Feat | Type / Location | Description | Created / Updated | |
---|---|---|---|---|
Junker II | Granted Default Feat |
Where others see junk, a Scavenger sees opportunity. The character can quickly appraise the value of common or uncommon mechanical equipment they come across and then sell it at a higher value or repurpose it somewhere else. The character gains a +1 Skill Point bonus to Mechanics when rigging or modifying mechanical equipment as creativity fuses with engineering (to a maximum of +5). Related Skills/Powers: Crafting and Mechanics Prerequisites: Discipline: Scavenger and Rank Tier: Equite (exact) |
2016/08/02 / 2021/12/21 | |
Junker I | Granted Default Feat |
Where others see junk, a Scavenger sees opportunity. The character can quickly appraise the value of common mechanical equipment they come across and then sell it at a higher value or repurpose it somewhere else. The character gains a +1 Skill Point bonus to Mechanics when rigging or modifying mechanical equipment as creativity fuses with engineering (to a maximum of +4). Related Skills/Powers: Crafting and Mechanics Prerequisites: Discipline: Scavenger and Rank Tier: Journeyman (exact) |
2016/08/02 / 2021/12/21 | |
Hotfix III | Granted Default Feat |
The character has become so attuned to the mechanical technology of the Galaxy that they can make lightning-quick repairs to any kind of active machinery even in the middle of a full-on crisis like critical engine failure or self-destruction. Even when surrounded by danger, The character can keep a level head while employing a hotfix to anything as small as a speeder to larger machinery found on starfighters. Related Skills/Powers: Mechanics Prerequisites: Discipline: Scavenger and Rank Tier: Elder |
2016/08/02 / 2021/12/21 | |
Lasat: The Child, The Warrior, The Fool | Granted Default Feat |
The character has muscular digitigrade legs, large finger pads and prehensile toes. These genetic gifts make running, jumping and climbing easier for them and also have the advantage of letting The character move quietly when needed. When combined with a Lasat’s distinct odor and large stature, however, stealth is not always that easy. It can also make things difficult for The character when trying to fit into compressed spaces or blend in with the other species of the galaxy. Prerequisites: Species: Lasat |
2017/02/10 / 2021/12/16 | |
Lasat: Few And The Proud | Granted Default Feat |
After being driven to the point of extinction by the Galactic Empire, Lasat tend to keep to themselves and avoid drawing the attention of the galaxy at large. As a result, The character often has to contend with stereotypes of their species being nothing more than primitive brutes—despite the importance that Lasat place on intellect, combat skills, and most importantly honor. Prerequisites: Species: Lasat |
2017/02/10 / 2021/12/16 | |
Plasma Manipulation I | Chosen Force Feat |
The character has studied the nuances involved in even the most complex application of Telekinesis. As such, they are able to devote partial concentration to locking a single plasma-based projectile in place. The bolt will remain stationary, suspended mid-motion, until The character releases it or loses concentration. Once free, the projectile will continue on its original path. Related Skills/Powers: Telekinesis Prerequisites: Order Group: Force Sensitives and Rank Tier: Equite (exact) |
2017/02/11 / 2023/12/22 | |
Energy Dispersion | Chosen Force Feat |
The character has developed a talent for dispersing any energy attack blocked with Barrier. This ability causes the energy to be absorbed and spread out, as opposed to bluntly obstructing it, which allows the user to withstand several more energy attacks than they would otherwise. Related Skills/Powers: Barrier Prerequisites: Order Group: Force Sensitives and Rank: Journeyman 4 |
2017/02/11 / 2021/12/16 | |
Dominate Mind | Chosen Force Feat |
The character has foregone with the typical subtle application of Mind Trick. Instead of merely influencing the mind of another, they can attain control of the physical actions of a target while maintaining complete concentration. This ability supersedes the will of a sentient, enabling the user to force their target into committing acts that directly contradict their allegiances and even their sense of self-preservation. The effectiveness of this control is dependent on the Resolve of the target, becoming even more difficult when used on unwilling sentients. Related Skills/Powers: Mind Trick Prerequisites: Rank: Equite 2 and Order Group: Force Sensitives |
2017/02/11 / 2021/12/16 | |
Devaronian: Pick Your Poison | Granted Default Feat |
Devaronians possess silver-based blood type with two livers filtering out most toxins. This makes The character more resistant to toxins and poisons that are inflicted through the bloodstream, and allows them to consume foodstuffs that are otherwise potent to other species. Prerequisites: Species: Devaronian |
2017/05/03 / 2021/12/16 | |
Devaronian: The Face You Can't Hide | Granted Default Feat |
Devaronians are recognizable as a dimorphic species within the galaxy, the differences between their genders more distinct than simple genetics. The horned, bald males stand out in a crowd, while the females still have vestigial bumps that give them away. As a result, it is difficult for The character to disguise themself in terms of appearance and even more so when trying to pose as the opposite gender. Prerequisites: Species: Devaronian |
2017/05/03 / 2021/12/16 | |
Ewok: Yub Nub! | Granted Default Feat |
Boasting a culture of arboreal warriors who prize courage and success, Ewoks are dauntless by nature. Through sheer force of will, The character has a penchant for succeeding in situations that would overwhelm or terrify other beings. Prerequisites: Species: Ewok |
2017/05/18 / 2021/12/16 | |
Ewok: Pint Size | Granted Default Feat |
Due to their small form, The character is able to fit or stow away into smaller areas and confined spaces. However, this also means that their body mass makes them subject to the harsh realities of physics when utilizing their Might against non-small form Species. This also holds true for utilizing their Stamina to cover the same distances as a non-small Species, or when carrying out tasks that require physical stamina. Prerequisites: Species: Ewok |
2017/05/18 / 2021/12/16 | |
Diamond Cutter | Granted Default Feat | [Redacted] | 2017/09/28 / 2021/12/16 | |
Technocrat | Granted Default Feat | [Redacted] | 2017/09/28 / 2021/12/16 | |
Zealot | Granted Default Feat | [Redacted] | 2017/09/28 / 2021/12/16 | |
Force Wielder Awareness | Granted Default Feat | [Redacted] | 2017/09/28 / 2021/12/16 | |
Shistavanen: Part Of The Pack | Granted Default Feat |
Known as isolationists, it can be hard for even an 'outgoing' Shistavanen to escape the natural inclination to stick with their own kind as a pack. Combined with being such an uncommon sight in the galaxy, The character is often painted by the stereotypes of their bestial appearance, and is frequently treated by others as the predator they resemble. Prerequisites: Species: Shistavanen |
2017/10/04 / 2021/12/16 | |
Shistavanen: On The Hunt | Granted Default Feat |
Shistavanen are natural predators and their biology reflects this fact. As a result of {{gender:his, her,its,their}} keen senses, The character can more readily track a target once they has found their scent without the assistance of tools or technology. Prerequisites: Species: Shistavanen |
2017/10/04 / 2021/12/16 | |
Force Projection | Chosen Force Feat |
The character can create a projected version of themself through the Force, so long as they remain stationary, in a meditative state, and commit their complete concentration to guiding it. The projection must resemble The character in appearance, but can be created wearing the Elder’s choice of attire and equipment. This ability's range is limited to the same planet as longer distances can become taxing and will lead to death. Physical attacks will phase harmlessly through these projections, meaning they cannot take damage, but they can also not physically interact with or affect anything material themselves. Related Skills/Powers: Illusion Prerequisites: Order Group: Force Sensitives and Rank: Elder 2 |
2018/01/16 / 2021/12/16 | |
Force-Link | Chosen Force Feat |
The character can forge a strong connection to between two Force-users, granting them the ability to communicate across vast distances as if standing in front of one another. The result is a tangible presence where each sees the other as if they were in the same space, though with no control over when or how this will occur. Related Skills/Powers: Telepathy Prerequisites: Rank: Elder 4 and Order Group: Force Sensitives |
2018/01/16 / 2021/12/16 |