Character Sheet Reference

Displaying feats 261 - 280 of 529 in total
Feat Type / Location Description Created / Updated
Ewok: Pint Size Granted Default Feat

Due to their small form, The character is able to fit or stow away into smaller areas and confined spaces. However, this also means that their body mass makes them subject to the harsh realities of physics when utilizing their Might against non-small form Species. This also holds true for utilizing their Stamina to cover the same distances as a non-small Species, or when carrying out tasks that require physical stamina.

Prerequisites: Species: Ewok

2017/05/18 / 2021/12/16
Kessurian: Keen Hearing Granted Default Feat

With the elongated pointed ears and montrals, Kessurian are much more keen to its perception of sounds down to the smallest pitch and even over long distances. Due to the sensitivity, The character is subject to risks of discomfort, pain, and disorientation with loud noises. This may be mitigated with protective covers.

Prerequisites: Species: Kessurian

2023/05/04 / 2023/05/04
A Warrior's Call Granted Default Feat

The character has achieved the glory of being a well-known face in the arena. Their long history of many battles fought has given weight to their name, giving them a +1 Skill point bonus to their Intimidation Skill (up to a maximum of +5).

Related Skills/Powers: Intimidation

Prerequisites: Trophy: Spoils to the Victor, level 12

2023/04/19 / 2023/05/07
Battle Mind I Granted Default Feat

A Journeyman Sorcerer knows that the key to using the Force as a weapon comes from the ability to keep their focus even when under fire. The character has learned to tune out common distractions like taunts, loud noises, and the chattering of crowds for the sake of more skillfully using Force Powers under pressure.

Related Skills/Powers: Resolve

Prerequisites: Discipline: Sorcerer and Rank Tier: Journeyman (exact)

2015/08/09 / 2021/12/21
Iktotchi: No Trace of A Sound Granted Default Feat

Iktotchi possess a natural affinity for telepathy, allowing The character to communicate telepathically with another being, however they must maintain direct eye contact in order to do so unless they has been properly trained in the ways of the Force.

Prerequisites: Species: Iktotchi

2015/08/08 / 2021/12/16
Snap Judgement Granted Default Feat

The character's experience in Combat Center judgments has honed their their ability to notice a persons' tells. This gives The character one chance per combat to not be surprised or caught off guard by an opponent's actions/tactics.

Prerequisites: Trophy: Pays to Critique, level 12

2023/04/19 / 2023/05/07
Dowutin: A Not-So-Delicate Touch Granted Default Feat

Dowutin were known for their brutish strength. The character can leverage their immense size to perform temporary feats of preternatural strength without the need of the Force for the object. Their sheer size could also be a hindrance, making it difficult to fit in places and use furniture made for normal-sized species.

Prerequisites: Species: Dowutin

2023/05/15 / 2023/05/15
Dowutin: Have You Seen My Glasses Granted Default Feat

Evolving in the frigid, windswept tundras of Dowut left the Dowutin species with a poor eyesight. While they can see well enough at close to medium range, the horizon is a blur to them. Thankfully, evolution gave them superior senses of hearing and smell, able to pick out lower frequencies and discern additional information through odors.

Prerequisites: Species: Dowutin

2023/05/15 / 2023/05/15
Gamorrean: Everything Looks Like A Nail Granted Default Feat

A proud warlike species, Gamorreans are well known for their ability to brute force their way through a solution. This makes The character primed for physical intimidation, but also makes it harder for him to be taken as an intellectual.

Prerequisites: Species: Gamorrean

2023/05/16 / 2023/05/16
Gamorrean: Credits Pay Granted Default Feat

A species famous for their work in the criminal underworld, Gamorreans have a naturally easy time finding work as hired muscle. This however means many assume The character is part of some under-the-table dealings.

Prerequisites: Species: Gamorrean

2023/05/16 / 2023/05/16
Chameleon III Granted Default Feat

A wizened Infiltrator is only detected when they choose to be. The character has learned to seamlessly become one with their surroundings, and gets a +2 Skill point bonus to their Stealth Skill when blending into a crowd or environment when prepared, or a +1 Skill Point bonus when forced to improvise (to a maximum of +5).

Related Skills/Powers: Stealth

Prerequisites: Discipline: Infiltrator and Rank Tier: Elder

2016/08/02 / 2023/11/18
Selonian: Sleek With Sunglasses Granted Default Feat

Selonians’ long bodies are well-built for movement on land and water. The character can bolster his Athletics with improved running speed by dropping onto all fours, and he can swim just as fast. Due to evolving in an underground society, though, The character also has sensitive eyes that are highly susceptible to bright lights and flashes.

Prerequisites: Species: Selonian

2023/06/27 / 2023/06/27
Pantoran: The Cold Never Bothered Me Anyway Granted Default Feat

Pantorans possess a greater resilience to lower temperatures than Humans, allowing The character to remain comfortable in extreme cold weather conditions, even in a light wardrobe.

Prerequisites: Species: Pantoran

2015/08/08 / 2021/12/16
Selonian: I Meant What I Said Granted Default Feat

In Selonian culture, lying is considered a crime as evil as murder, as they do not stand for misinformation. This is likely to put The character into a tough place when honesty could have consequences, and it may impact how The character views his peers who are liable to skirt the truth. On the upside, people can generally have good faith that what The character has to say will be true.

Prerequisites: Species: Selonian

2023/06/27 / 2023/06/27
Ewok: Yub Nub! Granted Default Feat

Boasting a culture of arboreal warriors who prize courage and success, Ewoks are dauntless by nature. Through sheer force of will, The character has a penchant for succeeding in situations that would overwhelm or terrify other beings.

Prerequisites: Species: Ewok

2017/05/18 / 2021/12/16
Faceless III Granted Default Feat

A Shadow can use the Force to cosmetically alter the perceived image of their facial features to the sentient eye. This includes the shape of the cheeks, nose, jaw and chin; the color tone of the skin, hair, and eyes; and the addition or subtraction of scars, marks, and blemishes. Height, weight, and hair length cannot be altered, and using the Force to disguise themself in this manner requires The character’s minimal concentration to maintain and can be held for as long as that focus is subtly maintained. Droids and security cameras are not affected by the Faceless power.

Related Skills/Powers: Illusion

Prerequisites: Discipline: Shadow and Rank Tier: Elder

2013/08/10 / 2021/12/21
Force Interrogation III Granted Default Feat

The character can break even the strongest of wills. Given time alone with a subject, their power of suggestion is powerful enough to manipulate any of the subjects six-senses, as well as their strongest emotions: morality and loyalty. The character’s intrusions can be so subtle that the subject would never even know they had given away information. Or they can be much more violent and obtrusive, leaving the subject’s mind a mess. Not only is The character's Mind Trick usable at +2 Skill Level above it's current level (maximum of +5) to extract information, they may choose to instill such strong emotions that it may leave their target completely helpless for a time after the interrogation.

Related Skills/Powers: Mind Trick

Prerequisites: Rank Tier: Elder and Discipline: Seeker

2013/08/14 / 2021/12/21
Barabel: Defensive Measures Granted Default Feat

Barabels are covered in tough, dark scales that are resilient against the stun effects of a blaster. Instead, anyone firing blasters set on stun would find that The character is able to shrug off the attacks while the projectiles reflect off their scales.

Related Skills/Powers: Resolve

Prerequisites: Species: Barabel

2013/08/13 / 2021/12/16
Shani: Maneater Granted Default Feat

Scrutinized for their dietary preferences, the Shani are a species that prefers their meals warm. Rumored to devour sentients whole, their unhinged jaws are able to accommodate their unorthodox appetites. Justly, the Shani are a source of distrust and fear for those familiar with this behavior and might avoid The character on seeing his feathered mane. The character can showcase their ability to unhinge their jaws to intimidate others into doing their bidding.

Prerequisites: Species: Shani

2023/05/30 / 2023/05/30
Shani: Original Gangster Granted Default Feat

Long-lived, the Shani are regarded as the Galaxy’s original bounty hunters among the Hutts. Due to their species’ storied history, The character might find respect and disdain in equal measure among criminal syndicates and Hutt cartels. He will often have significant accommodations made for them when dealing with Hutts.

Prerequisites: Species: Shani

2023/05/30 / 2023/05/30