Character Sheet Reference

Displaying feats 361 - 380 of 467 in total
Feat Type / Location Description Created / Updated
This Is Where We Fight! Chosen Skill Feat

The character can use their unwavering Resolve Skill in place of their Leadership Skill when convincing companions, subordinates, or fellow soldiers to stand tall in the face of overwhelming odds.

Related Skills/Powers: Leadership and Resolve

Prerequisites: Rank: Equite 2

2015/08/09 / 2026/05/15
Droid Whisperer Chosen Skill Feat

The character can communicate with Droids through having a learned understanding of the Binary language without the need of a corresponding additional Linguistics skill.

Related Skills/Powers: Linguistics

Prerequisites: Rank Tier: Novitiate

2015/08/09 / 2026/05/15
La Resistance II Chosen Skill Feat

The character’s body has been exposed and conditioned to various toxins and poisons through rigorous training over the years. Their body is immune to doses poisons that are not alchemy imbued or advancedly engineered. This does not cover the effects of recreational substances.

Related Skills/Powers: Resolve

Prerequisites: Rank Tier: Elder

2021/12/16 / 2026/05/15
Lip Reader Chosen Skill Feat

The character is well versed in the nuances of the spoken word. As long as it is in a language they can speak and they can see the speaker's mouth move, The character can understand what is being said purely by reading lips. even without hearing them.

Related Skills/Powers: Linguistics and Perception

Prerequisites: Rank: Equite 2

2021/12/16 / 2026/05/15
Masterchef Chosen Skill Feat

The character is an experienced chef, one more than capable of putting together a great meal. They gets a +1 Skill Point bonus to their Crafting Skill when cooking (to a maximum of +5).

Related Skills/Powers: Crafting

Prerequisites: Rank Tier: Novitiate

2021/12/16 / 2026/05/15
Precise Slice Chosen Skill Feat

The character has trained specifically to look for the weak spots in their enemy armor. Focusing on the softer portions of an enemy's defenses, they gets a +1 Skill Point bonus to their Bladed Weapons Skill or Lightsaber Skill when attempting to strike the less defended areas of an enemy's armor (to a maximum of +5).

Related Skills/Powers: Bladed Weapons and Lightsaber

Prerequisites: Rank: Equite 4

2021/12/16 / 2026/05/15
Right Between The Lines Chosen Skill Feat

The character has a knack for being able to park their vehicle in tight places. The character gets a +1 Skill Point bonus to their Piloting Skill when attempting to place their vehicle in small spaces (to a maximum of +5).

Related Skills/Powers: Piloting

Prerequisites: Rank Tier: Novitiate

2021/12/16 / 2026/05/15
Rising Phoenix Chosen Skill Feat

The character has trained specifically with Jetpacks and Booster Boots, learning how to use them with their body's movements. The instilled knowledge of how to move their body while airborne allows The character to use their Athletics Skill in place of their Piloting Skill while using jetpacks and boosters.

Related Skills/Powers: Athletics and Piloting

Prerequisites: Rank: Equite 2

2021/12/16 / 2026/05/15
Second Skin II Chosen Skill Feat

The character has spent so much time in their armor, it is like a second skin to them. Carrying the weight, moving, fighting, all feel as natural as if they weren't wearing the armor to begin with. Armor Encumbrance is negated by 2 Points as a result.

Related Skills/Powers: Athletics and Stamina

Prerequisites: Rank Tier: Equite

2021/12/16 / 2026/05/15
Spoken Probing Chosen Skill Feat

It takes skill to learn how to probe for information from other people., The character has learned a solid set of skills in the art of Interrogation. While holding conversation with another person, they can use their Intimidation Skill in place of their Investigation Skill to try to obtain additional information.

Related Skills/Powers: Intimidation and Investigation

Prerequisites: Rank Tier: Novitiate

2021/12/16 / 2026/05/15
They Came From Behind Chosen Skill Feat

The character knows that danger can strike from any direction, especially when sitting in the cockpit. They have learned to keep their head on a swivel while flying and may use their Piloting Skill in place of their Perception Skill for the purpose of locating enemy ships.

Related Skills/Powers: Perception and Piloting

Prerequisites: Rank Tier: Novitiate

2021/12/16 / 2026/05/15
Thingamajig Chosen Skill Feat

Many take powered equipment for granted, leaving the functionality to the magic genius of others. The character knows this all too well, and has learned it doesn't take much to dress up something to fool the less mechanically inclined. The character can use their Mechanics Skill in place of their Deception Skill when attempting to oversell the work they've done.

Related Skills/Powers: Deception and Mechanics

Prerequisites: Rank Tier: Journeyman

2021/12/16 / 2026/05/15
Spinning Is A Good Trick Chosen Skill Feat

The character has a flair for the spectacular be it dangerous flips, rolls, or spins as an evasive maneuver. The character gets a +1 Skill Point bonus to their Piloting Skill when trying to evade attacks (to a maximum of +5).

Related Skills/Powers: Piloting

Prerequisites: Rank Tier: Novitiate

2021/12/16 / 2026/05/15
Starry Breadcrumbs Chosen Skill Feat

The character has excellent visual memory and navigational skills regarding star charts. More importantly, they know exactly where their home system is in relation to everywhere else. No matter where you are in space, as long as you can spend adequate time observing the stars or get a glance at a map, you will have no trouble determining a route back to a familiar system.

Related Skills/Powers: Astrogation

Prerequisites: Rank: Equite 2

2021/12/16 / 2026/05/15
Tactical Positioning Chosen Skill Feat

The character is experienced in fighting multiple opponents in melee combat, and has developed a knack for positioning themselves to fight one at a time. They gets a +1 Skill Point bonus to their Athletics Skill when moving around the battlefield to keep their opponents in a line in front of them (to a maximum of +5).

Related Skills/Powers: Athletics

Prerequisites: Rank: Journeyman 4

2021/12/16 / 2026/05/15
The Pen is Mightier Chosen Skill Feat

The character has excellent control over the written word and is able to use their Intellect Skill in place of their Deception or Charm Skills when corresponding purely by text based messages

Related Skills/Powers: Charm, Deception, and Intellect

Prerequisites: Rank: Journeyman 4

2021/12/16 / 2026/05/15
Unyielding Defense Chosen Skill Feat

The character knows that often the best offense is a good defense. They know where to dig their trenches, where to hide their capitol vessels, and know how to dismantle the most ferocious offensive. When planning a defensive measure, The character gets a +1 Skill Point bonus to their Tactics Skill (to a maximum of +5).

Related Skills/Powers: Tactics

Prerequisites: Rank: Journeyman 4

2021/12/16 / 2026/05/15
Fed Troops Happy Troops Chosen Skill Feat

The character understands that leadership is not all about rousing speeches on the front line, and has excellent attention to detail when it comes to commanding military units. As a result, they gets a +1 Skill Point bonus to their Leadership Skill when managing logistics such as supply lines, communication channels and recruitment (to a maximum of +5).

Related Skills/Powers: Leadership

Prerequisites: Rank Tier: Journeyman

2021/12/16 / 2026/05/15
Woodland Ranger Chosen Skill Feat

The character’s in-depth experience with survival in the wilds has granted them an intimate familiarity with the natural patterns of a variety of untamed environments. Broken twigs, twisted foliage, disturbed wildlife; they know the signs of traversed wilderness, and may use their Survival Skill in place of their Perception Skill for the purpose of tracking another sentient through untamed land.

Related Skills/Powers: Perception and Survival

Prerequisites: Rank Tier: Novitiate

2021/12/16 / 2026/05/15
Envoy Preparation Chosen Skill Feat

The character has developed a knack for being prepared for things to go wrong on a given mission or contract. Thanks to this level of preparation, however, The character can “swap out” one piece of Equipment or Backpack item for something else that they own. Once swapped, however, the original item will not be accessible.

Prerequisites: Trophy: Players Gonna Play, level 6

2023/02/16 / 2026/05/15