Character Sheet Reference

Displaying feats 441 - 460 of 578 in total
Feat Type / Location Description Created / Updated
Shani: Maneater Granted Default Feat

Scrutinized for their dietary preferences, the Shani are a species that prefers their meals warm. Rumored to devour sentients whole, their unhinged jaws are able to accommodate their unorthodox appetites. Justly, the Shani are a source of distrust and fear for those familiar with this behavior and might avoid The character on seeing his feathered mane. The character can showcase their ability to unhinge their jaws to intimidate others into doing their bidding.

Prerequisites: Species: Shani

2023/05/30 / 2023/05/30
Shani: Original Gangster Granted Default Feat

Long-lived, the Shani are regarded as the Galaxy’s original bounty hunters among the Hutts. Due to their species’ storied history, The character might find respect and disdain in equal measure among criminal syndicates and Hutt cartels. He will often have significant accommodations made for them when dealing with Hutts.

Prerequisites: Species: Shani

2023/05/30 / 2023/05/30
Shield Wall I Chosen Force Feat

The character is able to focus completely on their Barrier and extend it to nearby allies such that they are protected as well. However, they can take no other action, including moving, during this period.

Related Skills/Powers: Barrier

Prerequisites: Order Group: Force Sensitives and Rank Tier: Journeyman (exact)

2013/08/17 / 2021/12/16
Shield Wall II Chosen Force Feat

The character is able to focus completely on their Barrier and extend it to nearby allies such that they are protected as well. They move within the barrier radius, but must maintain focus on sustaining it, and thus can take no other actions.

Related Skills/Powers: Barrier

Prerequisites: Rank Tier: Equite (exact) and Order Group: Force Sensitives

2021/12/16 / 2021/12/16
Shield Wall III Chosen Force Feat

The character is able to focus completely on their Barrier and extend it to nearby allies such that they are protected as well. They can move slowly with the barrier in any direction, but must maintain focus to sustain the effect.

Related Skills/Powers: Barrier

Prerequisites: Rank Tier: Elder and Order Group: Force Sensitives

2021/12/16 / 2021/12/16
Shi'ido: Humanoid Blend Granted Default Feat

When present among humanoids, The character can blend to match the outer racial characteristics of that species, such as skin color, eye color, and hair color. Extreme changes such as increases in height or extra appendages can be created out of their own body mass as well. These transformations requires full concentration and significant time to occur. The character needs to have a subject to mimic for the duration of the transformation.

Prerequisites: Species: Shi'ido

2015/08/08 / 2021/12/16
Shi'ido: Who Am I? Granted Default Feat

Shi’ido, like most shapeshifters, are not trusted throughout the Galaxy. The character often has a difficult time assimilating with other species of the Galaxy when in their natural form. The reliance on assuming other sentient identities often leaves The character to question their own.

Prerequisites: Species: Shi'ido

2015/08/08 / 2021/12/16
Shistavanen: On The Hunt Granted Default Feat

Shistavanen are natural predators and their biology reflects this fact. As a result of {{gender:his, her,its,their}} keen senses, The character can more readily track a target once they has found their scent without the assistance of tools or technology.

Prerequisites: Species: Shistavanen

2017/10/04 / 2021/12/16
Shistavanen: Part Of The Pack Granted Default Feat

Known as isolationists, it can be hard for even an 'outgoing' Shistavanen to escape the natural inclination to stick with their own kind as a pack. Combined with being such an uncommon sight in the galaxy, The character is often painted by the stereotypes of their bestial appearance, and is frequently treated by others as the predator they resemble.

Prerequisites: Species: Shistavanen

2017/10/04 / 2021/12/16
Shockboxing Chosen Skill Feat

Shockboxing is a cage fighting technique that focuses on the eponymous "shock gloves" worn over the hands. Most shock boxers come from another fighting background but train with these gloves on. While The character is wearing shock gloves or any other knuckle or glove-type weapon, they gets a +1 Skill Point bonus to their Martial Arts (to a maximum of +5).

Related Skills/Powers: Martial Arts and Miscellaneous Weapons

Prerequisites: Rank Tier: Journeyman

2016/05/21 / 2023/08/10
Silent Blade Chosen Skill Feat

The character knows the value of silence to avoid detection. A silent kill can make the difference between a successful job or being detected. The character can use their Stealth Skill in place of their Bladed Weapon skill for the purpose of a silent takedown.

Related Skills/Powers: Bladed Weapons and Stealth

Prerequisites: Rank Tier: Equite

2023/11/08 / 2023/11/08
Silvertongue Granted Default Feat

Through long experience using words to advance the Brotherhood’s agenda, The character has come to understand that the lines between persuasion and coercion or truth and falsehoods are artificial constructs. In any situation requiring the use of Charm, Deception, or Intimidation for persuasive purposes, The character may freely substitute any of those skills for each other.

Prerequisites: Trophy: Together, We Will Rule the Galaxy, level 10

2024/04/14 / 2024/04/14
Silver Tongue I Granted Default Feat

The character is comfortable when speaking in front of others, and has a knack for picking up on subtle shifts in the crowd to suit their direction. This allows them to use any one of their Leadership, Intimidation, or Charm Skills at +1 Skill point higher when addressing a small group or crowd (to a maximum of +4).

Related Skills/Powers: Charm, Intimidation, and Leadership

Prerequisites: (Discipline: Director and Rank Tier: Journeyman (exact)) or (Rank Tier: Journeyman (exact) and Discipline: Orator) or (Rank Tier: Journeyman (exact) and Discipline: Master Naur'alor)

2016/08/02 / 2023/11/13
Silver Tongue II Granted Default Feat

The character is comfortable when speaking in front of others, and can deftly maneuver and adjust their speeches to the subtle shifts in a crowd to suit their desire. This allows them the ability to use any combination of two of their Leadership, Intimidation, or Charm Skills at +1 Skill Point higher when addressing a large crowd or stadium (to a maximum of +5).

Related Skills/Powers: Charm, Intimidation, and Leadership

Prerequisites: (Rank Tier: Equite (exact) and Discipline: Director) or (Rank Tier: Equite (exact) and Discipline: Orator) or (Rank Tier: Equite (exact) and Discipline: Master Naur'alor)

2016/08/02 / 2023/11/13
Silver Tongue III Granted Default Feat

The character is comfortable when speaking in front of others, and can instinctively maneuver and adjust their speeches to the subtle shifts in a crowd to suit their desire. This allows them the ability to use all three of their Leadership, Intimidation, or Charm Skills at +1 Skill Point higher when addressing any kind of audience, from a small crowd to a gathered legion (to a maximum of +5).

Related Skills/Powers: Charm, Intimidation, and Leadership

Prerequisites: (Rank Tier: Elder and Discipline: Director) or (Rank Tier: Elder and Discipline: Orator) or (Rank Tier: Elder and Discipline: Master Naur'alor)

2016/08/02 / 2023/11/13
Singularity Chosen Force Feat

Rather than focusing on a single individual, The character has learned to project the effects of Slow over a small area of effect, slowing the movement and responses of multiple targets at a time. This requires The character's full concentration, regardless of Force Power level.

Related Skills/Powers: Slow

Prerequisites: Order Group: Force Sensitives and Rank: Equite 3

2015/08/09 / 2021/12/16
Skakoan: Shifty Scientists Granted Default Feat

Well known as members of the Techno Union during the Clone Wars, the Skakoan people have a reputation as amoral scientists and engineers. The character often has to deal with this stereotype in {{gender:his/her/their}} general life in the galaxy at large.

Prerequisites: Species: Skakoan

2020/08/13 / 2021/12/16
Skakoan: Under Pressure Granted Default Feat

Due to the unique atmosphere of Skako Minor, The character must utilize a special pressurized suit to function in most standard atmospheres. This suit helps The character survive in normally dangerous environments, including short stints in the vacuum of space. However, any damage to the suit can cause permanent physiological issues or even death.

Prerequisites: Species: Skakoan

2020/08/13 / 2021/12/16
Sleeping Rancor Chosen Skill Feat

The martial techniques of the secret style of Hij'kata are designed to subdue an opponent peacefully and with minimal harm. So long as they are aiming to disable their opponent without striking or otherwise directly harming them, The character gets a +1 Skill Point bonus to Martial Arts (to a maximum of +5).

Related Skills/Powers: Martial Arts

Prerequisites: Rank: Journeyman 2

2016/05/21 / 2023/08/10
Smooth Operator I Granted Default Feat

The character has an inherent gift for picking up new or unfamiliar vehicular/ship technology on the fly. They can operate any land or space vehicle, regardless of their skill in Piloting, even if they have never seen or operated it before. The character’s savvy for piloting a familiar or preferred craft, however, grants them a +1 Skill Point bonus to Piloting (to a maximum of +4).

Related Skills/Powers: Piloting

Prerequisites: (Discipline: Ace and Rank Tier: Journeyman (exact)) or (Rank Tier: Journeyman (exact) and Discipline: Soldier) or (Rank Tier: Journeyman (exact) and Discipline: Aviator) or (Rank Tier: Journeyman (exact) and Discipline: Mandalorian Fly-Girl)

2016/08/02 / 2021/12/21