Character Sheet Reference

Displaying feats 161 - 180 of 534 in total
Feat Type / Location Description Created / Updated
Kaleesh: Rattlesnake Granted Default Feat

Due to their insular and war-like nature, Kaleesh often do not see eye to eye with the more peaceful species of the galaxy. This makes it more challenging for The character to conduct diplomatic relations and can lead to difficulty in social settings.

Prerequisites: Species: Kaleesh

2015/08/08 / 2021/12/16
Coynite: Lion's Mane Granted Default Feat

The character recognizes the importance of social status, which is reflected in the length of a Coynite’s mane. Respected and successful warriors are known to grow longer manes with increasingly intricate braids in Coynite culture, thus The character respects other species with long hair and shaggy coats. However, The character frowns on bald or hairless beings.

Prerequisites: Species: Coynite

2015/08/08 / 2021/12/16
Khil: Hello Stranger Granted Default Feat

Khil are known for being dedicated, ambitious, and open to outsiders. This makes The character a natural diplomat and thus they are able to perform better in situations that require dealing with those of differing backgrounds.

Prerequisites: Species: Khil

2015/08/08 / 2021/12/16
Draethos: Yabba Dabba Do Granted Default Feat

The Draethos as a society are slow to evolve and have a strong reliance on tradition. While this makes Draethos society stable as a whole, the concept of change is difficult for members of the Draethos species to grasp. As a result, The character has trouble with understanding changes in other societies.

Prerequisites: Species: Draethos

2015/08/08 / 2021/12/16
Shi'ido: Humanoid Blend Granted Default Feat

When present among humanoids, The character can blend to match the outer racial characteristics of that species, such as skin color, eye color, and hair color. Extreme changes such as increases in height or extra appendages can be created out of their own body mass as well. These transformations requires full concentration and significant time to occur. The character needs to have a subject to mimic for the duration of the transformation.

Prerequisites: Species: Shi'ido

2015/08/08 / 2021/12/16
Shi'ido: Who Am I? Granted Default Feat

Shi’ido, like most shapeshifters, are not trusted throughout the Galaxy. The character often has a difficult time assimilating with other species of the Galaxy when in their natural form. The reliance on assuming other sentient identities often leaves The character to question their own.

Prerequisites: Species: Shi'ido

2015/08/08 / 2021/12/16
Clawdite: Genetic Manipulation Granted Default Feat

Genetic manipulation has gifted the Clawdite species with the extremely rare ability to change their appearance. Mimicking the appearance of similarly-shaped species, The character can change the color and texture of their skin and eyes to appear nearly indistinguishable from the target species. However, the Clawdite’s shifting abilities cause great discomfort and, as a result, intense concentration is required to maintain the disguise.

Prerequisites: Species: Clawdite

2015/08/08 / 2021/12/16
Clawdite: Pragmatic Granted Default Feat

Clawdites are a solitary species who prefer isolation and shun the company of others unless it is to their benefit. The character holds pragmatic views of the galaxy, and is often mistrustful of others and suspicious of their motives. The stigma is not mutually exclusive, though: other species are untrusting of the shapeshifters.

Prerequisites: Species: Clawdite

2015/08/08 / 2021/12/16
Epicanthix: Not Listening When You Say Granted Default Feat

The Epicanthix have a rare genetic resistance to mental intrusion from the Force. The character has higher Resolve against intrusions of the mind through the Force, such as Force Interrogation and Telepathy, but not against Mind Trick, Illusion, or Terror.

Prerequisites: Species: Epicanthix

2015/08/08 / 2021/12/16
Epicanthix: Talk With Your Fists Granted Default Feat

Epicanthix have a long history of being warriors and conquerors. When engaging in negotiations, this makes it more difficult for The character to obtain what they want through diplomatic means, but they finds it easier to threaten and bluff.

Prerequisites: Species: Epicanthix

2015/08/08 / 2021/12/16
Iktotchi: Only When I Dream Granted Default Feat

All Iktotchi, including The character, may experience precognitive dreams while they sleep. This precognitive ability is clearer on the Iktotchi homeworld, but elsewhere in the galaxy they are often vague, sometimes difficult to interpret and occasionally unhelpful without proper training in the Force. In addition to gaining insights with their Farsight power through meditation, The character can also use their Farsight power while asleep.

Related Skills/Powers: Farsight

Prerequisites: Species: Iktotchi

2015/08/08 / 2021/12/16
Iktotchi: No Trace of A Sound Granted Default Feat

Iktotchi possess a natural affinity for telepathy, allowing The character to communicate telepathically with another being, however they must maintain direct eye contact in order to do so unless they has been properly trained in the ways of the Force.

Prerequisites: Species: Iktotchi

2015/08/08 / 2021/12/16
Pantoran: All In Favor? Granted Default Feat

Pantorans are diplomats at heart and like to settle any type of conflict they encounter through democratic negotiation. The character can often find solutions to problems where others would simply give up. However, they can also struggle with making executive decisions that disregard others opinions.

Prerequisites: Species: Pantoran

2015/08/08 / 2021/12/16
Pantoran: The Cold Never Bothered Me Anyway Granted Default Feat

Pantorans possess a greater resilience to lower temperatures than Humans, allowing The character to remain comfortable in extreme cold weather conditions, even in a light wardrobe.

Prerequisites: Species: Pantoran

2015/08/08 / 2021/12/16
Stun II Chosen Force Feat

The character has advanced their skill with Slow, allowing them to not only overwhelm a target's motor functions and cause them to become temporarily stunned in place, but also use the power to fully freeze the intended target in place in a near-catatonic state at the cost of complete focus and concentration, regardless of Force Power level. All joints are locked for the duration, with the target remaining in the exact position as when Slow took effect.

Related Skills/Powers: Slow

Prerequisites: Rank Tier: Equite and Order Group: Force Sensitives

2015/08/09 / 2022/01/28
Singularity Chosen Force Feat

Rather than focusing on a single individual, The character has learned to project the effects of Slow over a small area of effect, slowing the movement and responses of multiple targets at a time. This requires The character's full concentration, regardless of Force Power level.

Related Skills/Powers: Slow

Prerequisites: Rank: Equite 3 and Order Group: Force Sensitives

2015/08/09 / 2021/12/16
Yes, I Said Closer Chosen Skill Feat

The character has earned a reputation for their brilliant naval tactics, and can leverage that reputation when issuing orders to ships under their command. To that end, The character can use their Tactics Skill in place of their Leadership Skill to instill a sense of loyalty and obedience in the crews of their ships.

Related Skills/Powers: Leadership and Tactics

Prerequisites: Rank: Equite 3

2015/08/09 / 2021/12/16
Who Needs A Tech? Chosen Skill Feat

Due to their sheer level of experience with ships and vehicles The character has learned how to rewire damaged systems at a pinch. In these situations, The character can use their Piloting Skill in place of their Mechanics Skill to make a repair on their vehicle or spacecraft.

Related Skills/Powers: Mechanics and Piloting

Prerequisites: Rank Tier: Equite

2015/08/09 / 2023/11/08
Dampen I Chosen Force Feat

Rather than focusing on an individual, The character has learned to project the effects of Suppression over a small area of effect, lowering the effectiveness of Force usage from any that step into The character’s sphere of awareness.

Related Skills/Powers: Suppression

Prerequisites: Rank Tier: Equite (exact) and Order Group: Force Sensitives

2015/08/09 / 2021/12/16
Shake What Your Mama Gave Ya Chosen Skill Feat

The character employs many tactics when trying to get what they want, but their favorite tool is their body. When specifically using seduction tactics to coerce someone, The character gains a +1 Skill Point bonus to their Deception Skill while attempting to leverage their ‘figure’ as an advantage (to a maximum of +5).

Related Skills/Powers: Deception

Prerequisites: Rank Tier: Journeyman

2015/08/09 / 2023/11/08