Character Sheet Reference

Displaying aspects 61 - 80 of 92 in total
Title Type Description Availability Created / Updated
Death to the Force General

The character is a firm believer that the galaxy at large would be better off without the Force, those that command it, and those that follow them, mirroring the views of Liberation Front leader Rath Oligard. After watching the galaxy burn time and time again during their relatively young lifespan, The character has devoted themself to eliminating any notion of the Force from the galaxy, starting with agents of the Dark Brotherhood.

Public 2018/02/17 / 2018/06/15
Always In Control General

The character sees themself as the control subject in the science experiment called life. Often labeled as "boring" and "predictable", The character keeps their wild and experimental side reserved for pet projects. This boring lifestyle leads to them being considered anti-social and when they does join others, instead of relaxing they prefers to keep quiet and observe.

Public 2018/02/17 / 2018/06/15
Child at Heart General

The character is perfectly capable of fulfilling responsibilities and doing their duties. But goofing off and having fun will always have a heavy sway in their decision making. They sometimes ignore orders or find ways to spend as much time avoiding an assignment as possible.

Public 2013/08/06 / 2018/12/17
Lone Wolf General

The character doesn't like to work in groups or teams and feels most comfortable on their own. The character sticks to themself, sets their own pace, and doesn't share feelings or emotions with others. While the Lone Wolf can get things done quietly and efficiently, they tend to be emotionally cut off and has problems relating to their comrades.

Public 2013/08/09 / 2018/12/17
I Can Fix That General

If it has an electronic circuit or gears,The character thinks they can fix it; everything from holopads to starships. To The character, even the most random assortment of scraps from a junkyard can be used to create something useful. they has a knack for fixing things that are broken, and their confidence in this ability borders on arrogance, and if they fail to fix something, they are prone to fits of anger and annoyance.

Public 2013/08/09 / 2018/12/17
Problem Solver General

The character looks at any problem they come across and instead of immediately complaining about it sets out to figuring out a solution. They will work tirelessly to find workarounds or a solution, but can often overthink the resolution and come up with a "fix" that is actually more complex than needed. This driven approach to fixing problems can be helpful at times but grating at others when a simple "restart" would have accomplished the task quicker than re-programming the entire device.

Public 2016/08/17 / 2018/12/17
Former Slave General

The character grew up never knowing their family. They were sold into slavery very young, and was put to work almost immediately. However, due to their age, The character bounced from owner to owner until they became a teenager. Having to endure horrible treatment during this time in their life, The character has lingering trust issues while carrying an absolute hatred toward slavers. If confronted with acts of slavery, they will most likely lash out in some way, regardless of it compromises their objective.

Public 2016/09/20 / 2018/12/17
On the Run General

The character is no greenhorn when it comes to dealing with those who wish them ill. At some point, they manage to cross the wrong people, and now they've got a mark on their hide for it. While such experiences have hardened them for adrenaline-filled moments of evading those who seek to make them their quarry, they can never be quite sure if they are truly safe, for promises of wealth or power can turn even the most seemingly stalwart of allies to enemies with knives poised at their back.

Public 2013/07/31 / 2019/12/26
Combat Slicer Combat

While The character avoids combat whenever possible, they have no qualms working with technology under the stress and pressure of combat. The character has trained themself to keep calm and focus intently on Slicing even while taking blaster fire from cover or when placed under time constraints. In truth, The character almost works better when under duress, and actually needs motivation, typically, when Slicing.

Public 2016/08/17 / 2018/12/17
Dead Sprint Combat

When The character gets in trouble, they find no fault in bravely turning tail and getting the hell out of dodge. Obviously, this means that they tend to survive even the most deadly encounters... but the same can't always be said for their compatriots. This fact hasn't exactly made them the most popular among their peers, but hey, at least The character isn't dead yet.

Public 2013/08/08 / 2018/12/17
Scientific Method Combat

The character, like most of their peers, has trained with a blaster though, just like any weapon, hates to use it. Instead, when forced to fight, The character will use their surgical scalpels and anesthetics (poisons) to attempt to injure and incapacitate opponents. This requires their to get extremely close to their attackers and leaves them vulnerable to more maritally-inclined fighters and ranged specialists.

Public 2018/02/17 / 2018/12/17
Shoot First, Ask Questions Later Combat

If The character had been in Greedo’s shoes, Han Solo would be pushing up daisies. They almost always acts on instinct, which typically means they can be seen as impulsive and may not think their actions through, especially in situations during or leading up to combat.

Public 2013/08/08 / 2018/06/15
Go Go Gadget Combat

The character's passion for technology extends beyond his talent with Slicing. They truly believe that wars can be won with technology, not soldiers, and will always try to avoid direct combat if they can afford it. Instead, they prefer to deploy clever traps with Explosives, or turn technology against others as a weapon. The character would rather overload a circuit breaker to shock a guard into submission than to test his luck with his hands or a blaster. If removed from technology or their gadgets, however, The character can easily be overwhelmed. Fortunately, they have no qualms with throwing a smoke grenade down and running for dear life.

Public 2016/08/04 / 2018/12/17
Puppeteer Combat

The character seems to get their thrills, perhaps sadistic ones at that, from toying with their opponents. Some are content with simply striking down or injuring their opponent, but that is not enough for The character. No, they wish to see their enemy descend into madness or kneel before them as a blathering mess; or even better, as a fresh new servant with a muddled mind. The Puppeteer usually forsakes outright hurting and maiming their opponent and focuses on illusions, mind tricks, and other wicked means of destroying a person.

Public 2013/08/09 / 2018/12/17
Bothans Do It From Behind Combat

The character will never go into any situation head-on. Whether it be combat or just strolling down the street, they will stick to the shadows or cloak themselves in the Force. The less they are seen the better. If they cannot sneak up on someone, then The character will not bother confronting them.

Public 2013/07/31 / 2018/06/15
Tonight, We Dine in Hell! Combat

The character possesses a single minded drive for victory, and a deep-seated martyr complex. When presented with a chance to wade into battle versus overwhelming odds, The character does not hesitate, and instead rushes in, relying on skill, fate or chance to let them survive.

Public 2013/07/31 / 2018/06/15
Berserker Combat

Where most err on the side of caution in a confrontation, The character prefers to charge in head-first. While others may skirt a battlefield or keep their careful distance, The character rushes in with devastating attacks with seemingly no regard for safety, relying upon instinct and possibly armor to protect them from dismemberment and death during their all-out attacks. The character is a force to be feared on the battlefield, leaving a trail of death and destruction. However, The character's blood-hungry ways put them in far more danger than the normal combatant, often resulting in needless injury and suffering, trading safety for pure offensive ability.

Public 2013/08/09 / 2018/12/17
Minister of War Combat

The character is utterly devoted to success in combat, no matter the mission, no matter the cost. They have spent their life building themself in the image of war, utilizing a dogmatic regimen that has lead them to a single-minded obsession with military success and requires intense physical and mental training. This training, however, has come at the cost of anything resembling empathy or concern for others - even their superiors and subordinates.

Public 2013/07/31 / 2018/12/17
It's A Trap Combat

The character has an uncanny knack for identifying traps and alerting others to them. Now, if only they could consistently do it BEFORE the trap goes off...

Public 2013/07/20 / 2018/06/15
Keeping My Distance Combat

The character vastly prefers ranged combat, taking every opportunity to use skills and Force Powers to disengage from melee and instead fight at range, so much so that they have become competent at staying out of melee in the first place.

Public 2013/07/20 / 2018/12/17