Character Sheet Reference

Displaying feats 481 - 500 of 534 in total
Feat Type / Location Description Created / Updated
Chameleon III Granted Default Feat

A wizened Infiltrator is only detected when they choose to be. The character has learned to seamlessly become one with their surroundings, and gets a +2 Skill point bonus to their Stealth Skill when blending into a crowd or environment when prepared, or a +1 Skill Point bonus when forced to improvise (to a maximum of +5).

Related Skills/Powers: Stealth

Prerequisites: Discipline: Infiltrator and Rank Tier: Elder

2016/08/02 / 2023/11/18
Chameleon II Granted Default Feat

The character has learned to be more subtle when becoming one with their environment. They can change the way they walk and talk while making use of wardrobe, lighting, and demeanor. The character gets a +1 Skill Point bonus to their Stealth Skill when blending into a crowd or environment, even when not prepared or ready for a mission (to a maximum of +5).

Related Skills/Powers: Stealth

Prerequisites: Discipline: Infiltrator and Rank Tier: Equite (exact)

2016/08/02 / 2023/11/18
Chameleon I Granted Default Feat

Benches, shops, alleyways, dumpsters and even cardboard boxes are not just garbage or distractions, but a means of concealment. The character has learned to become one with their surroundings, and gets a +1 Skill bonus to their Stealth Skill when blending into a crowd or environment, provided they are prepared and ready for the task at hand (to a maximum of +4).

Related Skills/Powers: Stealth

Prerequisites: Rank Tier: Journeyman (exact) and Discipline: Infiltrator

2016/08/02 / 2023/11/18
Celestial Navigation Chosen Skill Feat

The character has a deep knowledge of the cosmos, and can use the stars to orient themselves while planetside. The character can use their Astrogation Skill to use the stars to guide their way, so long as the skies are clear and the stars are visible.

Related Skills/Powers: Astrogation

Prerequisites: Rank: Journeyman 4

2021/12/16 / 2021/12/16
Cathar: Temper Of A Lion Granted Default Feat

Cathar are recognized as a proud species bound to high moral values and principles. When observing acts that violate their values, The character can be quick to anger and let their temper take control of their actions.

Prerequisites: Species: Cathar

2015/08/08 / 2021/12/16
Cathar: Blood Hunt Granted Default Feat

As a natural predator, The character can use their inherent abilities to their advantage when stalking a target. Possessing a feline grace to move about silently, The character is efficient at stalking and hunting quarries.

Prerequisites: Species: Cathar

2013/08/13 / 2021/12/16
Cardboard Box Chosen Skill Feat

The character has studied the usage of every day items to better hide themselves from sight, ranging from cardboard boxes to trash cans and beyond. The character gets a +1 Skill Point boost to their Stealth Skill (to a maximum of +5) when utilizing common items to hide.

Related Skills/Powers: Stealth

Prerequisites: Rank Tier: Journeyman

2023/11/08 / 2023/11/08
Buttons are Buttons Chosen Skill Feat

As unique as different ship manufacturers try to make their vessels, at the end of the day, a shield system is a shield system, life support is life support. The character is capable of using their Operations Skill in place of their Deception Skill when attempting to blend in on an enemy ship.

Related Skills/Powers: Deception and Operations

Prerequisites: Rank Tier: Journeyman

2021/12/16 / 2023/11/08
Built Bridges Chosen Skill Feat

Preferring to build bridges instead of burning them, The character has become well known for their diplomatic efforts. While addressing individuals from different groups than their own, they can use their Charm Skill in place of their Leadership Skill.

Related Skills/Powers: Charm and Leadership

Prerequisites: Rank Tier: Journeyman

2021/12/16 / 2023/11/08
Bpfasshi: Rage Against The Jedi Machine Granted Default Feat

Feeding on the same mistrust and animosity Bpfasshi foster towards the Jedi Order, The character can channel his Rage Power without any concentration when engaging in combat with someone they believe is a practitioner of the Jedi Order.

Related Skills/Powers: Rage

Prerequisites: Species: Bpfasshi

2015/08/08 / 2021/12/16
Bpfasshi: Jedi Contempt Granted Default Feat

Due to an incident that occurred between the Bpfasshi and the Jedi during the Clone Wars, the Bpfasshi species have held onto a mistrust for the Jedi Order. As a result, The character is less sympathetic when interacting with a follower of the light side of the Force and lacks trust in light-sided members.

Prerequisites: Species: Bpfasshi

2013/12/01 / 2021/12/16
Bounce It Chosen Force Feat

The character has developed a talent for being able to redirect Force Lightning dispersed with Barrier. This ability involves bouncing the attack back at the original sender, or even at another target all together while also strengthening the potency of the attack.

Related Skills/Powers: Barrier and Force Lightning

Prerequisites: Rank: Equite 3 and Order Group: Force Sensitives

2015/11/12 / 2021/12/16
Bothan: Sabacc Face Granted Default Feat

Bothan culture has evolved around the species’ penchant for politics and social manipulation. Having been born into that culture, The character is able to use their Deception to appear and remain unrattled during potentially sensitive situations that involve deception or manipulation.

Related Skills/Powers: Deception

Prerequisites: Species: Bothan

2013/08/13 / 2023/11/17
Bothan: Bad Reputation Granted Default Feat

The same traits that make Bothans excellent diplomats and spies also result in a rather untrustworthy image for members of the species. Placing their personal interests above all others, Bothans are known for adhering to the “Bothan Way” to the point of backstabbing and beguiling anyone to get what they desire. Despite The character’s best intentions, they are often accused of sharing this generalization and can be labeled as untrustworthy.

Prerequisites: Species: Bothan

2015/08/08 / 2021/12/16
Blunted Steel Chosen Skill Feat

The character has learned the ancient technique of using their bladed weapon as a blunt instrument by holding it the blade and using the hilt to bludgeon an opponent. The character can use their Bladed Weapon Skill in place of their Blunt Weapon Skill when attempting to hit their opponent with the hilt of their blade.

Related Skills/Powers: Bladed Weapons and Blunt Weapons

Prerequisites: Rank Tier: Novitiate

2021/12/16 / 2021/12/16
Blood Carver: Sculptor Granted Default Feat

Blood Carvers have a talent for carving statues from the blood red trees of their homeworld. While The character has the innate skill used to carve statues from trees in this manner, they tends to bring an added level of detail and perfectionism to anything they creates using their Crafting skill.

Related Skills/Powers: Crafting

Prerequisites: Species: Blood Carver

2013/08/13 / 2021/12/16
Blood Carver: Ever The Critic Granted Default Feat

Although Blood Carvers are, as a culture, talented sculptors, compliments are considered to be something offworlders use, and are considered insulting to members of this species. As a result, The character is prone to taking offense when encountering an offworlder that is ignorant of their culture.

Prerequisites: Species: Blood Carver

2015/08/08 / 2021/12/16
Blood Bath Chosen Skill Feat

Deep down, The character enjoys the bloody gore that comes with treating serious injuries. Be it the challenge of fixing, the urgent time crunch, or just a sense of deep down sadism, they thrive here. While attempting to address serious life threatening injuries of others, The character gets a +1 Skill Point bonus to their Medicine (to a maximum of +5).

Related Skills/Powers: Medicine

Prerequisites: Rank Tier: Journeyman

2021/12/16 / 2021/12/16
Blinded By The Light Chosen Force Feat

The character has a keen understanding of their Blinding and can use the power without having to shield their own eyes or look away.

Related Skills/Powers: Blinding

Prerequisites: Order Group: Force Sensitives and Rank Tier: Novitiate

2013/08/17 / 2021/12/16
Behind Enemy Lines Chosen Skill Feat

The character has trained in combat, often finding themselves deep within the enemy's territory. The need to bluff to survive isolated from allies is a critical skill. While bluffing to enemy forces they get a a +1 Skill Point bonus to their Deception Skill (to a maximum of +5).

Related Skills/Powers: Deception

Prerequisites: Society Rank: GMRG: IV

2023/11/01 / 2023/11/19