Fenrir doesn't like to work in groups or teams and feels most comfortable on his own. Fenrir sticks to himself, sets his own pace, and doesn't share feelings or emotions with others. While the Lone Wolf can get things done quietly and efficiently, he tends to be emotionally cut off and has problems relating to his comrades.
Despite whatever all his other characteristics may convey, Fenrir retains the air of a person that is confident, if not arrogant. Minor (and often, major) things in his body language - his walk, his stance, his expressions - reveal these feelings. At times, it seems he borders upon narcissism, especially judging from how much he enjoys his own company.
While Fenrir does know both Basic and his native Shistavanen, his Basic is very rudimentary. He understands what others are saying the common tongue, but himself speaks slowly in sharp, measured growls. On top of that, Fenrir rarely speaks, especially in combat.
This gives an edge to his already intimidating persona, leading others to see him as a dangerous predator. However, sometimes it is difficult to understand what he's saying if the other person is not focussed.
Killing has never been a problem for Fenrir; and he kind of enjoys it now, if he is honest. Killing's what Fenrir does, and he likes what he does.
Fenrir is like a wild animal. He does not use any weapons. This gives him a disadvantage in any fight against those who do. However, Fenrir offsets this with his own slew of skills. He uses his large stature, brute strength, athletics, stealth, and stamina to stay clear of danger while wearing out his foe. This animalistic fighting makes him dangerous to his opponents, as well as allies who fight alongside him.
Fenrir's way of fighting is very simple: diminish an enemy's ability to utilize the Force with Supression, especially at the most crucial moments. Without the Force, his foes can have a significant disadvantage. This opens a window for Fenrir but he must act quickly before his enemy has a chance to realize what is happening. Those strong in the Force or with significant training without the Force have a strong chance of turning the tables and catching Fenrir off guard.
Master (+5) |
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Adept (+4) |
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Proficient (+3) | |
Trained (+2) | |
Learned (+1) | |
Mediocre (+0) |
Master (+5) |
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Adept (+4) |
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Disciple (+3) | |
Studied (+2) | |
Initiate (+1) |
Languages |
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Lore |
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Primary Martial Art | None |
Secondary Martial Art | None |
Primary Lightsaber Form | None |