Feat | Type / Location | Description | Created / Updated |
---|---|---|---|
Buttons are Buttons | Chosen Skill Feat |
As unique as different ship manufacturers try to make their vessels, at the end of the day, a shield system is a shield system, life support is life support. The character is capable of using their Operations Skill in place of their Deception Skill when attempting to blend in on an enemy ship. Related Skills/Powers: Deception and Operations Prerequisites: Rank Tier: Journeyman |
2021/12/16 / 2023/11/08 |
Classic Misdirection | Chosen Skill Feat |
The character spends a great deal of time observing those under their command. They are capable of motivating those under their command with just the right word or phrase based on their observations as opposed to simply being charismatic. The character can use their Deception Skill in place of their Leadership Skill. Related Skills/Powers: Deception and Leadership Prerequisites: Rank Tier: Equite |
2013/08/17 / 2023/11/08 |
Crooked Smile | Chosen Skill Feat |
The character has received specialized training in using their Charm as a means of lulling a target into a false sense of security that can be capitalized on at the opportune moment. The character can earn a target's trust without the need of manipulation or mind tricks, focusing solely on their ability to connect on an emotional level. Related Skills/Powers: Charm Prerequisites: Society Rank: INQ: VIII: Inquisitor |
2015/09/24 / 2023/11/08 |
Cry No More | Chosen Skill Feat |
The character has an innate ability to understand how individuals react in different situations. When attempting to elicit an emotional response, The character may replace their Deception Skill with their Charm Skill. Related Skills/Powers: Charm and Deception Prerequisites: Rank Tier: Novitiate |
2013/08/17 / 2023/11/08 |
Disarming Smile | Chosen Skill Feat |
The character is capable of flashing a disarming smile while appearing completely at ease and nonthreatening. The character gets a +1 Skill Point boost to their Deception Skill (to a maximum of +5) prior to engaging in combat. Related Skills/Powers: Deception Prerequisites: Rank: Journeyman 4 |
2015/08/09 / 2023/11/08 |
Drunken Master | Chosen Skill Feat |
The martial arts form known drunken boxing is a rare and refined technique that allows The character to fight while appearing to be under the influence of mind altering afflictions such as intoxication, alchemy, and either herbal or conventional poison. The character may replace their Martial Arts Skill with their Deception Skill for the purposes of appearing sloppy for the purposes of luring their opponent into a false sense of security. Related Skills/Powers: Deception and Martial Arts Prerequisites: Rank Tier: Journeyman |
2016/05/21 / 2023/11/08 |
Eagle Eye | Chosen Skill Feat |
The character has been trained to keep an eye on a target even in a crowd. The character can use their Stealth Skill in place of their Perception Skill in order to follow a mark from a safe distance without being detected. Related Skills/Powers: Perception and Stealth Prerequisites: Society Rank: INQ: IV: Apprentice Inquisitor |
2015/09/24 / 2023/11/08 |
Fear Will Keep Them In Line | Chosen Skill Feat |
The character has become adept at using fear and threats in diplomatic discussions. They may use their Intimidation Skill in place of their Charm Skill when engaging in the act of a negotiation. Related Skills/Powers: Charm and Intimidation Prerequisites: Rank Tier: Novitiate |
2013/08/11 / 2023/11/08 |
Go Ahead, Make My Day | Chosen Skill Feat |
The character is talented in the subtle nuances of acting or putting up a front to bluff or intimidate a target. In these instances, The character can use their Deception Skill in place of their Intimidation Skill to gain leverage in a compromising situation. Related Skills/Powers: Deception and Intimidation Prerequisites: Rank: Journeyman 4 |
2015/08/09 / 2023/11/08 |
I Know That Feel, Bro | Chosen Force Feat |
The character can use their Sense Power to augment their Charm Skill. By reading their target's thoughts and aligning with their emotions, they can easily relate to anyone, regardless of stark conflict in personality or sense of justice. The character gets a +1 Skill Point boost to their Charm Skill (to a maximum of +5) when augmenting with their Sense Force Power. Related Skills/Powers: Charm and Sense Prerequisites: Order Group: Force Sensitives and Rank Tier: Journeyman |
2013/08/17 / 2023/11/08 |
Is That The Best You Got? | Chosen Skill Feat |
The character is so adept at Intimidation that they is often able to understand and cope with many interrogation methods that would be used against them. When being tortured for information, The character can replace their Resolve Skill with their Intimidation Skill. Related Skills/Powers: Intimidation and Resolve Prerequisites: Rank Tier: Equite |
2015/08/09 / 2023/11/08 |
Just Ones and Zeroes | Chosen Skill Feat |
The character understands how a droid thinks, and is able to leverage that understanding in arguing with them. The character can use their Slicing Skill in place of their Deception Skill when engaging in a verbal exchange with artificial intelligence. Related Skills/Powers: Deception and Slicing Prerequisites: Rank Tier: Novitiate |
2021/12/16 / 2023/11/08 |
Kernel of Truth | Chosen Skill Feat |
The best lies often come with a kernel of truth, a fact that helps sell the false. The character can use their Intellect Skill in place of their Deception Skill when attempting to pass off a half lie or fib. Related Skills/Powers: Deception and Intellect Prerequisites: Rank Tier: Equite |
2021/12/16 / 2023/11/08 |
Linguistic Liar | Chosen Skill Feat |
The character is an experienced liar and saboteur, and their vocal cords are just one more weapon in their arsenal. They might not have spent a lot of time studying other languages, but they has picked up a few tricks along the way. The character can replace their Linguistics Skill with their Deception Skill in order to mimic or impersonate other languages when attempting to pull some sort of con. While this ability might be used to their advantage, The character can easily find trouble if they unwittingly pulls the trick on someone who can actually understand whatever nonsense they is saying. Related Skills/Powers: Deception and Linguistics Prerequisites: Rank Tier: Novitiate |
2013/08/17 / 2023/11/08 |
Shake What Your Mama Gave Ya | Chosen Skill Feat |
The character employs many tactics when trying to get what they want, but their favorite tool is their body. When specifically using seduction tactics to coerce someone, The character gains a +1 Skill Point bonus to their Deception Skill while attempting to leverage their ‘figure’ as an advantage (to a maximum of +5). Related Skills/Powers: Deception Prerequisites: Rank Tier: Journeyman |
2015/08/09 / 2023/11/08 |
Sociopath | Chosen Skill Feat |
While not actually feeling or relating to the emotions of others, The character is able to see and understand them, allowing The character to replace their Charm Skill with their Deception Skill. Related Skills/Powers: Charm and Deception Prerequisites: Rank: Journeyman 3 |
2015/08/09 / 2023/11/08 |
Spoken Probing | Chosen Skill Feat |
It takes skill to learn how to probe for information from other people., The character has learned a solid set of skills in the art of Interrogation. While holding conversation with another person, they can use their Intimidation Skill in place of their Investigation Skill to try to obtain additional information. Related Skills/Powers: Intimidation and Investigation Prerequisites: Rank Tier: Novitiate |
2021/12/16 / 2023/11/08 |
The Pen is Mightier | Chosen Skill Feat |
The character has excellent control over the written word and is able to use their Intelligence Skill in place of their Deception or Charm Skills when corresponding purely by text based messages Related Skills/Powers: Charm, Deception, and Intellect Prerequisites: Rank: Journeyman 4 |
2021/12/16 / 2023/11/08 |
Thingamajig | Chosen Skill Feat |
Many take powered equipment for granted, leaving the functionality to the magic genius of others. The character knows this all too well, and has learned it doesn't take much to dress up something to fool the less mechanically inclined. The character can use their Mechanics Skill in place of their Deception Skill when attempting to oversell the work they've done. Related Skills/Powers: Deception and Mechanics Prerequisites: Rank Tier: Journeyman |
2021/12/16 / 2023/11/08 |
To The Pain | Chosen Skill Feat |
The character has the ability to, even while crippled or fatigued, use their Deception Skill to mask their injuries for a short period of time and deliver an appropriate bluff, hiding their injured or debilitated area. Related Skills/Powers: Deception Prerequisites: Rank Tier: Equite |
2013/08/17 / 2023/11/08 |