Discipline | Description | Granted Feats | Created / Updated |
---|---|---|---|
Balance Bringer | ""Where there is life, there must be also death. The Force cannot exist without both sides of the coin. The Light and the Dark; I shall bring them into harmony."" The Balance Bringer lives in the center, allowing the Light and Dark sides of the Force to flow through him. He is connected deeply, and finds both peace and ruthlessness available to him. |
Equite:
Primed II
Battle Haste II
Elder: Primed III Battle Haste III Grand Master: Primed III Battle Haste III Journeyman: Battle Haste I Primed I Novitiate: |
2024/09/25 / 2024/09/28 |
Aviator | "The only time you have too much fuel is when you are on fire." Big ships, small ships, and everything in-between, it matters not to an Aviator who knows how to operate any space-faring vehicle in the galaxy. They are a welcome addition to any crew, and are usually exceptional pilots in their own right. |
Equite:
Smooth Operator II
Capital Commander II
Elder: Smooth Operator III Capital Commander III Grand Master: Smooth Operator III Capital Commander III Journeyman: Smooth Operator I Capital Commander I Novitiate: |
2024/09/30 / 2024/09/30 |
Arcanist | "Mock our rituals all you want; the results speak for themselves." Perhaps the most misunderstood of Disciplines, Arcanists study the Force and how it connects all living things. By focusing on the more arcane and studious nature of the Force, they have created their own rituals and philosophies that let them accomplish tasks alien to the common Force-wielder. They can track a being through the Force using things as simple as a torn piece of cloak. Arcanists gain:
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Equite:
Dowsing II
Channel II
Elder: Dowsing III Channel III Grand Master: Dowsing III Channel III Journeyman: Dowsing I Channel I Novitiate: |
2015/08/09 / 2016/08/02 |
Arcane Shepherd |
Equite:
Channel II
Primal Bond II
Elder: Channel III Primal Bond III Grand Master: Channel III Primal Bond III Journeyman: Channel I Primal Bond I Novitiate: |
2025/04/07 / 2025/04/07 | |
Ace | “I can fly anything. Wings, no wings, push-pull echo force, in or out of lightspeed—just show me it.” Whether flying for a cause or just flying for themselves, Aces are more than just “pilots”. Their understanding of the technology that they use to set a machine into motion allows them to apply their aptitude to a wide range of vehicles found in the Galaxy. This can be anything as small as a speeder bike to as large as a capital ship. Knowledge pairs with instinctive, seemingly inherent talent that allows an Ace to pull off incredible stunts without any intervention from the Force. (Note: Preferred Vehicle must be listed in weapons load-out on the Character Sheet). Aces gain:
|
Equite:
Smooth Operator II
I Can Fix That II
Elder: I Can Fix That III Smooth Operator III Grand Master: I Can Fix That III Smooth Operator III Journeyman: Smooth Operator I I Can Fix That I Novitiate: |
2016/08/02 / 2021/02/10 |