Feat | Type / Location | Description | Created / Updated |
---|---|---|---|
The Force is With Me | Chosen Skill Feat |
Some might call it luck. Others would argue that there are higher powers at work. The character has a knack for avoiding potentially lethal strikes by acts that blur the line between chance and skill. Related Skills/Powers: Sense Prerequisites: Rank: Journeyman 4 |
2013/08/17 / 2021/12/16 |
Manchurian Candidate | Chosen Force Feat |
The character may delay a Mind Trick from taking effect for a predetermined amount of time, or a specific trigger event. The more distant in the future, or the more complex the trigger, the less powerful the Mind Trick must be to compensate. Related Skills/Powers: Mind Trick Prerequisites: Rank: Journeyman 4 and Order Group: Force Sensitives |
2013/08/21 / 2021/12/16 |
Run And Gun | Chosen Skill Feat |
The character is more accurate firing while mobile and on the run than they are setting their feet and stationary. While in motion, The character's accuracy is increased. The character gets a +1 Skill Point bonus to their Blasters, Slugthrowers or Miscellaneous Weapons Skills (to a maximum of +5). Related Skills/Powers: Blasters, Miscellaneous Weapons, and Slugthrowers Prerequisites: Rank Tier: Journeyman |
2013/08/21 / 2021/12/16 |
The System, Is Down | Chosen Skill Feat |
The character has trained on the common security system, and knows how to quickly break in to disable cameras and locks. If unharassed and not distracted, The character gets a +1 Skill Point boost to their Slicing Skill (to a maximum of +5) while disabling cameras or locks. Related Skills/Powers: Slicing Prerequisites: Rank Tier: Novitiate |
2013/08/21 / 2021/12/16 |
Ace Aura | Chosen Force Feat |
The character has practiced the art of Battle Meditation in space battles to a point where it becomes second nature. The character can project their Battle Meditation Force Power over a squadron of starfighters, even while Piloting. Related Skills/Powers: Battle Meditation Prerequisites: Rank: Equite 3 and Order Group: Force Sensitives |
2021/12/16 / 2021/12/16 |
Always Have An Exit | Chosen Skill Feat |
The character has fantastic three-dimensional visualization. In the heat of battle, they can focus on finding an exit route and gets a +1 Skill Point bonus to their Astrogation Skill while looking for a way out (to a maximum of +5). Related Skills/Powers: Astrogation Prerequisites: Rank: Journeyman 3 |
2021/12/16 / 2021/12/16 |
Artistic Machinery | Chosen Skill Feat |
The character values the beauty of things, including in things they have built with their Mechanics Skill. When working to make one of these options more pretty or artistic The character can use their Crafting Skill in place of their Mechanics Skill. Related Skills/Powers: Crafting and Mechanics Prerequisites: Rank Tier: Journeyman |
2021/12/16 / 2021/12/16 |
A Big Stick | Chosen Skill Feat |
A big stick can be a big motivator. The character can use their Blunt Weapons Skill in place of their Intimidation Skill when threatening an opponent while holding a blunt weapon. Related Skills/Powers: Blunt Weapons Prerequisites: Rank Tier: Novitiate |
2021/12/16 / 2021/12/16 |
Blunted Steel | Chosen Skill Feat |
The character has learned the ancient technique of using their bladed weapon as a blunt instrument by holding it the blade and using the hilt to bludgeon an opponent. The character can use their Bladed Weapon Skill in place of their Blunt Weapon Skill when attempting to hit their opponent with the hilt of their blade. Related Skills/Powers: Bladed Weapons and Blunt Weapons Prerequisites: Rank Tier: Novitiate |
2021/12/16 / 2021/12/16 |
Built Bridges | Chosen Skill Feat |
Preferring to build bridges instead of burning them, The character has become well known for their diplomatic efforts. While addressing individuals from different groups than their own, they can use their Charm Skill in place of their Leadership Skill. Related Skills/Powers: Charm and Leadership Prerequisites: Rank Tier: Journeyman |
2021/12/16 / 2023/11/08 |
Accelerated Healing I | Chosen Force Feat |
The character's gift for Healing allows them to use Healing to quickly and efficiently heal minor wounds in mere moments and with no real concentration needed. They can also heal more major wounds in half the time it would typically require. Related Skills/Powers: Healing Prerequisites: Order Group: Force Sensitives and Rank Tier: Equite (exact) |
2021/12/16 / 2024/01/19 |
Accelerated Healing I | Chosen Force Feat |
The character's gift for Healing allows them to use Healing to quickly and efficiently heal minor wounds in mere moments and with no real concentration needed. They can also heal more major wounds in half the time it would typically require. Related Skills/Powers: Healing Prerequisites: Rank Tier: Journeyman (exact) and Order Group: Force Sensitives |
2021/12/16 / 2024/01/19 |
Celestial Navigation | Chosen Skill Feat |
The character has a deep knowledge of the cosmos, and can use the stars to orient themselves while planetside. The character can use their Astrogation Skill to use the stars to guide their way, so long as the skies are clear and the stars are visible. Related Skills/Powers: Astrogation Prerequisites: Rank: Journeyman 4 |
2021/12/16 / 2021/12/16 |
Constant Vigilance | Chosen Skill Feat |
The character is keenly aware of their surroundings and identifying potential threats. While attempting to identify someone sneaking up on them, The character gets a +1 Skill Point bonus to their Perception Skill (to a maximum of +5). Related Skills/Powers: Perception Prerequisites: Rank Tier: Novitiate |
2021/12/16 / 2021/12/16 |
Creature Affinity II | Chosen Skill Feat |
The character has a seemingly natural and easier time controlling and/or connecting with two categories of creatures, such as reptile, mammals, amphibian, or avian without the use of the Force. (The creature categories must be cited in Loadout Description) Related Skills/Powers: Creature Handling Prerequisites: Rank Tier: Equite |
2021/12/16 / 2021/12/16 |
Dampen II | Chosen Force Feat |
Rather than focusing on an individual, The character has learned to project the effects of Suppression over a small area of effect, nullifying the effects of the Force from any that step into The character’s sphere of awareness. Related Skills/Powers: Suppression Prerequisites: Order Group: Force Sensitives and Rank Tier: Elder |
2021/12/16 / 2021/12/16 |
Deep Bond II | Chosen Force Feat |
The character has formed a lasting bond with a single Domesticated or Tameable creature through the Force. This allows The character easier command and communication without the need to maintain concentration when controlling a bonded creature with Creature Control. (Bonded creature must be cited in Loadout Description) Related Skills/Powers: Creature Control Prerequisites: Order Group: Force Sensitives and Rank Tier: Equite (exact) |
2021/12/16 / 2021/12/16 |
Deep Bond III | Chosen Force Feat |
The character has formed a lasting bond with a up to two Domesticated or Tameable creatures through the Force. This allows The character easier command and communication without the need to maintain concentration when controlling a bonded creature with Creature Control. (Bonded creatures must be cited in Loadout Description) Related Skills/Powers: Creature Control Prerequisites: Order Group: Force Sensitives and Rank Tier: Elder |
2021/12/16 / 2021/12/16 |
Demolitions Expert | Chosen Skill Feat |
The character has an understanding of the structural integrity of targets and can pinpoint the locations of weakness. They gets a +1 Skill Point bonus to their Explosives Skill when attempting to destroy a large vehicle, building, or ship (to a maximum of +5). Related Skills/Powers: Explosives Prerequisites: Rank: Journeyman 4 |
2021/12/16 / 2021/12/16 |
Digital Defusal | Chosen Skill Feat |
Explosives can get complicated. More than a mere detonator and payload, many explosive devices come with robust wiring and computer systems to manage just went, and how they go off. The character can use their Slicing Skill in place of their Explosives Skill when attempting to disarm a complicated explosive device. Related Skills/Powers: Explosives and Slicing Prerequisites: Rank: Journeyman 4 |
2021/12/16 / 2021/12/16 |