. Instead of cheap intimidation to unbalance her opponents, Morgan rips their worst fears out of them and manipulates them to her own ends. It is often a tactic of diminishing returns and Morgan uses it cautiously against mentally strong opponents, usually only in situations she deems necessary which can sometimes mean she misses opportunities to utilize her maximum potential.

Hell Hath no Fury (Combat Aspect)

Unbridled rage powered by the Force is often an overwhelming sight, but it has its drawbacks. Morgan has learned many stratagems to keep those drawbacks from manifesting for as long as possible. Her rage is dominated and harnessed into a weapon just as much as her lightsaber and she will use that weapon aggressively to attack relentlessly. It is, however, a delicate balance to maintain before she folds in on herself, thus she attempts to reign in her more sadistic urges and pushes herself to think even as she is pushed towards blinding fury. She maintains aggressiveness specifically to pump her adrenaline and thus prolong her rage, though she will also use any other means by either goading the enemy into attacking her or even inflicting self-harm. The consequences of such actions are obvious, and if fatigue ever catches up, it will likely be her last battle.

Skill Feats
Parkour! The Force is With Me The Thrill
Force Feats
Dun Moch Time Out Rampage III Trakata Debilitating Fear
Granted Feats
Order Feat: Force Disciple Human: Eye Of The Tiger Human: Just Another Face Dowsing III Channel III
Knowledge
Languages
  • Basic
  • Binary
  • Huttese
Lore
  • Crime syndicates
  • Lore and History of the Brotherhood
  • Smuggling routes
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art Corellian Kickboxing
Secondary Martial Art Mandalorian Core
Primary Lightsaber Form Form VII (Vaapad)
Secondary Lightsaber Form Form V (Djem So)