Feat | Type / Location | Description | Created / Updated |
---|---|---|---|
Improvise, Adapt, Overcome | Granted Default Feat |
In the heat of battle, often you have to think on your toes. The character has learned to improvise during tactical endeavors, and can use their Perception Skill in place of their Tactics Skill when needing to change a plan on the fly. Related Skills/Powers: Perception and Tactics Prerequisites: Society Rank: GMRG: XII |
2023/11/01 / 2024/02/20 |
Cardboard Box | Chosen Skill Feat |
The character has studied the usage of every day items to better hide themselves from sight, ranging from cardboard boxes to trash cans and beyond. The character gets a +1 Skill Point boost to their Stealth Skill (to a maximum of +5) when utilizing common items to hide. Related Skills/Powers: Stealth Prerequisites: Rank Tier: Journeyman |
2023/11/08 / 2023/11/08 |
Silent Blade | Chosen Skill Feat |
The character knows the value of silence to avoid detection. A silent kill can make the difference between a successful job or being detected. The character can use their Stealth Skill in place of their Bladed Weapon skill for the purpose of a silent takedown. Related Skills/Powers: Bladed Weapons and Stealth Prerequisites: Rank Tier: Equite |
2023/11/08 / 2023/11/08 |
Hero Landing | Chosen Skill Feat |
Sneaking often means finding oneself in situations of difficult navigation. The character has learned to leverage their Athletics Skill to remain unseen. They can use their Athletics Skill in place of their Stealth Skill when landing from a high place or needing to rapidly move through a crowd. Related Skills/Powers: Athletics and Stealth Prerequisites: Rank Tier: Journeyman |
2023/11/08 / 2023/11/08 |
Lightfooted | Chosen Skill Feat |
The art of sneaking often involves bypassing more than just organic eyes. Knowing the tricks of the trade, The character can disable or bypass electronic sensors, tripwires, and cameras using their Stealth Skill in place of their Slicing Skill. Related Skills/Powers: Slicing and Stealth Prerequisites: Rank: Equite 2 |
2023/11/08 / 2024/02/18 |
Good Cop | Chosen Skill Feat |
The character has honed their skills to appeal to people with positive reinforcement in effort to get information when questioning someone. When interrogating they can use their Charm Skill in place of their Intimidation Skill. Related Skills/Powers: Charm and Intimidation Prerequisites: Rank: Journeyman 4 |
2023/11/08 / 2023/11/08 |
Bad Cop | Chosen Skill Feat |
The character has honed their skills to appeal to people with negative reinforcement in effort to get information when questioning someone. When interrogating they can use their Intimidation Skill in place of their Charm Skill. Related Skills/Powers: Charm and Intimidation Prerequisites: Rank: Journeyman 4 |
2023/11/08 / 2023/11/08 |
I Made These II | Chosen Skill Feat |
The character spends as much time practicing with their creations as making them. They can use their Crafting Skill in place of the relevant weapon skill when using up to two weapons of their own creation. (The weapons must be cited in Loadout Description) Related Skills/Powers: Crafting Prerequisites: Rank Tier: Equite |
2023/11/13 / 2023/11/13 |
Hot LZ | Chosen Skill Feat |
The character has the training experience of flying into an enemy-controlled region. The character gains a +1 Skill Point bonus to Piloting when attempting to infiltrate or exfiltrate a small team in a well-defended area (up to a Maximum of +5). Related Skills/Powers: Piloting Prerequisites: Rank: Equite 2 |
2023/11/18 / 2023/11/18 |
Dug: Mating Call | Granted Default Feat |
The character can inflate their loose folds of skin to help amplify their cries and yells. This traditional mating call of the species can be used to startle and intimidate those of other species. Prerequisites: Species: Dug |
2023/12/17 / 2023/12/17 |
Dug: Quadrupedalism | Granted Default Feat |
The Dug are an inverted species, walking on their upper limbs while using their lower limbs as hands. All four limbs end in very dexterous appendages, giving The characterthe ability to use any of them as a hand as needed. However, this unique appearance makes them easily stand out in a crowd and can be off-putting to those not familiar with Dug biology. Prerequisites: Species: Dug |
2023/12/17 / 2023/12/17 |
Plasma Manipulation II | Chosen Force Feat |
With further training, The character has moved beyond the ability to merely hold a blaster bolt in place with Telekinesis. Now, they can deflect and bounce blaster bolts that come towards them with a simple handle gesture. Related Skills/Powers: Telekinesis Prerequisites: Rank Tier: Elder and Order Group: Force Sensitives |
2023/12/22 / 2023/12/22 |
Grab Them By The Horns | Chosen Skill Feat |
A life of wrangling creatures builds a unique kind of muscle and resilience. When subduing or grappling a target, The character can use their their Creature Handling skill in place of their Martial Arts. Related Skills/Powers: Creature Handling and Martial Arts Prerequisites: Rank Tier: Journeyman |
2023/12/29 / 2023/12/29 |
Fosh: Allegorical Conundra | Granted Default Feat |
The Fosh are naturally secretive, to the point it is culturally important that The character speaks in riddles to protect the flock when being asked sensitive information. The cultural significance has led to an intrinsic love of wordplay among the Fosh. Prerequisites: Species: Fosh |
2024/01/08 / 2024/01/08 |
Fosh: Mockingbird | Granted Default Feat |
The Fosh are known to have an air of superiority about them. Between the love of wordplay and their secretive nature, The character has an increased capability of using their Charm and Deception against other species. Related Skills/Powers: Charm and Deception Prerequisites: Species: Fosh |
2024/01/08 / 2024/01/08 |
Lightning Deflection I | Chosen Force Feat |
The character has learned how to ground themselves against the might of Force Lightning. This incredibly taxing and high-focus defensive measure lets him dissipate an incoming short burst of Force Lightning harmlessly into the ground, rather than suffer its painful effects. Repeated usage rapidly drains the user while being less effective than the prior instance of usage. Related Skills/Powers: Force Lightning Prerequisites: Rank Tier: Equite (exact) and Order Group: Force Sensitives |
2024/02/16 / 2024/02/16 |
Lightning Deflection II | Chosen Force Feat |
The character has a deeper understanding of the Force Lightning power, and can now both dissipate an incoming short burst, but also bounce the power away from them. Unable to properly target a location, this chaotic reflection of Force Lightning is very taxing and requires intense focus. Repeated usage rapidly drains the user while being less effective than the prior instance of usage. Related Skills/Powers: Force Lightning Prerequisites: Rank: Elder 1 (exact) and Order Group: Force Sensitives |
2024/02/16 / 2024/02/16 |
Lightning Deflection III | Chosen Force Feat |
The character has a mastered defensive tactics against the might of Force Lightning. Not only can they dissipate the energy but they can accurately bounce that lightning towards any target of their choice. This ability is taxing and requires focus. Repeated usage rapidly drains the user while being less effective than the prior instance of usage. Related Skills/Powers: Force Lightning Prerequisites: Rank: Elder 2 and Order Group: Force Sensitives |
2024/02/16 / 2024/02/16 |
Lonto: It’s Not A Drug | Granted Default Feat |
With a deep connection to the natural world, and part plant themselves, The character is able to grow and utilize tragia leaves for the purpose of healing others. The character can use their Medicine skill at +1 Skill Point higher when using these leaves to heal themselves and others. Prerequisites: Species: Lonto |
2024/04/02 / 2024/04/02 |
Lonto: Save The Trees Or Break Your Knees | Granted Default Feat |
Lonto believe in protecting nature at all costs. While many try to stay in the light in these efforts, many can be prone to more darker methods. The characteris prone to an instinctual need to defend nature, and should it ignore that, may find themselves shunned by other Lonto. Prerequisites: Species: Lonto |
2024/04/02 / 2024/04/02 |