Feat | Type / Location | Description | Created / Updated |
---|---|---|---|
Gand: This One Gand | Granted Default Feat |
Gand, as a species, are humble and thus refer to themselves in the third person, earning the right to use first-person pronouns after several feats and accomplishments. As a result, The character finds the first-person form of address to be arrogant, and often downplays their personal achievements. Prerequisites: Species: Gand |
2013/12/01 / 2021/12/16 |
Gungan: These Legs Were Made For Walkin’ | Granted Default Feat |
As a Gungan, The character has long legs with strong muscles, resulting in longer strides and greater propulsion underwater. Coupled with their amphibious nature, this makes them a natural runner and jumper, and a fast and agile swimmer. When exposed to dry or desert conditions for too long, however, their health and mood will suffer. Prerequisites: Species: Gungan |
2013/12/01 / 2021/12/16 |
Bpfasshi: Jedi Contempt | Granted Default Feat |
Due to an incident that occurred between the Bpfasshi and the Jedi during the Clone Wars, the Bpfasshi species have held onto a mistrust for the Jedi Order. As a result, The character is less sympathetic when interacting with a follower of the light side of the Force and lacks trust in light-sided members. Prerequisites: Species: Bpfasshi |
2013/12/01 / 2021/12/16 |
Kel Dor: I Will Survive | Granted Default Feat |
By utilizing their unique physiology and antiox breathing mask, The character is capable of surviving in the hazardous conditions of a complete vacuum for several minutes. However, evolution in a unique atmosphere comprised of Dorin gas and helium prevents members of the Kel Dor species from breathing unaided in oxygen-rich atmospheres. Prerequisites: Species: Kel Dor |
2013/12/01 / 2021/12/16 |
Ryn: Made'ya'look | Granted Default Feat |
Ryn are natural performers and are comfortable working a crowd of any size. The character can use their Deception skill at +1 Skill point higher when deceiving or tricking an audience of two or more. Related Skills/Powers: Deception Prerequisites: Species: Ryn |
2013/12/01 / 2023/11/09 |
Togruta: Echolocation | Granted Default Feat |
Togruta possess two hollow horn-like projections on the top of their heads called montrals, which give them a form of passive echolocation. Within a small sphere of awareness, The character can ultrasonically sense the proximity and movement of physical objects around them. Prerequisites: Species: Togruta |
2013/12/01 / 2021/12/16 |
Echani: But First, I Must Apologize | Granted Default Feat |
Like any true Echani, The character considers combat to be a form of self-expression, and they believes that you never really know somebody until you fight them. The character will learn more about their friends’ and enemies’ personalities, emotions and motives through fighting and observing body language, rather than talking or socializing. This is often not well received, and The character will typically be seen as boisterous, undiplomatic and always eager to fight. Prerequisites: Species: Echani |
2013/08/30 / 2021/12/16 |
Arkanian: Infrared Vision | Granted Default Feat |
Arkanians have evolved on a dark and frigid homeworld and, as a result, The character is capable of seeing into the infrared spectrum. This gives them exceptional vision even on the darkest of nights. Related Skills/Powers: Perception Prerequisites: Species: Arkanian |
2013/08/30 / 2021/12/16 |
Jury-rig I | Chosen Skill Feat |
The character is such an able Mechanic they can make use of some very unusual materials to get systems up and running again, often using parts of completely different machines or simple objects to replace typically complicated parts. These jury rigs only last for a short while and break down quickly, but can come in handy in a pinch. Related Skills/Powers: Mechanics Prerequisites: Rank Tier: Novitiate (exact) |
2013/08/21 / 2021/12/16 |
Manchurian Candidate | Chosen Force Feat |
The character may delay a Mind Trick from taking effect for a predetermined amount of time, or a specific trigger event. The more distant in the future, or the more complex the trigger, the less powerful the Mind Trick must be to compensate. Related Skills/Powers: Mind Trick Prerequisites: Rank: Journeyman 4 and Order Group: Force Sensitives |
2013/08/21 / 2021/12/16 |
You Can't Stop The Signal | Chosen Skill Feat |
When hacking into communications systems or relays specifically, The character gets a +1 Skill Point boost to their Slicing Skill (to a maximum of +5). Related Skills/Powers: Slicing Prerequisites: Rank Tier: Novitiate |
2013/08/21 / 2021/12/16 |
The System, Is Down | Chosen Skill Feat |
The character has trained on the common security system, and knows how to quickly break in to disable cameras and locks. If unharassed and not distracted, The character gets a +1 Skill Point boost to their Slicing Skill (to a maximum of +5) while disabling cameras or locks. Related Skills/Powers: Slicing Prerequisites: Rank Tier: Novitiate |
2013/08/21 / 2021/12/16 |
Kneecapper | Chosen Skill Feat |
With a well aimed blow, The character gets a +1 Skill Point bonus to their Blunt Weapons Skill when attempting to cripple a foe with a successful melee swing, thus slowing the foe's movement for a handful of seconds (to a maximum of +5). Related Skills/Powers: Blunt Weapons Prerequisites: Rank Tier: Novitiate |
2013/08/21 / 2021/12/17 |
Elementary | Chosen Force Feat |
The character's Sense skill is uniquely tuned to picking up subtle clues left through the Force that even the most critical of eyes could miss. These clues flash across The character's conscious for fleeting moments that trigger without actively using their Sense power. The more practiced The character is with Sense, the stronger the details. Related Skills/Powers: Sense Prerequisites: Rank Tier: Journeyman and Order Group: Force Sensitives |
2013/08/21 / 2021/12/16 |
Aura Of Fear | Chosen Force Feat |
The character has the ability to wear the Dark Side as a perpetual aura of fear that stretches out around them as they desire to have it going. This fear causes mundanes to steer clear of their path and can even cast doubt in those of lower Resolve than The character's Terror ability. Related Skills/Powers: Terror Prerequisites: Rank: Equite 4 and Order Group: Force Sensitives |
2013/08/21 / 2021/12/16 |
Second Skin I | Chosen Skill Feat |
The character has trained to live and function in their armor, even if it is exceptionally heavy. Armor Encumbrance is negated by 1 Point as a result. Related Skills/Powers: Athletics and Stamina Prerequisites: Rank Tier: Journeyman (exact) |
2013/08/21 / 2023/11/13 |
Run And Gun | Chosen Skill Feat |
The character is more accurate firing while mobile and on the run than they are setting their feet and stationary. While in motion, The character's accuracy is increased. The character gets a +1 Skill Point bonus to their Blasters, Slugthrowers or Miscellaneous Weapons Skills (to a maximum of +5). Related Skills/Powers: Blasters, Miscellaneous Weapons, and Slugthrowers Prerequisites: Rank Tier: Journeyman |
2013/08/21 / 2021/12/16 |
Stay A While And Listen | Chosen Skill Feat |
The character is skillful at divining how to use, manipulate, and/or identify ancient artifacts they encounters and can use their Investigation Skill instead of requiring a relevant Lore Topic. Related Skills/Powers: Investigation and Lore Prerequisites: Rank Tier: Novitiate |
2013/08/21 / 2021/12/16 |
Elusive Prey | Chosen Skill Feat |
The character has managed to stay alive by knowing how to watch their own back. The character gets a +1 Skill Point bonus to their Survival Skill when covering their tracks to avoid being followed (to a maximum of +5). Related Skills/Powers: Survival Prerequisites: Rank Tier: Novitiate |
2013/08/17 / 2021/12/16 |
Assess The Situation | Chosen Skill Feat |
The character is extremely skilled at scanning an area for information. The character can replace their Perception Skill with their Investigation Skill for the purposes of quickly gathering information on a situation. Related Skills/Powers: Investigation and Perception Prerequisites: Rank Tier: Novitiate |
2013/08/17 / 2021/12/16 |