Defense of Arx is a Clan-wide Run On. This competition will take place on the Brotherhood’s Discourse platform. Members are encouraged to write multiple posts throughout the event and to engage with the wider story as they see fit. Clans will select one Theater on which to focus its efforts during Phase 1 of the War. Changes will be introduced to the Run-On following the mid-War fiction, and Clans will have the opportunity to shift their focus to a new Theater. The overarching goal is for the Clan to attempt to complete the objective in the Theater they choose during each Phase. More information on Theaters is available below, and will be available on the Wiki.
The Run-Ons will be opened on Monday, June 1, after all Consuls have selected a Theater. More information on Theaters is available below. The Run-On will have a first starting post that states the primary Theater of the Clan and contains snapshots of participating members. Snapshots can be added as members post. We will not be policing when snapshots are added but ask they be added when Consuls have time to do so at regular intervals. Consuls may also add a Links section to the first post, below Snapshots, that contain links they think would be useful for members while writing their posts. This first post should not contain anything other than this, as this first post is exclusively for administrative use. Please consult your Clan for the Discourse link to your Clan’s run-on.
In order to keep this event fair and fun, we have written a set of rules unique to this event. These rules are specifically designed to allow units flexibility. Because of this, units/members are expressly forbidden from asking members not to write.
The Collective has finally arrived on the Brotherhood’s doorstep, and in full force. While the Grand Master prepares Arx’s defenses, he calls on the Clans of the Brotherhood and their allies for support. A full scale battle quickly erupts high above the planet’s surface, and below its powerful shield gate.
Conflict has finally come to the Arx system. The final outcome is guaranteed to have a lasting impact on all sides, with potential for massive loss. Your own actions will help determine the fate of the Brotherhood and its allies.
PRIMARY OBJECTIVE: Board the Nesolat and ensure that the platform's Administrative and Observation section successfully departs for the surface. Protect and evacuate personnel, artifacts, and research materials in any way possible while engaging Collective forces on the station.
SITUATION: The Shadow Academy's orbital Nesolat Platform is The Collective’s primary target in the early phase of its attack on Arx. The Collective has fully committed the might of its Battle Group Elysium to the assault, and Brotherhood forces are mounting a desperate defense as the station attempts to evacuate personnel and artifacts to the surface, and to disengage its Administrative and Observation section for an emergency return to the surface Academy on Arx itself. Collective forces on the station include Hive Mind Marines, which pose an unprecedented threat due to their superhuman coordination and lack of fear or pain. Exercise extreme caution when engaging them.
If your Clan provides aid to the Nesolat, the Shadow Academy may be able to save much of the station by returning it to the surface. The Imperial Reclamation Service will reward your Clan's assistance following the conclusion of the War.
PRIMARY OBJECTIVE: Defend the Arx Capital Exchange Shipyard in orbit around Arx. Protect the vessels docked at the station in varying stages construction, refit, or repair, and aid the Severian Principate representatives who are stranded aboard the station.
SITUATION: A Collective strike force has broken from the main assault on the Nesolat and is enroute to Mattock Station. Led by the Dreadnaught Thala of Battle Group Scargill, the Collective force has more than enough firepower to reduce the station to dust. Collective ground forces of Battle Group Scargill are numerous enough to quickly overrun the station's minimal defenses should the Collective attempt to capture the station.
The station is a major strategic asset and the Brotherhood’s primary source of new ship construction and refit. Multiple Brotherhood vessels are currently undergoing construction, refit, or repair at the station, possibly including a ship that belongs to your Clan. The vessels in drydock are uncrewed and defenseless, making them easy targets for the enemy. Additionally, several high-ranking members of the Severian Principate are currently onboard the Mattock negotiating a technological exchange and fleet upgrade treaty. The death or capture of the Principate representatives would deal a major blow to the Brotherhood’s new alliance and to the technological advancement of the Brotherhood's fleet.
If your Clan provides aid to the Mattock, ACE will offer a reward following the conclusion of the War. Defending the Mattock will also increase the Principate’s opinion of the Brotherhood.
PRIMARY OBJECTIVE: Dispose of threats to the monstrous Shroud Syndicate command ship and protect the Brotherhood's new potential allies, the Tenixir Revenants.
SITUATION: In the wake of the Tenixir prison break, the infamous Godless Matron of the Shroud Syndicate was recalled to Arx to serve as a “neutral” meeting ground for leaders of the newly formed Tenixir Revenants and Brotherhood representatives. The vessel is now a prime target for Collective forces, which have dispatched a small assault flotilla from Command Battle Group Ostara -- presumably with the intent to capture the Matron or, failing that, to destroy it.
If your Clan provides aid to the Matron, the Shroud Syndicate will remember and repay it with dividends following the conclusion of the War. Defending the Matron will also increase the Tenixir Revenants’ opinion of the Brotherhood.
The Administrative and Observation sections of the Nesolat have returned to the Shadow Academy on the surface of Arx following the destruction of the planetary shield gate above Eos City. Thanks to the brave efforts of Clans Naga Sadow, Scholae Palatinae, Plagueis, Arcona, and Odan Urr, much of the Nesolat’s crew and most valuable artifacts were safely evacuated from the station.
The Godless Matron has suffered significant damage from a Collective superweapon, but the intervention of the mercenary Clan Vizsla and the sacrifice of the Resurgent-class Star Destroyer Endeavor have saved the ancient behemoth from certain destruction -- for now.
Meanwhile, Clan Taldryan’s efforts have spared ACE Shipyard’s Mattock Station from the wrath of the Collective’s Battle Group Scargill, preserving the Brotherhood’s shipbuilding capacity though damage to the station and the vessels anchored to it will take time to repair.
Despite these small victories, the Collective’s assault is unrelenting. The Shadow Academy has fallen to the traitor Evant Taelyan. Three additional Battle Groups have joined the fray, led by Lord Superior Rath Oligard himself aboard his command ship Skylla. Collective forces are now gathering in the space over Eos City and marshalling their ground forces to assault the city and the Dark Ascent itself. The Grand Master has ordered Brotherhood forces to defend key locations on Arx but not to engage the Collective fleet over Eos City.
PRIMARY OBJECTIVE: Take up defensive positions in Eos City and repel the Collective’s ground invasion.
SITUATION: Collective forces are landing in the country surrounding Eos City as its Battle Groups approach from above. The Grand Master has ordered Brotherhood forces to vacate the space above the city, leaving it exposed to the Collective fleet but also permitting the city’s own weaponry to fire indiscriminately. Defensive ion cannons and turbolasers are deterring a full invasion for now, giving your Clan just enough time to join the city’s thinly stretched defenders. Your clan will decide whether to expend resources on protecting, evacuating, or conscripting the citizens of Eos but the city must be held.
PRIMARY OBJECTIVE: The Collective has laid siege to the Iron Legion Headquarters west of the city. Bring your Clan’s forces to bear and break the siege, freeing the Iron Legion to join in the defense of Arx.
SITUATION: The first step of the Collective’s assault on Eos City is to cut off and destroy or capture the critically important Iron Legion Headquarters and its military academy. A significant portion of the Iron Legion forces -- mostly green recruits -- on Arx are bottled up in the Barracks. Your Clan must break the siege and help the Iron Legion launch a counteroffensive on the Collective’s western flank.
The Clan-Wide Run On will be graded following a unique rubric, located here.
1st place
blackhawk
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1st place
A deleted dossier
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1st place
Envoy Taranae Rhode
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1st place
Marcus Armani
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1st place
Grand Inquisitor Arden Karn di Plagia
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1st place
Adept Alaris Jinn
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1st place
Savant Zuser Whuloc
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1st place
TuQ’uan Varick di Plagia
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1st place
Chronicler Arcadia “Caid” Skålson
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1st place
Adept Tahiri Thorn Morte Tarentae
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1st place
Warlord Khryso Mallus
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1st place
General Ronovi Tavisaen
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1st place
Dr. Giyana Jurro
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1st place
Fenrir
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2nd place
Aylin Sajark
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2nd place
Master Seraine "Erinyes" Taldrya Ténama
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2nd place
A deleted dossier
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2nd place
General Zentru'la
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2nd place
Rian Taldrya
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2nd place
General Zxyl Bes'uliik
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2nd place
Meleu Karthdo
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2nd place
Dasha Talus
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2nd place
Combat Master "Aequitas" Anderson
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2nd place
Colonel Shanree Argentin
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3rd place
Dr. Aru Law
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3rd place
Aedile Tali Sroka
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3rd place
General Stres'tron'garmis
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3rd place
Tyga Orn Nilim
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3rd place
Lord Marick Tyris Arconae
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3rd place
Qyreia Arronen
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3rd place
Doctor Avery Erinos Watson
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3rd place
Lucine Vasano
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3rd place
Archian
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3rd place
Sera Kaern
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3rd place
Proconsul Diyrian "Diy" Grivna
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3rd place
Dr. Rhylance
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3rd place
Obelisk Adherent Rrogon Skar Agrona
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3rd place
Magik
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3rd place
Alaisy "Aphotis" Tir'eivra
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3rd place
Master Ruka Tenbriss Ya-ir
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4th place
Aurora "Aura" Ta'var
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4th place
Raider Jon Silvon
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4th place
Seer A'lora Kituri
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4th place
Ambassador Revak K'Urr
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4th place
Ryan Hawkins
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4th place
Elyon de Neverse
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4th place
Tassk Adroc
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4th place
Governor Tierra Suha'sen
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4th place
Lambow
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4th place
Nikora Rhan
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5th place
Grand Master Declan Roark
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5th place
Mandalorian Darcy Avarik
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5th place
Montresor
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5th place
High Inquisitor Hector Von Ricmore
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5th place
Master Dracaryis
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5th place
General Kenath Zoron Ad Vizsla
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5th place
Adept Farrin Xies Tarentae
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5th place
Tribune Kanal O'neill
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5th place
Hand of the Emperor Korvyn
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5th place
Ghost Rulvak Qurroc
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5th place
Mako Henymory
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5th place
Darth Aeternus
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6th place
Duke Kojiro Keibatsu Sadow
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6th place
Warlord Hades
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6th place
Master Bentre Stahoes
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6th place
Adept DarkHawk Sadow
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6th place
A deleted dossier
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6th place
Aedile Raistlin
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6th place
Malisane Sadow
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6th place
Seer Xolarin
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6th place
Lord Muz Ashen Keibatsu
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6th place
Val Skyg
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6th place
Master Zsarion Bloodfyre
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6th place
Adept Macron Goura Sadow
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