Character Snapshot (Dr. Aru Law)

Character Snapshot for Savant Aru Law (2021/04/23, Savant Aru Law vs. Adept Ruka Tenbriss Ya-ir)
 

Savant Aru Law

Equite 2, Equite tier, Clan Arcona
Male Human, Force Disciple, Shadow, Consular
Height: 1.83 m / 6'0" - Weight: 82.0 kg / 181 lbs
Age: 28 years - Left Handed
Physical Description

Aru is a slim Human. He has an athletic look, his muscles are well defined around his arms and legs. His skin is a bit pale which contrasts with his dark yellow eyes. He has medium sized dark hair which he straps under a small ponytail. He uses a stylized goatee , cut ina shape of a small skull around his chin. He uses a prostethic left arm which he has pianted with several gambling elements to make it more appealing.

Loadout: Acc (Snapshot)
Comp
Weapon
Tech
Equipment
CyNet
Back
Armor
Accessory
Sabacc is life (General Aspect)

When Aru Law isn't piloting a ship, he is most likely in the local cantina playing Sabacc. He doesn't remember a day without Sabacc now and most of his remarks usually refer to Sabacc jokes or plays. He always carries with him his favorite deck of Sabacc which he intends to modificate so that it can be used in combat. His love for Sabacc has caused him to never back down from a game of Sabacc, no matter the time, the odds or the opponent, and that can cause Aru Law to lose track of time and sometimes a large quantity of credits as well

It's a Spaceship's life for Me (General Aspect)

Aru Law has been travelling across the galaxy since he was very young. This means that he feels at home when flying on a spaceship. His vast knowledge of spaceships allows him to easily get used to any type of spaceship and to always get the best out of what he is given. This also means that Aru Law hasn't spent much time navigating actual terrain, and that means that he gets lost quite often in situations one wouldn't normally get lost.

Mecha addicted (Personality Aspect)

Aru Law loves everything mechanical, especially starships. He is fascinated by their looks, how they function and what causes what. Through extensive studying of starships manuals and blueprints, Aru Law has gained valuable knowledge which allows him to find and fix almost every problem he may encounter in a spaceship. The same applies to droids, specially "Tinker" his astromech R2 unit. Aru Law can sometimes become overexcited with any mechanical object he may encounter and lose his focus on whatever he's supposed to be doing. It also means that he will go overboard to stop any harm against his droid whom he loves, which can put him in unnecessary danger sometimes.

The Gambler (Personality Aspect)

Aru Law finds thrill in impossible and extremely dangerous odds. Everytime he can, he tries to turn whatever he is doing into a high stakes bet. Over the years, he has gone the extra mile to feel the adrenaline of chance. He will often taken unnecessary risks, putting his safety at stake just to brag about it later, in case he makes it...

Force Scoundrel (Combat Aspect)

Having received extensive training in the Force, through his Mistress "Alaisy Tir'eivra" but also staying true to his smuggler background, Aru Law focuses his Force powers in deception methods. He won't fight fair at any time, even after after giving his word. For Aru Law, the goal justifies the means. You will find him starting a conflict with illusions and by vanishing from view. Only to reappear behind his opponents and cripple them. This kind of tactics are useless against droids or Force Users with high sensitivity skills. And, eventhough stealth is his specialty, if caught off guard or discovered, he is not that good in a fair fight, where he cannot use his deception maneuvers.

Cold Blood (Combat Aspect)

When fighting, Aru Law will often go for his opponents limbs, trying to effectively render them useless before finishing them off. This, mixtures with his cockiness does put him at a disadvantage as he actively fights to disarm, rather than to win. Aru Law likes to make sure his opponents know he has won, therefore he only kills them after they are pretty much defeated and desperate to run away. This means he may be prone to surprise attacks by any ally his opponents may have, and he drags fights in order to achieve his goals rather than effectively try to end conflict as fast as he should.

Skill Feats
No Scope
Force Feats
Haze II Pay No Attention To The Man Behind The Curtain Alter Image Shield Wall I
Granted Feats
Human: Just Another Face Human: Eye Of The Tiger Order Feat: Force Disciple Ghosting II Faceless II
Knowledge
Languages
  • Basic
Lore
  • Lore and History of the Brotherhood
  • The history of the Galactic Civil War including the Alliance to Restore the Republic and the Galactic Empire
  • The history of the modern era including the New Republic and post-Galactic Concordance conflicts
Specialization
Primary Martial Art Echani
Secondary Martial Art None
Primary Lightsaber Form Form III (Soresu)
Secondary Lightsaber Form None