Not trying to take any focus of the amazing new character sheets, but today Bioware and Lucasarts released a short documentary on their upcoming SW MMORPG - The Old Republic, which includes the first ever in-game footage revealed to the public.
From the TOR site:
_BioWare® and LucasArts share the vision for Star Wars: The Old Republic in our first video documentary, complete with new concepts, new screenshots, and real-time pre-production gameplay video. Hear about the approach to storytelling straight from The Old Republics Creative Director and Lead Designer James Ohlen and Principal Lead Writer Daniel Erickson, and watch Art Director Jeff Dobson discuss the aesthetic appeal of stylized realism. Watch the latest video documentary and experience the look and feel of Star Wars: The Old Republic now! _
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No thanks. EA has already turned this into a heap of garbage, as far as MMOs go.
And you're basing this off of... what exactly? The few screenshots and one gameplay video you've seen? Maybe wait to actually play the game before writing it off completely?
They're thinking about a "pay as you go" system. You'd understand if you played MMO's as much as I do. :P
I love the looks of this. Thanks for the link, Shadow. I think it will be totally different than Galaxies
Definately looks very promising. The lightsaber combat flows well, even in the early stages of development.
As a former Star Wars Galaxies player of many years, this games "looks" like it will be a fun MMORPG.
Know know, I'm not a fan of buying a game and then continuing to pay, but I will for this game.
Shadow is not twisting anyone's arm to go out and buy an MMORPG folks! If you can afford it fine if not stick to the basics. I have been playing SWG for nearly 5 years now and trust when this game comes out my SWG days will be over!
I like how they seem to be saying the actual levelling process may be, you know, fun for a change. One thing I dislike about most MMOs on the market is the levelling is just a grind, almost as if the devs themselves believe the only thing that matters is the end game. While I'm told Age of Conan did this but dropped the ball end game, there's no reason why there shouldn't be both.
With what essentially sound like the option to play alternate "Grey Jedi" or "Imperial Knight" story progression, I may for the first time actually want multiple characters with an MMO, and not view levelling a second as a mind numbing chore to kill 30 lashtail raptors all over again.
Levelling will be a grind. That's what happens in MMOs. MMOs without grind wouldn't have nearly as many players as they do with it.
As for the footage...meh. Two characters going through fighting animations in bland backgrounds devoid of any other life.
Didn't I play that on the NES nearly 20 years ago?