Dueling blasters slung under both armpits from a shoulder strap as well as a knife on his belt and a hidden knife in his right boot.
Zagro Fenn is a master of the 'tricks of the trade' - the cheating and stealing trade, that is. With a certain propensity and natural talent for stealth and thievery, Zagro Fenn is a professional when it comes to crimes, from minor to major. Sometimes it is as simple as a few more favorable cards in a hand to a set of sticky fingers to something as big as a heist. Either way, Zagro Fenn knows his way around a job. However, everyone is bound to get caught eventually, and reputations have a way of finding a way to bite you in the rear. . . not to mention those looking to extract a little vengeance.
Zagro Fenn is a master of fitting in and impersonation. There is scarcely a planet in the galaxy where he can't manage to find a way to fit in, be it throwing together a convincing imitation of local guard or pretending to be a regular local. Zagro Fenn is so good at such that he may have seemingly lost all sense of personal style and flair, leaving him as always simply the imitator.
Zagro Fenn is often confused and heavily saddened by the amount of idiocy that constantly surrounds him. It is often much easier for Zagro Fenn to cope with people by ensuring he stays inebriated and dulling his senses. When unable to find alcohol for an extended period of time, Zagro Fenn will devolve into a ravenous, hate-filled monster that is nigh impossible to be around. In other words, Zagro Fenn is an addict.
Zagro Fenn doesn't like to work in groups or teams and feels most comfortable on his own. Zagro Fenn sticks to himself, sets his own pace, and doesn't share feelings or emotions with others. While the Lone Wolf can get things done quietly and efficiently, he tends to be emotionally cut off and has problems relating to his comrades.
When it comes to a fight, some like to posture, some like to act tough, some like to dance around and go through all sorts of fancy footwork. Zagro Fenn? Zagro Fenn doesn't bother with exotic battle stances, intricate maneuvers, or super-secret tactics. Zagro Fenn, when cornered into a fight, prefers the ancient technique of a good kick to the nuts. And if that won't work, either because the enemy is a woman or has balls of steel, Zagro Fenn isn't beyond pulling a few more cheap tricks out of the bag. Granted, Zagro Fenn won't be winning any medals for nobility or any prestige for a unique fighting style or a superb maneuver, but Zagro Fenn will still be winning, the best and most dirty way he knows how.
Zagro Fenn has an uncanny knack for identifying traps and alerting others to them. Now, if only he could consistently do it BEFORE the trap goes off...
Master (+5) |
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Adept (+4) |
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Proficient (+3) |
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Trained (+2) | |
Learned (+1) | |
Mediocre (+0) |
Master (+5) |
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Adept (+4) |
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Disciple (+3) |
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Studied (+2) | |
Initiate (+1) |
Languages |
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Lore |
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Primary Martial Art | Corellian Kickboxing |
Primary Lightsaber Form | None |