Discipline | Description | Granted Feats | Created / Updated |
---|---|---|---|
Neurodivergent Medic | "Let food be thy medicine and medicine be thy food." The Neurodivergent Medic has a hyperfixation on cleanliness, health, and improving the well-being of everyone around her. With advanced training in medicine and the OCD tick for sanitation, there is no patient she isn’t willing to attempt to heal. The Neurodivergent Medic gains:
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Equite:
Steady Hands II
Xenobiology II
Elder: Xenobiology III Steady Hands III Grand Master: Xenobiology III Steady Hands III Journeyman: Steady Hands I Xenobiology I Novitiate: |
2025/06/11 / 2025/06/11 |
Matukai Adept | Taken from old Jedi Records, the Matukai Adept focuses on channeling the Force through their physical body through meditative martial arts. |
Equite:
Surge II
Battle Haste II
Elder: Surge III Battle Haste III Grand Master: Surge III Battle Haste III Journeyman: Battle Haste I Surge I Novitiate: |
2024/12/10 / 2024/12/10 |
Matukai Adept | Taken from old Jedi Records, the Matukai Adept focuses on channeling the Force through their physical body through meditative martial arts. |
Equite:
Battle Haste I
Surge I
Elder: Battle Haste I Surge I Grand Master: Battle Haste I Surge I Journeyman: Battle Haste I Surge I Novitiate: Battle Haste I Surge I |
2024/09/26 / 2024/09/28 |
Master Naur'alor | "I have been to the Great Forge on Mandalore. It was large and ornate and the air rang with the music of a hundred hammers." The Master Naur'alor is a Mandalorian weapon smith and armorer of near unparalleled skill, blurring the lines between arcane and regular crafting using the rare metal beskar. They are seen as paragons of Mandalorian culture, guiding those new and old through the tenets of the Way of the Mandalore and Mandalorian Codes. A capable warrior in their own right, the Master Naur'alor defends the honor of all of Mandalore. |
Equite:
Proficiency II
Silver Tongue II
Elder: Proficiency III Silver Tongue III Grand Master: Proficiency III Silver Tongue III Journeyman: Proficiency I Silver Tongue I Novitiate: |
2024/09/26 / 2024/09/28 |
Marauder | “Don't blink.” The Marauder embraces the Force in its rawest form, drawing on a wide range of emotion to act as fuel for their furnace. They flow through the battlefield, leaving a wake of carnage behind them. They use Amplification to augment their physical capabilities, carving through their opponents with mechanical efficiency. The Marauder believes that the best defense is a good offense; never hesitating, never faltering, and never backing down. Marauders gain:
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Equite:
Battlefield Awareness II
Battle Haste II
Elder: Battle Haste III Battlefield Awareness III Grand Master: Battle Haste III Battlefield Awareness III Journeyman: Battle Haste I Battlefield Awareness I Novitiate: |
2013/07/20 / 2024/06/18 |
Mandalorian Nightsister | "Look into the fire. It will warm you, keep you company. But if left unchecked, it will consume everything until there is only ash." The Mandalorian Nightsister is a daughter of two worlds, Dathomir and Mandalore. Volatile and unpredictable, she is a master of chaos, blending the witchcraft of her mother and the gritty determination of her father. The Mandalorian Nightsister gains:
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Equite:
Battle Haste II
Arcane Shield II
Elder: Battle Haste III Arcane Shield III Grand Master: Battle Haste III Arcane Shield III Journeyman: Battle Haste I Arcane Shield I Novitiate: |
2025/06/11 / 2025/06/11 |
Mandalorian Fly-Girl | "My flying skills are out of this world...like literally." The Mandalorian Fly-Girl is most at home in a cockpit. She is an ace pilot whose skills bend space and skies to her will. No one can chain her down. She is graceful in flight and a deadly force with her armaments. Weapons are her Religion, but freedom is her Creed, and this is most certainly the way. |
Equite:
Smooth Operator II
Proficiency II
Elder: Proficiency III Smooth Operator III Grand Master: Proficiency III Smooth Operator III Journeyman: Proficiency I Smooth Operator I Novitiate: |
2024/10/02 / 2024/10/02 |
Mandaboo | "What's with that Appius dude? He's like, half Obi-wannabe and half Mandaboo!" Mandaboos are Mandalorians with more intricate knowledge of the Force. The Non-Force Using variant specialise in various weapons to combat, neutralise, or work together with those who have the Force. Mandaboos gain:
|
Equite:
Tools Of The Trade II
Proficiency II
Elder: Tools Of The Trade III Proficiency III Grand Master: Tools Of The Trade III Proficiency III Journeyman: Proficiency I Tools Of The Trade I Novitiate: |
2025/03/09 / 2025/03/09 |
Lyctor | "Lyctor? I barely knew her!" Although many Disciplines seek immortality through dark rituals, the Lyctor takes a more direct approach. Like Arcanists, they learn to quickly replenish themselves from the ambient Force energy around them. But like Defenders, they focus on channeling that energy into traditionally defensive powers like Control Self or Healing. Lyctors gain:
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Equite:
Synergy II
Channel II
Elder: Channel III Synergy III Grand Master: Channel III Synergy III Journeyman: Channel I Synergy I Novitiate: |
2025/06/22 / 2025/06/22 |
Loup-Garou | "We embrace death without regret, as we embrace life without fear." Loup-Garou is a champion of the Keibatsu first and foremost. A peerless warrior imbued with the Force and Nightsister Magicks who has embraced the truth of his birth. He was made to kill and kill well. When Loup-Garou stalks the battlefield he carves a path of violence unmatched, wrapped in natural unbridled fury each footsteps ensures and where he walks whole worlds will burn in his boot prints. |
Equite:
Surge II
Metamorphosis II
Elder: Surge III Metamorphosis III Grand Master: Surge III Metamorphosis III Journeyman: Surge I Metamorphosis I Novitiate: |
2025/04/06 / 2025/05/02 |
Lifeweaver | "Bacta can heal the body, but the Force can heal the soul." Lifeweavers combine knowledge from several Force-wielding traditions to become masters of manipulating the ambient flows of energy to heal and augment themselves and their allies. Lifeweavers gain:
|
Equite:
Synergy II
Ichor Grenades II
Elder: Synergy III Ichor Grenades III Grand Master: Synergy III Ichor Grenades III Journeyman: Synergy I Ichor Grenades I Novitiate: |
2025/06/01 / 2025/06/01 |
Librarian | A Librarian is a Force User trained to serve as an advisor to their clan. Through their usage of Farsight and learned knowledge they can provide useful perspective on a variety of issues. Librarian's are also trained to quickly recover from rapid or tiring usage of the Force so that they are able to serve their clan with a more consistent effort. |
Equite:
Channel II
Clairvoyance II
Elder: Channel III Clairvoyance III Grand Master: Channel III Clairvoyance III Journeyman: Channel I Clairvoyance I Novitiate: |
2024/10/02 / 2024/10/02 |
Legendary Mandalorian | "’Tis a big and beautiful galaxy. Most of us live and die in the same corner where we were born and never get to see any of it. I don’t want to be most of us." The Legendary Mandalorian has been trained from birth in the ways of his people. A seasoned mercenary, bounty hunter, information broker, and lover, he has moved from one end of the Galaxy to the other, and seen everything in between. Reliable, deadly, and experienced there are few who have done the things he has done and seen the things he has seen. The Legendary Mandalorian gains:
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Equite:
Proficiency II
Intergalactic II
Elder: Proficiency III Intergalactic III Grand Master: Proficiency III Intergalactic III Journeyman: Intergalactic I Proficiency I Novitiate: |
2024/09/24 / 2025/06/11 |
Kyatarun Dragoon | "The Wilds are no place for the faint of heart. Speed, skill and the will to survive are needed if you want any chance to be nothing more than prey." The Kyatarun Dragoon is based on legends of old. Of mighty Drake slayers that took to the sky to slay their prey. Whilst the drakes of legend may not exist, the warrior certainly does. Fighting alongside his beastial companions he embodies the very drakes he was supposed to hunt. A true Apex Predator and Lord of the Skies. |
Equite:
Battle Haste II
Beast Mode II
Elder: Battle Haste III Beast Mode III Grand Master: Battle Haste III Beast Mode III Journeyman: Battle Haste I Beast Mode I Novitiate: |
2024/09/25 / 2024/09/28 |
Kevorkian |
Equite:
Proficiency II
Xenobiology II
Elder: Xenobiology III Proficiency III Grand Master: Xenobiology III Proficiency III Journeyman: Proficiency I Xenobiology I Novitiate: |
2025/02/20 / 2025/02/20 | |
Keen Intellectual |
Equite:
Keen Eye II
Checkmate II
Elder: Checkmate III Keen Eye III Grand Master: Checkmate III Keen Eye III Journeyman: Keen Eye I Checkmate I Novitiate: |
2025/03/16 / 2025/03/16 | |
Juggernaut | “You’ll have to go through me first.” A Juggernaut personifies the idea of an unstoppable force. Striding across the battlefield, their energy directs the flow of combat around them. A Juggernaut can shrug off blunt trauma with the unique ability to harden their bodies with the Force. When Juggernauts plant their feet, there is little that will knock them away. They are also skilled in using the tempo of battle to push their bodies beyond the point of any normal warrior, their stamina wearing down at a slower rate as long as they are engaged in battle. Juggernauts gain:
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Equite:
Surge II
Iron Pillar II
Elder: Surge III Iron Pillar III Grand Master: Surge III Iron Pillar III Journeyman: Surge I Iron Pillar I Novitiate: |
2013/07/20 / 2021/12/16 |
Jedi Operative | "Handling assignments that our colleagues have written off as impossible is the sign of a Sentinel." Within the Jedi Sentinel tradition, some further specialize in spycraft and espionage to become Jedi Operatives. These elite Sentinels hone their Force abilities to augment their mundane skills in tracking and infiltration. There is nowhere to hide and no secret is safe from a Jedi Operative. The Jedi Operative gains:
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Equite:
Dowsing II
Hexing II
Elder: Dowsing III Hexing III Grand Master: Dowsing III Hexing III Journeyman: Dowsing I Hexing I Novitiate: |
2024/09/29 / 2024/09/29 |
Inquisitor | "Nobody expects the Brotherhood Inquisition." An Inquisitor is a weapon specialising in eliminating enemies of the Brotherhood. They specialise in combating Force Users and the extraction of information from their targets. Their skills in one on one duels against those that wield lightsabers are unmatched, whilst their ability to manipulate the mind with the Force are said to be unrivalled. An Inquisitor gains:
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Equite:
Duelist II
Force Interrogation II
Elder: Force Interrogation III Duelist III Grand Master: Force Interrogation III Duelist III Journeyman: Force Interrogation I Duelist I Novitiate: |
2024/09/27 / 2025/04/06 |
Infiltrator | “What guards?” Infiltrators are masters of getting into places they do not belong, and have long been used as Agents on both sides of history for both the Republic and the Empire. They are the go-to when you need to discretely acquire information or gain access to something behind a locked door. Infiltrators are more than common thieves, however, and can use a wide range of tricks and techniques to accomplish their missions. Infiltrators gain:
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Equite:
Keen Eye II
Chameleon II
Elder: Chameleon III Keen Eye III Grand Master: Chameleon III Keen Eye III Journeyman: Keen Eye I Chameleon I Novitiate: |
2016/08/02 / 2023/12/29 |