Feat | Type / Location | Description | Created / Updated |
---|---|---|---|
Skakoan: Under Pressure | Granted Default Feat |
Due to the unique atmosphere of Skako Minor, The character must utilize a special pressurized suit to function in most standard atmospheres. This suit helps The character survive in normally dangerous environments, including short stints in the vacuum of space. However, any damage to the suit can cause permanent physiological issues or even death. Prerequisites: Species: Skakoan |
2020/08/13 / 2021/12/16 |
Skakoan: Shifty Scientists | Granted Default Feat |
Well known as members of the Techno Union during the Clone Wars, the Skakoan people have a reputation as amoral scientists and engineers. The character often has to deal with this stereotype in {{gender:his/her/their}} general life in the galaxy at large. Prerequisites: Species: Skakoan |
2020/08/13 / 2021/12/16 |
Singularity | Chosen Force Feat |
Rather than focusing on a single individual, The character has learned to project the effects of Slow over a small area of effect, slowing the movement and responses of multiple targets at a time. This requires The character's full concentration, regardless of Force Power level. Related Skills/Powers: Slow Prerequisites: Order Group: Force Sensitives and Rank: Equite 3 |
2015/08/09 / 2021/12/16 |
Silver Tongue III | Granted Default Feat |
The character is comfortable when speaking in front of others, and can instinctively maneuver and adjust their speeches to the subtle shifts in a crowd to suit their desire. This allows them the ability to use all three of their Leadership, Intimidation, or Charm Skills at +1 Skill Point higher when addressing any kind of audience, from a small crowd to a gathered legion (to a maximum of +5). Related Skills/Powers: Charm, Intimidation, and Leadership Prerequisites: (Rank Tier: Elder and Discipline: Director) or (Rank Tier: Elder and Discipline: Orator) or (Rank Tier: Elder and Discipline: Master Naur'alor) |
2016/08/02 / 2023/11/13 |
Silver Tongue II | Granted Default Feat |
The character is comfortable when speaking in front of others, and can deftly maneuver and adjust their speeches to the subtle shifts in a crowd to suit their desire. This allows them the ability to use any combination of two of their Leadership, Intimidation, or Charm Skills at +1 Skill Point higher when addressing a large crowd or stadium (to a maximum of +5). Related Skills/Powers: Charm, Intimidation, and Leadership Prerequisites: (Rank Tier: Equite (exact) and Discipline: Director) or (Rank Tier: Equite (exact) and Discipline: Orator) or (Rank Tier: Equite (exact) and Discipline: Master Naur'alor) |
2016/08/02 / 2023/11/13 |
Silver Tongue I | Granted Default Feat |
The character is comfortable when speaking in front of others, and has a knack for picking up on subtle shifts in the crowd to suit their direction. This allows them to use any one of their Leadership, Intimidation, or Charm Skills at +1 Skill point higher when addressing a small group or crowd (to a maximum of +4). Related Skills/Powers: Charm, Intimidation, and Leadership Prerequisites: (Discipline: Director and Rank Tier: Journeyman (exact)) or (Rank Tier: Journeyman (exact) and Discipline: Orator) or (Rank Tier: Journeyman (exact) and Discipline: Master Naur'alor) |
2016/08/02 / 2023/11/13 |
Silvertongue | Granted Default Feat |
Through long experience using words to advance the Brotherhood’s agenda, The character has come to understand that the lines between persuasion and coercion or truth and falsehoods are artificial constructs. In any situation requiring the use of Charm, Deception, or Intimidation for persuasive purposes, The character may freely substitute any of those skills for each other. Prerequisites: Trophy: Together, We Will Rule the Galaxy, level 10 |
2024/04/14 / 2024/04/14 |
Silent Blade | Chosen Skill Feat |
The character knows the value of silence to avoid detection. A silent kill can make the difference between a successful job or being detected. The character can use their Stealth Skill in place of their Bladed Weapon skill for the purpose of a silent takedown. Related Skills/Powers: Bladed Weapons and Stealth Prerequisites: Rank Tier: Equite |
2023/11/08 / 2023/11/08 |
Shockboxing | Chosen Skill Feat |
Shockboxing is a cage fighting technique that focuses on the eponymous "shock gloves" worn over the hands. Most shock boxers come from another fighting background but train with these gloves on. While The character is wearing shock gloves or any other knuckle or glove-type weapon, they gets a +1 Skill Point bonus to their Martial Arts (to a maximum of +5). Related Skills/Powers: Martial Arts and Miscellaneous Weapons Prerequisites: Rank Tier: Journeyman |
2016/05/21 / 2023/08/10 |
Shistavanen: Part Of The Pack | Granted Default Feat |
Known as isolationists, it can be hard for even an 'outgoing' Shistavanen to escape the natural inclination to stick with their own kind as a pack. Combined with being such an uncommon sight in the galaxy, The character is often painted by the stereotypes of their bestial appearance, and is frequently treated by others as the predator they resemble. Prerequisites: Species: Shistavanen |
2017/10/04 / 2021/12/16 |
Shistavanen: On The Hunt | Granted Default Feat |
Shistavanen are natural predators and their biology reflects this fact. As a result of {{gender:his, her,its,their}} keen senses, The character can more readily track a target once they has found their scent without the assistance of tools or technology. Prerequisites: Species: Shistavanen |
2017/10/04 / 2021/12/16 |
Shi'ido: Who Am I? | Granted Default Feat |
Shi’ido, like most shapeshifters, are not trusted throughout the Galaxy. The character often has a difficult time assimilating with other species of the Galaxy when in their natural form. The reliance on assuming other sentient identities often leaves The character to question their own. Prerequisites: Species: Shi'ido |
2015/08/08 / 2021/12/16 |
Shi'ido: Humanoid Blend | Granted Default Feat |
When present among humanoids, The character can blend to match the outer racial characteristics of that species, such as skin color, eye color, and hair color. Extreme changes such as increases in height or extra appendages can be created out of their own body mass as well. These transformations requires full concentration and significant time to occur. The character needs to have a subject to mimic for the duration of the transformation. Prerequisites: Species: Shi'ido |
2015/08/08 / 2021/12/16 |
Shield Wall III | Chosen Force Feat |
The character is able to focus completely on their Barrier and extend it to nearby allies such that they are protected as well. They can move slowly with the barrier in any direction, but must maintain focus to sustain the effect. Related Skills/Powers: Barrier Prerequisites: Rank Tier: Elder and Order Group: Force Sensitives |
2021/12/16 / 2021/12/16 |
Shield Wall II | Chosen Force Feat |
The character is able to focus completely on their Barrier and extend it to nearby allies such that they are protected as well. They move within the barrier radius, but must maintain focus on sustaining it, and thus can take no other actions. Related Skills/Powers: Barrier Prerequisites: Rank Tier: Equite (exact) and Order Group: Force Sensitives |
2021/12/16 / 2021/12/16 |
Shield Wall I | Chosen Force Feat |
The character is able to focus completely on their Barrier and extend it to nearby allies such that they are protected as well. However, they can take no other action, including moving, during this period. Related Skills/Powers: Barrier Prerequisites: Order Group: Force Sensitives and Rank Tier: Journeyman (exact) |
2013/08/17 / 2021/12/16 |
Shani: Original Gangster | Granted Default Feat |
Long-lived, the Shani are regarded as the Galaxy’s original bounty hunters among the Hutts. Due to their species’ storied history, The character might find respect and disdain in equal measure among criminal syndicates and Hutt cartels. He will often have significant accommodations made for them when dealing with Hutts. Prerequisites: Species: Shani |
2023/05/30 / 2023/05/30 |
Shani: Maneater | Granted Default Feat |
Scrutinized for their dietary preferences, the Shani are a species that prefers their meals warm. Rumored to devour sentients whole, their unhinged jaws are able to accommodate their unorthodox appetites. Justly, the Shani are a source of distrust and fear for those familiar with this behavior and might avoid The character on seeing his feathered mane. The character can showcase their ability to unhinge their jaws to intimidate others into doing their bidding. Prerequisites: Species: Shani |
2023/05/30 / 2023/05/30 |
Shake What Your Mama Gave Ya | Chosen Skill Feat |
The character employs many tactics when trying to get what they want, but their favorite tool is their body. When specifically using seduction tactics to coerce someone, The character gains a +1 Skill Point bonus to their Deception Skill while attempting to leverage their ‘figure’ as an advantage (to a maximum of +5). Related Skills/Powers: Deception Prerequisites: Rank Tier: Journeyman |
2015/08/09 / 2023/11/08 |
Shaevalian: Tough Mudders | Granted Default Feat |
Possessing a denser bone structure, Shaevalians are more resistant to physical pain than most species. Even with near-fatal injuries, The character can ignore the worst of the pain to the point that their physiology prevents them from passing out during combat or intense interrogation. However, The character will still feel the effects of fatigue from bodily harm as normal. Prerequisites: Species: Shaevalian |
2015/08/10 / 2021/12/16 |