Character Sheet Reference

Displaying feats 501 - 520 of 529 in total
Feat Type / Location Description Created / Updated
Devaronian: Pick Your Poison Granted Default Feat

Devaronians possess silver-based blood type with two livers filtering out most toxins. This makes The character more resistant to toxins and poisons that are inflicted through the bloodstream, and allows them to consume foodstuffs that are otherwise potent to other species.

Prerequisites: Species: Devaronian

2017/05/03 / 2021/12/16
Dashade: Shadow Killer Granted Default Feat

Despite being a hulking behemoth in a crowd, The character is able to move undetected to their intended goal. Often under employment as elite assassins and mercenaries, members of the Dashade species are able to dissipate heat, making them difficult to detect using sensors or other detection methods based on thermal heat.

Prerequisites: Species: Dashade

2013/08/13 / 2021/12/16
Dashade: Devourer Granted Default Feat

The character possesses an insatiable hunger for the life-essence of their foes. While this naturally makes them prone to unwarranted aggression in order to consume the essence of their enemies, it also allows them to recover from wounds quicker after devouring the essence of their victims.

Prerequisites: Species: Dashade

2015/08/08 / 2021/12/16
Coynite: Lion's Mane Granted Default Feat

The character recognizes the importance of social status, which is reflected in the length of a Coynite’s mane. Respected and successful warriors are known to grow longer manes with increasingly intricate braids in Coynite culture, thus The character respects other species with long hair and shaggy coats. However, The character frowns on bald or hairless beings.

Prerequisites: Species: Coynite

2015/08/08 / 2021/12/16
Coynite: En'Tra'Sol Granted Default Feat

Following an extraordinarily strict law system, The character is bound to the code of conduct known as En’Tra’Sol. This law forbids The character from showing signs of weakness, with cowardice being the prime example of weakness. When issued a challenge in single combat, The character is bound to accept it with their honor at stake if they refuses. Declining a challenge results in The character losing focus, having broken En’Tra’Sol.

Prerequisites: Species: Coynite

2014/10/31 / 2021/12/16
Clawdite: Pragmatic Granted Default Feat

Clawdites are a solitary species who prefer isolation and shun the company of others unless it is to their benefit. The character holds pragmatic views of the galaxy, and is often mistrustful of others and suspicious of their motives. The stigma is not mutually exclusive, though: other species are untrusting of the shapeshifters.

Prerequisites: Species: Clawdite

2015/08/08 / 2021/12/16
Clawdite: Genetic Manipulation Granted Default Feat

Genetic manipulation has gifted the Clawdite species with the extremely rare ability to change their appearance. Mimicking the appearance of similarly-shaped species, The character can change the color and texture of their skin and eyes to appear nearly indistinguishable from the target species. However, the Clawdite’s shifting abilities cause great discomfort and, as a result, intense concentration is required to maintain the disguise.

Prerequisites: Species: Clawdite

2015/08/08 / 2021/12/16
Chiss: Wise Beyond Years Granted Default Feat

Members of the Chiss species mature at a faster rate in their society. Disciplined under a well-structured upbringing, The character recognizes the value of propriety and self-control better than most species. As a result of intense schooling, The character has a habit of simply knowing things about the galaxy and its occupants that others might have overlooked, and can adapt to new concepts outside of the norm at a quicker rate.

Prerequisites: Species: Chiss

2015/08/08 / 2021/12/16
Chiss: Sore Thumbs Granted Default Feat

As the Chiss are fairly isolationist in nature, the sighting of one is a fairly rare occurrence. The character’s telltale blue skin and red eyes are seen as exotic qualities to most other species. Thus, The character finds increased difficulty with blending into crowds.

Prerequisites: Species: Chiss

2013/08/13 / 2021/12/16
Cathar: Temper Of A Lion Granted Default Feat

Cathar are recognized as a proud species bound to high moral values and principles. When observing acts that violate their values, The character can be quick to anger and let their temper take control of their actions.

Prerequisites: Species: Cathar

2015/08/08 / 2021/12/16
Cathar: Blood Hunt Granted Default Feat

As a natural predator, The character can use their inherent abilities to their advantage when stalking a target. Possessing a feline grace to move about silently, The character is efficient at stalking and hunting quarries.

Prerequisites: Species: Cathar

2013/08/13 / 2021/12/16
Bpfasshi: Rage Against The Jedi Machine Granted Default Feat

Feeding on the same mistrust and animosity Bpfasshi foster towards the Jedi Order, The character can channel his Rage Power without any concentration when engaging in combat with someone they believe is a practitioner of the Jedi Order.

Related Skills/Powers: Rage

Prerequisites: Species: Bpfasshi

2015/08/08 / 2021/12/16
Bpfasshi: Jedi Contempt Granted Default Feat

Due to an incident that occurred between the Bpfasshi and the Jedi during the Clone Wars, the Bpfasshi species have held onto a mistrust for the Jedi Order. As a result, The character is less sympathetic when interacting with a follower of the light side of the Force and lacks trust in light-sided members.

Prerequisites: Species: Bpfasshi

2013/12/01 / 2021/12/16
Bothan: Bad Reputation Granted Default Feat

The same traits that make Bothans excellent diplomats and spies also result in a rather untrustworthy image for members of the species. Placing their personal interests above all others, Bothans are known for adhering to the “Bothan Way” to the point of backstabbing and beguiling anyone to get what they desire. Despite The character’s best intentions, they are often accused of sharing this generalization and can be labeled as untrustworthy.

Prerequisites: Species: Bothan

2015/08/08 / 2021/12/16
Barabel: Unapologetic Granted Default Feat

A common occurrence among members of the Barabel species, the concept of apologies, whether for a misdeed or sympathetic reasons, is unknown to The character. Lacking this skill might reflect poorly on their personal image, especially when an apology is not given for a misdeed on their part.

Prerequisites: Species: Barabel

2015/08/08 / 2021/12/16
Barabel: Defensive Measures Granted Default Feat

Barabels are covered in tough, dark scales that are resilient against the stun effects of a blaster. Instead, anyone firing blasters set on stun would find that The character is able to shrug off the attacks while the projectiles reflect off their scales.

Related Skills/Powers: Resolve

Prerequisites: Species: Barabel

2013/08/13 / 2021/12/16
Arkanian: Sunglasses At Night Granted Default Feat

While the conditions of their homeworld have allowed them to see into the infrared spectrum, their eyes are sensitive to sources of extreme heat. This forces members of the Arkanian species to use blinders on worlds with hotter suns. When looking at sources of intense heat, The character is effectively blind until they shields their vision from sources of extreme heat.

Prerequisites: Species: Arkanian

2015/08/08 / 2021/12/16
Arkanian: Infrared Vision Granted Default Feat

Arkanians have evolved on a dark and frigid homeworld and, as a result, The character is capable of seeing into the infrared spectrum. This gives them exceptional vision even on the darkest of nights.

Related Skills/Powers: Perception

Prerequisites: Species: Arkanian

2013/08/30 / 2021/12/16
Aleena: Nine Lives Granted Default Feat

Aleena are known to be easily excitable, and will often rush into danger before truly knowing the full scope of it. Fortunately, they have evolved to possess heightened-reflexes in their spry physiology. The character is often able to avoid impending physical harm thanks to them elevated reaction time, even if it is their own fault for being in danger in the first place.

Prerequisites: Species: Aleena

2015/09/11 / 2021/12/16
Aleena: Bite Size Granted Default Feat

Due to their small form, The character is able to fit or stow away into smaller areas and confined spaces. While this makes them better suited towards scouting and moving about unseen, their body mass makes them subject to the harsh realities of physics when utilizing their Might against non-small form species, or utilizing their Stamina to cover the same distances or carry out tasks that require physical stamina.

Related Skills/Powers: Might and Stamina

Prerequisites: Species: Aleena

2015/09/11 / 2021/12/16