Character Sheet Reference

Displaying feats 381 - 400 of 529 in total
Feat Type / Location Description Created / Updated
Second Skin II Chosen Skill Feat

The character has spent so much time in their armor, it is like a second skin to them. Carrying the weight, moving, fighting, all feel as natural as if they weren't wearing the armor to begin with. Armor Encumbrance is negated by 2 Points as a result.

Related Skills/Powers: Athletics and Stamina

Prerequisites: Rank Tier: Equite

2021/12/16 / 2023/11/13
Prestidigitation Chosen Force Feat

The character is well practiced in the art of minor illusions. A flash of sparks, quick sound effects, and small illusory items are among the many tricks up their sleeve. For the purpose of conjuring these parlor trickesque illusions, The character gets a +1 Skill Point bonus to their Illusion Skill (to a maximum of +5).

Related Skills/Powers: Illusion

Prerequisites: Order Group: Force Sensitives and Rank Tier: Novitiate

2021/12/16 / 2021/12/16
Psychometry I Chosen Force Feat

The character can tune their Force Sense into an object and pick up impressions and traces of information about its use and the events surrounding it. This works better if the object is used frequently, revealing more or less details. This action requires deep concentration, making it harder to employ in combat.

Related Skills/Powers: Sense

Prerequisites: Rank Tier: Equite (exact) and Order Group: Force Sensitives

2015/08/09 / 2021/12/16
Psychometry II Chosen Force Feat

The character can tune their Force Sense into an object and pick up impressions and traces of information about its use and the events surrounding it. The objects frequency of use has little impact on the amount of details that can be sensed by The character. This action requires low levels of concentration, making it potentially difficult to use in the middle of combat.

Related Skills/Powers: Sense

Prerequisites: Order Group: Force Sensitives and Rank Tier: Elder

2021/12/16 / 2021/12/16
Rage Against The Machine Chosen Force Feat

The character has developed a particular disdain for those of the mechanical nature. As such, when fighting against droids, The character can use their Rage Force Power, the exhaustion they experiences at its end is equivalent to half the amount they would experience otherwise.

Related Skills/Powers: Rage

Prerequisites: Order Group: Force Sensitives and Rank Tier: Equite

2021/12/16 / 2021/12/16
They Came From Behind Chosen Skill Feat

The character knows that danger can strike from any direction, especially when sitting in the cockpit. They have learned to keep their head on a swivel while flying and may use their Piloting Skill in place of their Perception Skill for the purpose of locating enemy ships.

Related Skills/Powers: Perception and Piloting

Prerequisites: Rank Tier: Novitiate

2021/12/16 / 2021/12/16
Spoken Probing Chosen Skill Feat

It takes skill to learn how to probe for information from other people., The character has learned a solid set of skills in the art of Interrogation. While holding conversation with another person, they can use their Intimidation Skill in place of their Investigation Skill to try to obtain additional information.

Related Skills/Powers: Intimidation and Investigation

Prerequisites: Rank Tier: Novitiate

2021/12/16 / 2023/11/08
Shield Wall III Chosen Force Feat

The character is able to focus completely on their Barrier and extend it to nearby allies such that they are protected as well. They can move slowly with the barrier in any direction, but must maintain focus to sustain the effect.

Related Skills/Powers: Barrier

Prerequisites: Order Group: Force Sensitives and Rank Tier: Elder

2021/12/16 / 2021/12/16
Space Battle Meditation I Chosen Force Feat

The character has honed the art of expanding their Battle Meditation Power, and has learned to project the effect over a small range around a capital ship that they are stationed on. This area of affect covers the capital ship, and small ships flying in the immediate vicinity around it

Related Skills/Powers: Battle Meditation

Prerequisites: Order Group: Force Sensitives and Rank Tier: Equite (exact)

2021/12/16 / 2021/12/16
Space Battle Meditation II Chosen Force Feat

The character has honed the art of expanding their Battle Meditation Power, and has learned to project the effect over a small space battle around capital ship that they are stationed on. This area of effect can contain multiple capital ships.

Related Skills/Powers: Battle Meditation

Prerequisites: Order Group: Force Sensitives and Rank Tier: Elder

2021/12/16 / 2021/12/16
Spinning Is A Good Trick Chosen Skill Feat

The character has a flair for the spectacular be it dangerous flips, rolls, or spins as an evasive maneuver. The character gets a +1 Skill Point bonus to their Piloting Skill when trying to evade attacks (to a maximum of +5).

Related Skills/Powers: Piloting

Prerequisites: Rank Tier: Novitiate

2021/12/16 / 2021/12/16
Starry Breadcrumbs Chosen Skill Feat

The character has excellent visual memory and navigational skills regarding star charts. More importantly, they know exactly where their home system is in relation to everywhere else. No matter where you are in space, as long as you can spend adequate time observing the stars or get a glance at a map, you will have no trouble determining a route back to a familiar system.

Related Skills/Powers: Astrogation

Prerequisites: Rank: Equite 2

2021/12/16 / 2021/12/16
Tactical Positioning Chosen Skill Feat

The character is experienced in fighting multiple opponents in melee combat, and has developed a knack for positioning themselves to fight one at a time. They gets a +1 Skill Point bonus to their Athletics Skill when moving around the battlefield to keep their opponents in a line in front of them (to a maximum of +5).

Related Skills/Powers: Athletics

Prerequisites: Rank: Journeyman 4

2021/12/16 / 2021/12/16
Take My Shimmer I Chosen Force Feat

The character has learned to place their Force Cloak on another person. Both The character and the target individual must remain stationary, but do not need to be in immediate proximity to each other, only within eyesight.

Related Skills/Powers: Force Cloak

Prerequisites: Order Group: Force Sensitives and Rank Tier: Equite (exact)

2021/12/16 / 2021/12/16
Telekinetic Strike II Chosen Force Feat

The character can further specialize their Telekinetic power. In addition to creating a direction punching like attack, they can slam an open hand on the ground to release a small detonation of telekinetic wave of energy. Foes within immediate proximity to The character are staggered from either attack.

Related Skills/Powers: Telekinesis

Prerequisites: Rank: Journeyman 4 (exact) and Order Group: Force Sensitives

2015/08/09 / 2021/12/16
Take My Shimmer II Chosen Force Feat

The character has learned to place their Force Cloak on another person. The target individual must remain stationary, but The character can move as long as they maintain concentration on the cloak. They only must be in eyesight while starting the cloak, and can be separated completely as long as concentration is maintained.

Related Skills/Powers: Force Cloak

Prerequisites: Order Group: Force Sensitives and Rank Tier: Elder

2021/12/16 / 2021/12/17
This Will Do Chosen Skill Feat

The character is no stranger to having to improvise weaponry in the field. In a pinch, they can quickly utilize items at hand to improvise a blunt weapon, be it chair leg, tree branch, or pipe. When using a quickly crafted makeshift weapon The character can use their Crafting Skill in place of their Blunt Weapons Skill.

Related Skills/Powers: Blunt Weapons and Crafting

Prerequisites: Rank Tier: Journeyman

2021/12/16 / 2021/12/16
Trakata Chosen Force Feat

The character has mastered the ability to incorporate the principles of Trakata into their Lightsaber Form. This involves the subtle nuances of activating and deactivating their lightsaber blade in the heart of combat at key tactical moments. Usually dismissed by saberist as a gimmick, a true Trakata user knows how to compensate for the split-seconds of vulnerability that the risky technique carries with skill and precision.

Related Skills/Powers: Lightsaber

Prerequisites: Rank: Equite 4

2015/10/07 / 2021/12/16
Singularity Chosen Force Feat

Rather than focusing on a single individual, The character has learned to project the effects of Slow over a small area of effect, slowing the movement and responses of multiple targets at a time. This requires The character's full concentration, regardless of Force Power level.

Related Skills/Powers: Slow

Prerequisites: Rank: Equite 3 and Order Group: Force Sensitives

2015/08/09 / 2021/12/16
Shield Wall II Chosen Force Feat

The character is able to focus completely on their Barrier and extend it to nearby allies such that they are protected as well. They move within the barrier radius, but must maintain focus on sustaining it, and thus can take no other actions.

Related Skills/Powers: Barrier

Prerequisites: Order Group: Force Sensitives and Rank Tier: Equite (exact)

2021/12/16 / 2021/12/16