Feat | Type / Location | Description | Created / Updated |
---|---|---|---|
Static Shock IV | Chosen Force Feat |
As an Elder The character has mastered their Force Lightning Power being able to split the stream to multiple targets, chain outward from a single target, and even maintain a sustained attack all without losing any power. Related Skills/Powers: Force Lightning Prerequisites: Order Group: Force Sensitives and Rank Tier: Elder |
2013/08/17 / 2021/12/17 |
Force Crush II | Chosen Force Feat |
The character has learned to use their Telekinesis Force Power to instantly crush a stationary target from all directions, compacting the target into a tight ball. This can be fatal if crushed to the extreme. This power is somewhat draining. Related Skills/Powers: Telekinesis Prerequisites: Order Group: Force Sensitives and Rank: Elder 4 |
2021/12/16 / 2023/04/06 |
We Are Legion II | Chosen Force Feat |
The character can spread his Creature Control power to two or more creatures with scaled focus and concentration respective to the type of creatures. Related Skills/Powers: Creature Control Prerequisites: Order Group: Force Sensitives and Rank Tier: Equite |
2021/12/16 / 2021/12/16 |
Whizz-Bang | Chosen Force Feat |
The character has learned to "throw" their Blinding Force Power away from their body to a point they can see within 10 feet. This thrown bright light comes with the exact same effects as a normal usage of the power. Related Skills/Powers: Blinding Prerequisites: Rank: Journeyman 4 and Order Group: Force Sensitives |
2021/12/16 / 2021/12/16 |
Manchurian Candidate | Chosen Force Feat |
The character may delay a Mind Trick from taking effect for a predetermined amount of time, or a specific trigger event. The more distant in the future, or the more complex the trigger, the less powerful the Mind Trick must be to compensate. Related Skills/Powers: Mind Trick Prerequisites: Order Group: Force Sensitives and Rank: Journeyman 4 |
2013/08/21 / 2021/12/16 |
Static Shock II | Chosen Force Feat |
The character can not only extended the duration of their Force Lightning into a continuous string that loses strength rapidly after the initial burst, but they can also split their Force Lightning into two streaks to hit two targets concurrently at half power. Related Skills/Powers: Force Lightning Prerequisites: Order Group: Force Sensitives and Rank Tier: Journeyman (exact) |
2015/08/09 / 2021/12/16 |
Lightning Deflection III | Chosen Force Feat |
The character has a mastered defensive tactics against the might of Force Lightning. Not only can they dissipate the energy but they can accurately bounce that lightning towards any target of their choice. This ability is taxing and requires focus. Repeated usage rapidly drains the user while being less effective than the prior instance of usage. Related Skills/Powers: Force Lightning Prerequisites: Rank: Elder 2 and Order Group: Force Sensitives |
2024/02/16 / 2024/02/16 |
Tempest | Chosen Force Feat |
With power only a Grand Master could ever hope to wield, The character can unleash a full storm of Force Lightning at a distance. The character can even amplify their Force Lightning with enough power to take down a starfighter or shuttle overhead. Related Skills/Powers: Force Lightning Prerequisites: Order Group: Force Sensitives and Rank: Elder 4 |
2015/08/09 / 2021/12/16 |
I'm Rubber, You're Glue | Chosen Force Feat |
The character has taken effort to truly understand fear to the point it has become a part of them. By instinct they can use their Terror Force Power to startle anyone who attempts to startle them. Related Skills/Powers: Terror Prerequisites: Rank: Journeyman 4 and Order Group: Force Sensitives |
2021/12/16 / 2021/12/16 |
Telekinetic Strike I | Chosen Force Feat |
The character can focus their Telekinesis into a directional attack that mirrors an invisible, powerful cross-punch that goes beyond a simple Force push or shove, but requires a gesture regardless of skill. Related Skills/Powers: Telekinesis Prerequisites: Order Group: Force Sensitives and Rank: Journeyman 3 (exact) |
2015/08/09 / 2021/12/16 |
Force Drain III | Chosen Force Feat |
The character can channel life and Force energy from a source other than themselves to fuel their Healing ability. This target must be a living organic source and is sapped of energy and vitality, growing weaker at a proportional amount of the wounds being healed. This process takes half as long to heal as it would with the traditional Healing Force Power. Related Skills/Powers: Healing Prerequisites: Rank Tier: Elder and Order Group: Force Sensitives |
2021/12/16 / 2021/12/17 |
Inceptioned | Chosen Force Feat |
The character has mastered the art of corrupting a mind, distorting the borders between what is real and imaginary. With absolute focus, they can attempt to convince a target that a memory is either real, or fictional. The more complicated the memory, the more draining this is on the user. Related Skills/Powers: Mind Trick Prerequisites: Rank Tier: Elder and Order Group: Force Sensitives |
2021/12/16 / 2021/12/16 |
Stun II | Chosen Force Feat |
The character has advanced their skill with Slow, allowing them to not only overwhelm a target's motor functions and cause them to become temporarily stunned in place, but also use the power to fully freeze the intended target in place in a near-catatonic state at the cost of complete focus and concentration, regardless of Force Power level. All joints are locked for the duration, with the target remaining in the exact position as when Slow took effect. Related Skills/Powers: Slow Prerequisites: Order Group: Force Sensitives and Rank Tier: Equite |
2015/08/09 / 2022/01/28 |
Blinded By The Light | Chosen Force Feat |
The character has a keen understanding of their Blinding and can use the power without having to shield their own eyes or look away. Related Skills/Powers: Blinding Prerequisites: Rank Tier: Novitiate and Order Group: Force Sensitives |
2013/08/17 / 2021/12/16 |
Bounce It | Chosen Force Feat |
The character has developed a talent for being able to redirect Force Lightning dispersed with Barrier. This ability involves bouncing the attack back at the original sender, or even at another target all together while also strengthening the potency of the attack. Related Skills/Powers: Barrier and Force Lightning Prerequisites: Order Group: Force Sensitives and Rank: Equite 3 |
2015/11/12 / 2021/12/16 |
Memory Meld | Chosen Force Feat |
The character's deep study of telepathy has granted them insight on new manners of conveying information. With uninterrupted concentration, they gets a +1 Skill Point bonus to their Telepathy Skill when attempting to share personal memories (to a maximum of +5). Related Skills/Powers: Telepathy Prerequisites: Rank: Equite 2 and Order Group: Force Sensitives |
2021/12/16 / 2021/12/16 |
Telekinetic Combat II | Chosen Force Feat |
A master of the Force, The character can control weaponry with their Telekinesis alone, without the need for hand gestures or concentrated focus. This allows The character to fight while maintaining control over the telekinetic combat. The effectiveness of the controlled weapons is still dependant on The character's skill level in that weapons' type. Related Skills/Powers: Telekinesis Prerequisites: Order Group: Force Sensitives and Rank: Elder 2 |
2015/08/09 / 2021/12/16 |
Quey'tek Meditation | Chosen Force Feat |
The character's ability with Concealment allows them to not only conceal their Force signature in some way, but to actually appear either as an adherent to the Dark or Light path, they wishes. Related Skills/Powers: Concealment Prerequisites: Order Group: Force Sensitives and Rank: Journeyman 4 |
2014/01/25 / 2021/12/16 |
Lightning Deflection I | Chosen Force Feat |
The character has learned how to ground themselves against the might of Force Lightning. This incredibly taxing and high-focus defensive measure lets him dissipate an incoming short burst of Force Lightning harmlessly into the ground, rather than suffer its painful effects. Repeated usage rapidly drains the user while being less effective than the prior instance of usage. Related Skills/Powers: Force Lightning Prerequisites: Rank Tier: Equite (exact) and Order Group: Force Sensitives |
2024/02/16 / 2024/02/16 |
Matter Bender II | Chosen Force Feat |
The character has mastered Telekinesis beyond particle control of sand, water, and fire, and have learned to resonate with solid and stationary inorganic matter. With intense focus they can disrupt an area no bigger than themselves, and turn the solid matter into fine grain particles. Related Skills/Powers: Telekinesis Prerequisites: Rank: Elder 1 and Order Group: Force Sensitives |
2023/01/31 / 2023/02/03 |