In which James talks about recent changes to the site, once again copy/pastes a change-log, and talks about upcoming coding-related things on the horizon.
Hi all,
Time for another report from your friendly neighborhood Seneschal with the latest ins and outs related to the site.
Below is a list of most of the code check-ins done to the site since my last report. This is a non-exhaustive, automatically generated list, and does not contain code changes that have not yet been deployed to the main website, nor does it list code changes that are outside the scope of the main website.
Here are some highlights:
James Entar:
Update Chat Links
Restrict challenge venues to active ones
API updates
Manual SA Fail Button
Enable YouTube embed in reports/competitions
Fix edge case that caused Promotion Assesments to error out on very old dossiers with legacy data
Fixed edge case that could cause an error trying to check whether someone has permission to promote a GM
Don't send reminders for closed ACC battles
Initial Brackets Competition support
Fix a bug where former name search would only work when logged in
Don't override 'late subscription' logic on bracket comps
Add Fiction Center to Main Navbar
Start implementing bracket seeding methods
Add some logic to mailing list checkers to make it consider gmail addresses with and without periods as equal
Send notification e-mail on competition comments
Overview of pending clusters
Trash carrying fractional gaming clusters at weekly reset
Additional Character Slots backend
Split out CS admin into a page for each character, finish up Character Slot backend admin
Fix Char Slot Bug
Fix CS sandbox
Implement frontend logic for SA course prerequisites and course tags
Show account balance on slot purchase screen
Snapshots backend
Additional Character Slots front-end
NPC loadouts, hook up Character Slots to admin menu
Update wiki link on character slots page
Resolve slotted NPC society rank requirements through owner; don't unit-stamp member-owned NPCs
Prevent NPCs sharing items
Snapshots: ACC Implementation
ACC snapshot tweaks
Various small fixes
Upstream library updates
More possessions paperdoll images
Link to society wikis from progress page
Library updates
Upgrade to Rails 5, plus related fixes
Kill IRC with fire
Re-enable brackets comp archetype
Update degree requirements
Only show ACC battles claimed by you or unclaimed ACC battles as 'requiring your attention'
Snapshots for FictionCompetitions
Some minor bugfixes
ACC Competition Archetype, allows creating comp matches through Open Challenges
Remove debug statement
Change ACC pending battles logic a bit
Fix 'snaphot' being spelled wrong
Enforce previewing on ACC posts
Fix 'last post' warning always showing up
Manual admin setting to make a competition skip credit awarding to prevent double awarding credits when resolving grading issues
Hotfix ACC judging preview not working
Implement site-based Warbanner request form
Update Kallisto rules
Link up WB request form
Kallisto rules
Lib updates
Improve Welcome Mail Logic
Update blocklist
Promotheus updates for new SA degrees
Hook up accounts index page to view permission rather than manage
Update Kallisto rules
COPPA instructions on join form
Prevent preventing both early and late subscription
Manual Snapshots
Notify CoC on self-resignations
Link Skills + FPs to their Wiki description
Add links from last commit in new window/tab
Automate bonus Clusters of Ice
Update bonus cluster label
Properly tag Open Challenge battles with competition
Fix query error
ACC hall API endpoint
Fix mobile CS editor z-index issue which prevented changing feats
This section provides some sneak previews of upcoming site changes and the larger things on the Seneschal Office's todo-list in various stages of completion, in no particular order.
SA Revamp
Status: ▮▮▮▮▮▮▮▮▮▮ (On hold pending some GFX items from the Herald)
*An effort by the SA staff to streamline the organization of the Shadow Academy and make it easier to get to and find information, and to create a more focused new member experience. *
This is done on the coding side. The only thing left to roll out is a revamp of the SA landing page that will replace the current "Message from the Headmaster". This new landing page will feature some GFX that's currently being worked on.
Skins
Status: ▮▯▯▯▯▯▯▯▯▯ (On hold until after GJW)
Integration of Possessions Items with Dossier Graphics.
Coding has not yet been started, but Vyr and I have brainstormed a lot on how this is going to work. I'm probably picking this up after the GJW.
Possessions: Item Upgrades
Status: ▮▮▮▮▮▯▯▯▯▯ (On hold pending content)
A proposal to implement Upgrades, which basically can be described as pre-written aspects provided by the Regent Staff (members can't submit custom versions), that don't necessarily need to have a downside like regular Item Aspects.
This is currently on hold at Evant's request until the Regent staff has enough decent content to drop into this feature. Once this is the case, this should be fairly easy to implement as we can leverage the existing Item Aspect infrastructure.
Graphics Society
Status: ▮▮▮▮▮▯▯▯▯▯ (On hold pending Society Development)
A new Society to provide our artistically capable members with a new outlet of creativity and activity.
This is currently on hold until the final details, point values and rewards for the society have been worked out. Once this is done, translating everything into Promotheus rules should be fairly easy.
Random Bug fixes and Things That Come Up™
A wild Dark Council member appeared. It uses Feature Request!
[FIGHT][ITEM][PKMN][RUN]
The big "When we get to it" list
Random small or less small things the Seneschal office tackles when they have spare time. Feel free to mail/message me with any suggestions for this list.
As always, we've seen lots of fixes and additions being applied to the site, and even more interesting things to come. As always, if you have any questions or suggestions, feel free to e-mail me, Telegram me, or throw in a comment.
James L. Entar
Seneschal of the Brotherhood
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Thanks for your hard work James!
Amazing work, as always!
Not to mention: " Kill IRC with fire" xD
Best James, as usual. Seriously, I hope this helps everyone realize how hard the SCL works.
Thanks a lot for all your hard work! This is amazing!
You're great.
Great stuff James!
Thanks for your amazing work, James! Great report.